Field Hospital is shockingly good defensively, since it'll instantly repair any of our Critters that are attacked.
Since it's using a secondary resource, 'Medicine', it'd make sense for it to be pink / yellow, but I can't appeal that this turn since I already used my appeal.
Let's take a look at our cards overall, ignoring the Grey starter cards.
0-cost cards: Tea Plantation, Mountain, Factory
1-cost cards: Polluted Wasteland
2-cost cards: Modern Reactor, Field Hospital
4-cost cards: Ushibo
Critters: Ushibo
Stickies: Tea Plantation, Mountain, Polluted Wasteland, Factory, Modern Reactor, Field Hospital
Tricks:
Hm.
Uh-oh. Don't like that.
Problem A: we only have one custom Critter, the Ushibo, and it's a 4-cost. While the Mountain creates token Critters, they're weaker than even the Generic Mooks, and get eaten by the Wasteland if we use it. Which may or may not be desirable, but still leaves us with only one real Critter.
Problem B: we have no custom Tricks.
Problem C: we have no lategame other than buffing up an Ushibo and praying it won't die to whatever their trump cards are.
We can't wholly deal with the consequences of our actions in just 3 card designs, but we can at least mitigate it.
I propose that we make one 0-cost green Critter, one high-cost Critter to serve as a true boss monster (7 or higher Rads cost and some absurd effects), and one high or medium-cost Trick.