Ok, the lack of sparring was annoying me, so I decided to hand Morul a mace and turn him loose on the siege that just arrived. Again, only 3 squads, but he did quite well - wiping out one full squad and part of a 2nd while the rest fled. No wounds of any kind. (He had gotten a light gray brain injury ages ago while hunting which hasn't healed yet. Sometimes they do, so we'll see...)
He's up to Macedwarf, High Master Marksdwarf, Expert Wrestler, Competent Axedwarf, Competent Speardwarf, Proficient Hammerdwarf, and Talented Armor/Shield User. Most of the wrestler and all of the axe, hammer are from his hunting stint. The rest are since he got in the military and he hasn't picked up a sword yet.
I do have a treat, though. The mace is all blunt force so we can get some sense of his striking ability:
That's a 155 tile throw from my calculations - just over 3 embark tiles. Longer than the exceptional ballista behind him has ever managed to do. You can see a hit about half that distance in the tunnel and he had another around the corner that was about the same distance, nearly clearing the brook valley.
We'll just have to see how he does when he's not just a mere Macedwarf (though it was a masterwork adamantine mace). I haven't found the dwarf olympic record, but I think Morul is probably in contention considering that many people don't even play on maps that are 155 tiles across.
Oh, his social skills are all proficient now. He spends more time in his bedroom than the meeting hall, so they only improve when his wife is there, and she's been busy lately weaving all the cave spider silk that the fortress is finally getting around to collecting (almost 8,000 sitting around the chasm).