My turn's progressing rather slowly, sorry to say. Lots of micromanagement to be done, but the fruit should be a fairly tidy fortress, safe from goblins attack. I'll post the log so far here, and again, I apologise for the poor quality of my prose. Dammit, Jim! I'm a programmer, not a... Writing... Guy.
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Personal Journal of 'Dopefish' Elbelzefon, for the year 1058
12th Felsite
I've had enough. I'm leaving. The insane rantings of that child-prophet wanting to drop us all into the bowels of the earth, the goblins constantly bashing on our doors, the terrible food and my bad back... No, I'm not staying here any longer. I'm getting my documents and leaving this accursed place. At least I'll have one hell of a story to tell.
13th Felsite
Curse that infernal child! We're under indefinite lockdown, apparently, and that damn lever menaces with more mechanisms by the day. By hook or by crook, I've got to leave. Luckily, I have a plan...
18th Felsite
Success! I'm free! As I write, I am miles from Chambergraves, that miasma ridden pit, and on the road back to the Mountainhomes. Given that the disappearance of a previous overseer would be noticed, I payed off a peasant to act as myself for a few days after I left, borrowed a pick from a friend of mine and made a beeline for that gold vein near the surface, reasoning that the wall was thin there and I would not be noticed leaving by the main corridor. A few solid whacks later and I was through, out into the courtyard for the first time in months, then off into the outside world!
It's good to be free. If I make good time, I should reach the mountainhomes within the month, hopefully before my supplies run out.
2nd Malachite
I see the mountainhomes now! Ah, by Armok's wrists, that's a welcoming sight. I'll write more when I arrive.
4th Limestone
I haven't been able to write here for a while, as I've been busy running the gauntlet of our - apparently revamped since I left - judicial system.
Apparently, desertion is now punishable by deportation. Even under extenuating circumstances. Even under MY circumstances. So it is that I find myself being escorted to one of the more outlying sites in our empire, though the Elbelzefon name still carries some respect, apparently - I am to be installed as the site's overseer for the duration of my year-long sentence.
I have to admit to being somewhat concerned, however. Nobody will tell me the name of the place, and one of my guards keeps smirking at me, like he's in on some big joke that I'm not.
1st Obsidian
A thousand curses upon them all! All this time, they were taking me back to the very death trap I had escaped, and I let them! I swear, when this is over, I'm going to go and become a hermit.
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Mafolmondul overseers' log for the year 1058-1059. Presiding officer, 'Dopefish' Elbelzefon.
4th Obsidian, 1058
Back in the saddle, I suppose. Things have changed here since I left. Most of the population - including my hired impersonator, it seems - were killed off. It's somewhat odd seeing my name in the roll of the deceased. As it stands, our population numbers sixteen, excluding myself. We also have some visitors - Gorillas to the north, and a couple of caged goblins to the south. They can go hang as far as I'm concerned - I'm sealing the outer gate as soon as I figure out which lever does it.
After that, I'm going to get some of these bolts and arrows that litter this place melted down. I figure we can make bins and barrels from them, since we seem to be out of wood. Might see about trading away some of all the goblin gear we've gathered too, when the elves show up. If I dare open the gate, that is.
5th Obsidian
Okay, that's different. Need to change that bridge for a raising one, I think... That aside, the Baroness has decided she needs more helms. Thankfully, bone is in remarkably good supply...
1st Granite
This is insane. I'm trying to pull this place back from the brink with a mere sixteen Dwarves. Granted, we're in a fairly stable state, but that could all change with the next siege. This is going to be a very nerve-wracking year.
15th Granite
An elven diplomat arrived. After some deliberation, I opted to let the bridge down for him. Should have known better - not a moment later, goblins ambushed him and filled him full of bolts. Yeah. I'm raising that bridge, and it's not coming down all year, except in case of migrants.
17th Granite
Elven caravan arrived. Sorry guys, you're not getting in this year.
24th Granite
The dungeon master finished the first main batch of bolt melting, so I gave him some more to be getting on with. Generally continuing on with building up lead boxes for all the goods lying around the place, very little to report.
3rd Slate
Okay, now that I've got an idea of how things are going to proceed here, time to build as many horrifically beweaponed traps as possible. Starting with the main access corridor...
10th Slate
Migrants arrive, migrants are ambushed and turned into pincushions. I'm beginning to wonder if I'll leave this place alive again.
15th Slate
Ten of our newcomers died, including the new tax collector. The eleven remaining aren't too happy, but after some fiddling around with the complex drawbridge airlock thing we seem to have going, they all made it inside, apart from one who lay, critically injured atop the brook. Nobody was willing to go to rescue him, so, reluctantly, the drawbridge was raised again...
20th Slate
Er. Apparently, that was not the right lever. I'll be drafting a letter of condolence to the relatives of the engraver Zas Lanlarcog tonight.
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Sorry for extra plot at the beginning there. I couldn't resist. Hopefully, I'll get the traps done by the end of my turn, so that we can leave the fortress gates open without worrying about a whole goblin army crawling down into the depths and killing everyone.