Preliminary Turn 1 Revision Phase
Proposal: NSA-LR-12-4-2, ADM Index: 5N2 "Banchéile"Difficulty: SimpleResult: (3+2)+4=9,
Above AverageThere isn't too much to get confused about when it comes to developing a scope - people have been using them, or things like them, for centuries. A 5x scope is far from cutting-edge technology. The most complicated part of production was clear and crisp marking of crosshairs, elevation markers, reference silhouettes (that even appear vaguely human if you squint) for 100m and 500m, and...nothing else, actually. It's a fairly simple, sturdy accessory designed to withstand the stresses of life as a rifle ornament.
Bipods are also nothing new, and are about as complex as a pair of sticks.
A muzzle brake is about as mechanically intensive as a bipod, even if it is a somewhat novel concept in applied firearms. Ports in the side of the barrel attachment redirect gases to reduce the recoil of the weapon.
Perhaps the most difficult part of the entire project was the most fun for the engineers involved: additional quality assurance testing at the range. The
Bunaiteaches that fell within strict parameters in lab testing were selected for use in the
Banchéile refit, slapping them with the off-center scope, centered muzzle brake, and bipod. Some Quality of Life improvements for the infantrymen are provided in the form of padding for the cheek and shoulder. It also comes with the standard cleaning kit.
The end result of the
Banchéile refit is a rifle with a much greater potential for stability from the bipod, reduced muzzle climb and recoil from the muzzle break, and increased accuracy at range thanks to the scope taking over for the limits of the human eyeball. While this pushes effective range of the rifle out to 1300m, long distance sniping as a concept was just thought up by your engineers for this summary of their work, so human limitations rooted in a lack of training are still in effect there. [GM Note: Skill issue]
Although there are a few additions to the weapon, none of them are intensive or expensive, so the - where are my notes -
NSA-LR-12-4-2, ADM Index: 5N2 "Banchéile" is
Cheap. This means there's generally a scoped rifle for each squad.
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It is now the Strategy Phase. In this phase you will be voting for
two lanes (West, Center, East) to attack along. You will also eventually be able to choose which lanes to deploy your various National Efforts. While control of territory won't be changing in the Preliminary Turns, for practice and consistency I've decided that we will be voting strategies.
This means you have TWO votes right now, for TWO lanes of attack, and you cannot double up votes on the same lane.
Arms and Equipment
NSA-SR-12-3-5, ADM Index: 5N1 "Bunaiteach": A 110cm long, 3.8kg straight-pull bolt action rifle firing 7.5x55mm copper jacketed spitzer rounds from a six-round magazine reloaded through charging clips or individual bullets. Tangent sights rest at 50m and are marked every 100m out to 1000m. Has an effective range of 800m. Reliable. Comes with a cleaning kit and 600mm sword bayonet sporting a 450mm double-edged straight blade. Comes with a belt sheathe. White beech and blued steel along with a nearly flush magazine provide a slick appearance. Cheap
-NSA-LR-12-4-2, ADM Index: 5N2 "Banchéile": Bunis modified for range with a 5x scope mounted 45 degrees off the centerline, a bipod, a muzzle break, and comfortable padding. Scope is adjusted via screws, marked for 100m-1000m, and have a small silhouette for a human at 100m and 500m. The scope provides the weapon (but not the human) a 1300m effective range. Cheap
Capital
Northern States Administration: 2/0
Western Lane
Administrative Forest: 2/0
Northern Plain: 3/0
NO MAN'S LAND: NEUTRAL
Southern Plain: 0/3
Southern Star Mountains: 0/2
Central Lane
Administrative Forest: 2/0
Northern Plain: 3/0
NO MAN'S LAND: NEUTRAL
Southern Plain: 0/3
Southern Star Mountains: 0/2
Eastern Lane
Administrative Forest: 2/0
Northern Plain: 3/0
NO MAN'S LAND: NEUTRAL
Southern Plain: 0/3
Southern Star Mountains: 0/2
Capital
Kingdom of The Southern Star: 0/2
TURNTURNTURN