Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

Which update would you like the most?

Randomized Backstories
- 67 (25.9%)
Genetic Additions
- 98 (37.8%)
Mess Hall
- 50 (19.3%)
Revamped Area
- 44 (17%)

Total Members Voted: 257


Pages: 1 ... 733 734 [735] 736 737 ... 950

Author Topic: Space Station 13 *READ RULES ON FIRST POST*  (Read 808674 times)

quinnr

  • Bay Watcher
    • View Profile
Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #11010 on: April 22, 2010, 01:43:26 pm »

Git is fairly simple, install tortoise git, right click inside the folder, and select Git Clone.

That would be fine if tortoise git would install.
Logged
To exist or not exist, that is the query. For whether it is more optimal of the CPU to endure the viruses and spam of outragous fortune, or to something something something.

Sukasa

  • Bay Watcher
    • View Profile
Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #11011 on: April 22, 2010, 02:06:15 pm »

Try msysgit then, that's what I use and it's great.
Logged
<@TRS[DF]> I'll drive this place into the ground faster than Boatmurdered

qwertyuiopas

  • Bay Watcher
  • Photoshop is for elves who cannot use MSPaint.
    • View Profile
    • uristqwerty.ca, my current (barren) site.
Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #11012 on: April 22, 2010, 02:12:28 pm »

Alternatively, there is git gui. One menu option will download the changes, one menu option will then merge them in. Alternatively, use the menu option to open gitk, and then you can use a right-click option to instantly change to working from any point in it's entire history, or even commited future.
Logged
Eh?
Eh!

nuker w

  • Bay Watcher
    • View Profile
Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #11013 on: April 22, 2010, 02:38:23 pm »

FINALY, i got some alone time on comp. Due to life being a pain i am unable to play at all and am now back at boarding school, so yea. Will try to still be on fourms, but hardly as much. Should be able to play sometime next week though so im looking forward to that.
Logged

quinnr

  • Bay Watcher
    • View Profile
Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #11014 on: April 22, 2010, 02:41:53 pm »

Alternatively, there is git gui. One menu option will download the changes, one menu option will then merge them in. Alternatively, use the menu option to open gitk, and then you can use a right-click option to instantly change to working from any point in it's entire history, or even commited future.

When using GIT GUI, what do I put in the box when it asks me for a directory? I don't want something on my computer...
Logged
To exist or not exist, that is the query. For whether it is more optimal of the CPU to endure the viruses and spam of outragous fortune, or to something something something.

head

  • Bay Watcher
  • Whoop Whoop.
    • View Profile
Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #11015 on: April 22, 2010, 03:48:53 pm »

Server back up for real now.
Logged
Dev on Baystation12- Forums
Steam Username : Headswe

qwertyuiopas

  • Bay Watcher
  • Photoshop is for elves who cannot use MSPaint.
    • View Profile
    • uristqwerty.ca, my current (barren) site.
Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #11016 on: April 22, 2010, 03:56:50 pm »

What box?

Well, when cloning a repository, you can give either a local or remote directory, so just put in the remote address.

After that is done, to check for changes, you can get everything new with remote(dropdown menu) ->fetch from ->origin.

Once you fetch changes, you use merge(dropdown menu) ->local merge to initiate the merge, causing it to try to apply all changes since your local copy's most recent related ancestor(basically, if you made changes, the last time that your code was the same as the uploaded code).

If it has issues where it can't automatically merge changes, it asks you what to do, by leaving them in the changed file list waiting for resolution, but you probably don't need that.

Repository(dropdown menu) ->visualize <something> will open gitk to view the history tree. Visualize master gives a visualization of only things related to your local copy, and the other one shows the entire fetched repository's worth of changes.

Right clicking on the text gives many options. "reset master branch to here" basically makes your local files exactly match the ones as they were at that time. I don't know if unmonitored files are affected.
Logged
Eh?
Eh!

head

  • Bay Watcher
  • Whoop Whoop.
    • View Profile
Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #11017 on: April 22, 2010, 03:58:01 pm »

Well i rolled back before my new merge due to massive errors.
Logged
Dev on Baystation12- Forums
Steam Username : Headswe

qwertyuiopas

  • Bay Watcher
  • Photoshop is for elves who cannot use MSPaint.
    • View Profile
    • uristqwerty.ca, my current (barren) site.
Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #11018 on: April 22, 2010, 04:05:20 pm »

This morning, I forgot to push, and recently did, so if I accidentally caused a problem, then oops.
Logged
Eh?
Eh!

Saint

  • Bay Watcher
    • View Profile
Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #11019 on: April 22, 2010, 04:43:27 pm »

FINALY, i got some alone time on comp. Due to life being a pain i am unable to play at all and am now back at boarding school, so yea. Will try to still be on fourms, but hardly as much. Should be able to play sometime next week though so im looking forward to that.
That sucks man, Boarding schools blow. My cousin goes to one and he HATES it.
Logged
Hazordhu 2: Dwarven recruits wanted!
You should all be ashamed of yourselves.  The obvious solution is to chain the baby up at the entrance as a kobold detector.

woose1

  • Bay Watcher
  • Yay for bandwagons!
    • View Profile
Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #11020 on: April 22, 2010, 05:07:18 pm »

OOC: Rakonas: Damn sweden not being located in the middle of the atlantic ocean.
^^^
It's a bit laggy, even for me.
Logged

zchris13

  • Bay Watcher
  • YOU SPIN ME RIGHT ROUND~
    • View Profile
Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #11021 on: April 22, 2010, 05:17:14 pm »

FINALY, i got some alone time on comp. Due to life being a pain i am unable to play at all and am now back at boarding school, so yea. Will try to still be on fourms, but hardly as much. Should be able to play sometime next week though so im looking forward to that.
That sucks man, Boarding schools blow. My cousin goes to one and he HATES it.
On the other hand, I went to one, and it was awesome.
Logged
this sigtext was furiously out-of-date and has been jettisoned

Evilgrim

  • Bay Watcher
    • View Profile
Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #11022 on: April 22, 2010, 05:35:16 pm »

Ermm..
Yeah..

I dislike not being noticed..

Ego problems.
So sue me..

OHEIDER.
Logged

woose1

  • Bay Watcher
  • Yay for bandwagons!
    • View Profile
Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #11023 on: April 22, 2010, 05:36:58 pm »

I notice you. D:
Logged

Mono124

  • Bay Watcher
  • Into the abyss you go!
    • View Profile
Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #11024 on: April 22, 2010, 05:55:16 pm »

Ok... I have a questing here. When did B12 admins become assholes? "Not a democracy", "We aren't restarting because I said so", Multi traitor when nobody really wants it. Admins now hate Extended with a vengeance. I remember when B12 ALWAYS (90% of the time) played extended. Now? Not so much.
Logged
Quote
Collin Quay- [145.9]-broadcasts: As a professional doctor, I have to say, dodge the fucking meteors or you will die.
Pages: 1 ... 733 734 [735] 736 737 ... 950