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Poll

Which update would you like the most?

Randomized Backstories
- 67 (25.9%)
Genetic Additions
- 98 (37.8%)
Mess Hall
- 50 (19.3%)
Revamped Area
- 44 (17%)

Total Members Voted: 257


Pages: 1 ... 756 757 [758] 759 760 ... 950

Author Topic: Space Station 13 *READ RULES ON FIRST POST*  (Read 807990 times)

beorn080

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #11355 on: April 27, 2010, 04:30:41 pm »

Well, normally there wouldn't be connectors in the walls, so it doesn't matter too much.
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qwertyuiopas

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #11356 on: April 27, 2010, 04:33:45 pm »

Easer for mappers to miss things like that, though, since at a glance nothing looks wrong.
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Cecilff2

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #11357 on: April 27, 2010, 05:04:55 pm »

Hahaha, I love it.  It'll probably scare away most incompetant people.  Just looking at it, I love what looks possible with it so far.
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head

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #11358 on: April 27, 2010, 05:15:07 pm »

Btw pipe speed needs to be faster.

its dangerously slow.
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qwertyuiopas

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #11359 on: April 27, 2010, 05:34:20 pm »

I added the partial map to git. Also a fix so that pod doors can actually control ariflow once again.
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Evilgrim

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #11360 on: April 27, 2010, 05:42:44 pm »

I approve of all these new changes.
Woo! Mostly because new things are nice.
Woo!
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Tark

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #11361 on: April 27, 2010, 06:10:39 pm »

Do we already have an artist working on new sprites?
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Matz05

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #11362 on: April 27, 2010, 06:43:04 pm »

Atmos, overdone:


That doesn't count the large storage room north, and the middle two of both sets of 4 pipes go to the engine/toxins. Yes, that means that the primary source of engine fuel is through atmospherics. (7 cans, one vat in the engine, 9 cans in atmos, for each fuel component.)

The bit on the left is for the bridge. They get their own miniature area.

*sniff... So... beautiful...


EDIT: Can we put in a (difficult) way to remove pipes and/or floors without pyrotechnics?
« Last Edit: April 27, 2010, 06:45:07 pm by Matz05 »
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Sixteen

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #11363 on: April 27, 2010, 06:52:23 pm »

Maybe a way to make engine floor? You used to be able to combine rods and either floor tiles or the actual floor to make engine tiles, if not just really heat resistant floors.
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quinnr

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #11364 on: April 27, 2010, 06:55:56 pm »

It's rods + half built floor.
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qwertyuiopas

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #11365 on: April 27, 2010, 07:01:04 pm »

The other two parts to atmospherics:





Overall, manual valves go on pipes intended to carry engine fuel/contents, and digital elsewhere.

The AI can shut down the flow, but cannot enable it alone.
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Evilgrim

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #11366 on: April 27, 2010, 07:07:58 pm »

Ohh , yes. I love atmospherics, it's just one giant chance to nerd out with Systems totally unrelated to the ship.
I LOVE IT.

NO really Qwerty, I approve.
I still like the all Engine floor look of the Engine.. But.. Ehh.. I'll get used to it.
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Cajoes

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #11367 on: April 27, 2010, 07:18:08 pm »

Do we already have an artist working on new sprites?

Not exactly working: Just throwing the odd sprite to Head whenever he's online. Which is why we now have basic vending machines for water. (Personally, I think he overdid the placement of them) and those ridiculous meat sticks.

Edit: Who the heck is TopKasa?
Addendum: Ooh, Sukasa. Right then.

Okay, that's a messed up set of physics.. Yet kind of hilarious.
« Last Edit: April 27, 2010, 08:47:16 pm by Cajoes »
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Sixteen

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #11368 on: April 27, 2010, 07:44:34 pm »

These new bugs are hilarious and fun. The entire chapel got sucked out the mass driver.
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Sukasa

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #11369 on: April 27, 2010, 07:54:56 pm »

qwerty don't make me post my atmos room too even though it isn't done :(
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