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Author Topic: Community Mods and utilities list.  (Read 1216684 times)

UristMcStudent

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Re: Community Mods and utilities list.
« Reply #405 on: December 31, 2010, 08:10:06 am »

So, still no tile editors?  ::)
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Re: Community Mods and utilities list.
« Reply #406 on: January 01, 2011, 03:07:35 pm »

So, still no tile editors?  ::)
Actually.. I think someone re-did dftweak and made the tile editor part work.  But I am not 100% sure.  Just heard a rumor.
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Mods and the best utilities for dwarf fortress
Community Mods and utilities thread.

Nighthawk

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Re: Community Mods and utilities list.
« Reply #407 on: January 14, 2011, 03:44:55 pm »

Hey, has there been a poll on this thread for the favorite total-conversion mod? I really think there ought to be.
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Re: Community Mods and utilities list.
« Reply #408 on: January 14, 2011, 09:07:55 pm »

I really think that if someone wants to make a poll they should make it in their own thread.  It is "community mods and utilities" not "Survivor:Mods and utilities".


Hey, has there been a poll on this thread for the favorite total-conversion mod? I really think there ought to be.
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Mods and the best utilities for dwarf fortress
Community Mods and utilities thread.

Flaede

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Re: Community Mods and utilities list.
« Reply #409 on: January 31, 2011, 10:58:51 pm »

Is there any reason the IsoWorld utility isn't in here? I just discovered it randomly, and it looks awesome.

(here's the thread: http://www.bay12forums.com/smf/index.php?topic=70700.60 )
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Sean Mirrsen

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Re: Community Mods and utilities list.
« Reply #410 on: February 01, 2011, 01:13:30 am »

I just noticed that there's something called Mozy in the list. Since it's there, you can add Dropbox as well. You can even use the ref'd link in my sig. :)

Otherwise, this one will do.

I don't know what Mozy does, but DB also gives you two gigs of free space (that's without refs) for free, and keeps versions of changed files as well.

Looked up Mozy, and it seems DB is handier in that you don't choose what files to backup, rather they are automatically uploaded to storage whenever they're saved into the DB directory. Quite useful for modding.
« Last Edit: February 01, 2011, 01:19:27 am by Sean Mirrsen »
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Re: Community Mods and utilities list.
« Reply #411 on: February 02, 2011, 01:14:29 am »

Is there any reason the IsoWorld utility isn't in here? I just discovered it randomly, and it looks awesome.

(here's the thread: http://www.bay12forums.com/smf/index.php?topic=70700.60 )

Same reason many mods are not on here.  I dont search the mods all the time, I add when someone asks.

I just noticed that there's something called Mozy in the list. Since it's there, you can add Dropbox as well. You can even use the ref'd link in my sig. :)

Otherwise, this one will do.

I don't know what Mozy does, but DB also gives you two gigs of free space (that's without refs) for free, and keeps versions of changed files as well.

Looked up Mozy, and it seems DB is handier in that you don't choose what files to backup, rather they are automatically uploaded to storage whenever they're saved into the DB directory. Quite useful for modding.

One is geared for backups, and the other is geared for filesharing, but if you were only backing up mods I can see how dropbox could be a little nicer.

Anyhow.. I don't begrudge you your referrals so I put your referral link on there.
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Mods and the best utilities for dwarf fortress
Community Mods and utilities thread.

rephikul

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Re: Community Mods and utilities list.
« Reply #412 on: February 02, 2011, 01:16:46 am »

Same reason many mods are not on here.  I dont search the mods all the time, I add when someone asks.
Nice sense of responsibility you have, stickied 'n' all.
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Re: Community Mods and utilities list.
« Reply #413 on: February 02, 2011, 03:17:55 pm »

Same reason many mods are not on here.  I dont search the mods all the time, I add when someone asks.
Nice sense of responsibility you have, stickied 'n' all.
Yeah, I know, but I dont think I could work at this even full time and get all the mods, hence why I let forum members test them and recommend them.  It has worked well since 2008 and I am not burned out yet (unlike many mod makers).   If anyone does want to become a full time mod tester and recommend ones that are in stable conditions the spot is always open. 

Just test them make sure they are in a condition that allows most users to enjoy it and add a message onto here giving a link to their forum post and a short description.   If you want the simple method I use to make the links just quote my original message to see the code, and I will do my best to always keep them up to date in the list.
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Mods and the best utilities for dwarf fortress
Community Mods and utilities thread.

Iados

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Re: Community Mods and utilities list.
« Reply #414 on: February 06, 2011, 09:07:47 am »

can you add my mod to the list? im still working on it, but is already playable and rapidly expanding.

Monster Hunter Creatures
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Re: Community Mods and utilities list.
« Reply #415 on: February 06, 2011, 01:00:51 pm »

can you add my mod to the list? im still working on it, but is already playable and rapidly expanding.

Monster Hunter Creatures

Added =)
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Mods and the best utilities for dwarf fortress
Community Mods and utilities thread.

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Re: Community Mods and utilities list.
« Reply #416 on: February 07, 2011, 08:59:03 am »

I am heading on my yearly pilgrimage to the great white north, for the next couple weeks I might be delayed in getting new mods on the list.  I will get to them as internet availability allows.
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Mods and the best utilities for dwarf fortress
Community Mods and utilities thread.

BradUffner

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Re: Community Mods and utilities list.
« Reply #417 on: February 20, 2011, 08:52:20 pm »

I just recently released Tile Genie, can you add it to the list?. Currently it allows you to splice multiple tile sets together.  Eventually it will allow for direct tile editing and adjustments for things like Brightness.

Thread is here: http://www.bay12forums.com/smf/index.php?topic=77724.0
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Raw Explorer - Easily navigate and edit your raw files via GUI! - http://www.bay12forums.com/smf/index.php?topic=103360.0
Tile Genie - Merge multiple tilesets - http://www.bay12forums.com/smf/index.php?topic=77724.0

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Re: Community Mods and utilities list.
« Reply #418 on: February 21, 2011, 10:33:17 pm »

I just recently released Tile Genie, can you add it to the list?. Currently it allows you to splice multiple tile sets together.  Eventually it will allow for direct tile editing and adjustments for things like Brightness.

Thread is here: http://www.bay12forums.com/smf/index.php?topic=77724.0

Added =)
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Mods and the best utilities for dwarf fortress
Community Mods and utilities thread.

JacenHanLovesLegos

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Re: Community Mods and utilities list.
« Reply #419 on: February 24, 2011, 04:52:25 pm »

Could you add Colonization: 3000?
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