Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 147 148 [149] 150 151 ... 1065

Author Topic: Future of the Fortress: List of Remaining Items  (Read 3663750 times)

Footkerchief

  • Bay Watcher
  • The Juffo-Wup is strong in this place.
    • View Profile
Re: Future of the Fortress: List of Remaining Items
« Reply #2220 on: May 26, 2009, 12:12:50 pm »

This just came up in a Suggestions thread:

The philosopher should talk to dwarves, like the mayor.

It appears that the complete redesign of the position system in the next rev should allow this kind of thing.

We'll see.  It really depends on the specifity of the "responsibility tokens", or whatever the position raws will use to assign responsibility to entity positions.  In other words, there'll probably be a hardcoded list of duties that can be assigned to a position, but we don't know whether there'll just be a single COMPLAINT duty or more specific stuff like WORK_COMPLAINT, PERSONAL_COMPLAINT etc.

Is this an accurate description of the responsibility assignment stuff?  How specific are the responsibilities going to be?
« Last Edit: May 26, 2009, 12:16:45 pm by Footkerchief »
Logged

Dwarfu

  • Bay Watcher
  • Dwarven Advisor
    • View Profile
Re: Future of the Fortress: List of Remaining Items
« Reply #2221 on: May 27, 2009, 09:40:27 am »

RE Baronies and other nobility/royalty,

With dwarves getting landed nobility in their current scope to be based on expanded or additional settlements, I was wondering if this is going to fundamentally change world gen civs.

I am assuming here that dwarves and humans will be sharing a basic nobility/royalty design (I don't expect other races such as elves to have this type of structure).

Currently, anytime a new town/fortress is created, it is from a new group entity spawned from the civ entity.  Is a new system in the works that will allow the group entities to found multiple towns/fortresses?  That way, the human town run by the the group The Scourge of Rags founds a new town and the group's leader becomes a count.  I know the humans are sort of in limbo as far as leaders right now, but I'm interested in the scope of what adding multiple-site (sub-civ) entities will allow for leaders and/or government types.

It'd be great to go to the human King's hall and find counts and barons from across the realm there at court.

(Maybe this should be moved to its own discussion thread - I only added it here as a linkup from the barony stuff)
Logged

Noble Digger

  • Bay Watcher
    • View Profile
Re: Future of the Fortress: List of Remaining Items
« Reply #2222 on: May 28, 2009, 08:47:15 pm »

Last updated 5\23 OH THE SUSPENSE.
Logged
quib·ble
1. To evade the truth or importance of an issue by raising trivial distinctions and objections.
2. To find fault or criticize for petty reasons; cavil.

BahamutZERO

  • Bay Watcher
    • View Profile
Re: Future of the Fortress: List of Remaining Items
« Reply #2223 on: May 28, 2009, 10:37:04 pm »

Last updated 5\23 OH THE SUSPENSE.
Seriously. Hope he didn't get abducted by aliens or anything. I'm starting to suffer acute devblog withdrawl syndrome!
Logged

Neonivek

  • Bay Watcher
    • View Profile
Re: Future of the Fortress: List of Remaining Items
« Reply #2224 on: May 28, 2009, 10:44:35 pm »

Last updated 5\23 OH THE SUSPENSE.
Seriously. Hope he didn't get abducted by aliens or anything. I'm starting to suffer acute devblog withdrawl syndrome!

He is currently on his month end break from Dwarf Fortress.

He will HOPEFULLY start updating on the first of June.
Logged

Footkerchief

  • Bay Watcher
  • The Juffo-Wup is strong in this place.
    • View Profile
Re: Future of the Fortress: List of Remaining Items
« Reply #2225 on: May 28, 2009, 10:52:32 pm »

He is currently on his month end break from Dwarf Fortress.

He will HOPEFULLY start updating on the first of June.

You might be right, but there was also this:

Quote
Given the overall shape of the month, the month-end project work is mostly cancelled this time around, so I'll be pushing straight through into June, with maybe a day or two off DF.
Logged

Zironic

  • Bay Watcher
  • [SDRAW_KCAB]
    • View Profile
Re: Future of the Fortress: List of Remaining Items
« Reply #2226 on: May 28, 2009, 11:03:47 pm »

He's probably doing HFS!
Logged

Noble Digger

  • Bay Watcher
    • View Profile
Re: Future of the Fortress: List of Remaining Items
« Reply #2227 on: May 29, 2009, 02:15:38 am »

He's probably doing HFS!


The dev updates are also hidden. I guess we need to start digging. (Read: typing random URLs into the browser to find where he hid them!)
Logged
quib·ble
1. To evade the truth or importance of an issue by raising trivial distinctions and objections.
2. To find fault or criticize for petty reasons; cavil.

Nilus

  • Bay Watcher
    • View Profile
Re: Future of the Fortress: List of Remaining Items
« Reply #2228 on: May 29, 2009, 08:37:43 am »

I bet this gets asked all the time but is there an estimate release date for the new version?
Logged
That kind of deductive reasoning is undorfy!
You know what you have to do.
RELEASE THE CATS!

Davion

  • Bay Watcher
    • View Profile
Re: Future of the Fortress: List of Remaining Items
« Reply #2229 on: May 29, 2009, 09:27:38 am »

I'd say August/September

In other words, no there's not really an estimate ;)
Logged

Footkerchief

  • Bay Watcher
  • The Juffo-Wup is strong in this place.
    • View Profile
Re: Future of the Fortress: List of Remaining Items
« Reply #2230 on: May 29, 2009, 09:43:43 am »

I bet this gets asked all the time but is there an estimate release date for the new version?

There's no official estimate.  My guess would be 4 months.  Another half month for entity positions, two months for squads, and a month and a half for sites and other miscellaneous final stuff.

That said, as late as January, I was still predicting an April/May release, so take this new prediction with a giant ass bag of rock salt.
Logged

Jakkarra

  • Guest
Re: Future of the Fortress: List of Remaining Items
« Reply #2231 on: May 29, 2009, 09:56:43 am »

i had written mostly waht footkerchief said, but my internet died,

im just going to say its done when its done.
Logged

catfry

  • Bay Watcher
    • View Profile
Re: Future of the Fortress: List of Remaining Items
« Reply #2232 on: May 29, 2009, 10:21:13 am »

I assume if the gap in updates was due to Toady being hit by a bus Threetoe would post about it, so no need to worry about this kind of event
Unless he was hit as well..
Logged

Greiger

  • Bay Watcher
  • Reptilian Illuminati member. Keep it secret.
    • View Profile
Re: Future of the Fortress: List of Remaining Items
« Reply #2233 on: May 29, 2009, 06:24:00 pm »

Clearly we are all addicted to DF Dev updates.  I feel withdraw setting in already...

No wait...that's gas.  Well, I'm sure there's withdraw somewhere around here.
Logged
Disclaimer: Not responsible for dwarven deaths from the use or misuse of this post.
Quote
I don't need friends!! I've got knives!!!

Leafsnail

  • Bay Watcher
  • A single snail can make a world go extinct.
    • View Profile
Re: Future of the Fortress: List of Remaining Items
« Reply #2234 on: May 29, 2009, 06:48:50 pm »

Wait, so the next update will make nobility actually useless for something?  Better get ready to install a ski lift in hell.
Logged
Pages: 1 ... 147 148 [149] 150 151 ... 1065