RECRUITMENT REPORTSThe Watch spin-off a team in Leadville, Watchtower.
The Watch hold a tryout, [2+3] five heroes turn up:
Name | Known Powers | Traits | Fame
Jennifer | Normality Field | Boring, Friendly, Unheroic | -1
Lovehandles | Self-Inertia Manipulation | Hates Lynxx, Slovenly, Comedian, Destructive, Slow | 3
Captain Georgia | Super strength and durability linked to peanut consumption | Strong, Serious, Blunt | 4
Ziggurat | Tower Creation | Practical, Intelligent, Inhibited | 6
Plumbaris | Ranged weight manipulation | Crude, Playful, Educated, Loves Lady Lefant | 9
Ziggurat is deemed most cohesive and joins
The Watch:
Name | Known Powers | Traits | Fame
Ziggurat | Tower Creation | Practical, Intelligent, Inhibited | 6
Ziggurat, wearing a tiered set of robes, takes a tour of the base. As he does, he raises up a few additional pillars in the underground space, they emerge smoothly out of the ground as fresh polished stone. "It's fine now, you did a good job, but perhaps in ten years you'd see some subsidence."
He's semi-famous over in Las Destinos for rebuilding the Pyramid of Destiny casino after it was bombed by Holy Terror. "It needed doing and I could do it," he shrugs when asked.
Spider Knights and Cursed Legacy both try to recruit Reflux! (50/50 chance). Spider Knights get there first!
Spider Knights successfully recruit Reflux:
Name | Known Powers | Traits | Fame
Reflux | Matter Transformation | Teenager, Vengeful, Determined | 0
Reflux has a dark multi-matter costume made by her own power. Lynxxx takes her up to HellTooth's old penthouse apartment to meet the rest of the gang.
"One thing you've got to know about me," Reflux says on the elevator. "I'm not gonna stop until every last one of those Crimson bastards are vaporised. That gonna be a problem?"
Lynxxx smiles. "We're not afraid of a little bloodshed, sweetheart," Lynxxx assures her.
When they enter the apartment, she meets Ectoboy and Bitter Candy, out of their costumes. They invite the girl to have some food with then. She takes off steel helmet off, and introduces herself as Aliyah Williams. The very same girl who killed Antonine the Crimson Plague assassin. Antonine who was at that same moment lying low, possessing Ectoboy.
Ectoboy calmly walked into the kitchen, picked up a steak knife and concealed it in his bedsheet-sleeve. He walked casually back to the dining table where Reflux was sitting with the others.
Inside Ectoboy's mind, the boy was fighting for control with the strong-willed Antonine. But he couldn't wrestle back control.
At the last moment, Reflux caught sight of Ectoboy behind her as he stabbed towards her with the blade. She got away in just the last moment and span around, turning the knife to sand. Lynxxx and Bitter Candy, confused by this erratic behaviour, thinking it a repeat of his outburst against Spawn of Satan, wrestled the boy to the ground.
"What the hell!" Reflux shouted.
[cohesion: Bitter Candy:1+1, Lynxxx: 6+5+1]
"I can't take this insanity any more, I'm out," Bitter Candy says, storming off.
"There's something wrong with this sweet boy. We can get to the bottom of this!" Lynxxx insisted.
Reflux, needless to say, was not going to join a team that had tried to kill her.
"I don't know what came over me," Antonine-in-Ectoboy lied.
OUTCOME
Bitter Candy gains trait "Distrusts Ectoboy" and leaves the Spider Knights.
Reflux gains trait "Distrusts Ectoboy" and leaves the Spider Knights.
Lynxxx gains trait "Determined to save Ectoboy"
Ectoboy gains +1 infamy.
House Edge recruit Lord Bombarell with Clemency:
Name | Known Powers | Traits | Infamy | Motivation
Lord Bombarrel | Unusual bomb-making | Known Killer, Old, Prepared, Mad, Ingenious | 6 | Getting and Staying out of prison
Lord Bombarrel is escorted to his new home. He's already begun fashioning a makeshift flashbang out of the phone the prison gave him on release, using a concealed shiv as a screwdriver.
Tin Soldier looks at his old nemesis. "Well well well, who'd have thought we'd be fighting on the same side?"
Lord Bombarrel laughs, "It was fated in our stars old boy. We're going to die on the same day, mark my words. Now... who do I have to blow up to get the parole officer off my back?"
Route Horizon recruit Ponche with Clemency:
Name | Known Powers | Traits | Infamy | Motivation
Ponche | Alcohol generation/combustion/consumption, Superhuman pugilism when drunk | Crude, Robust, Forgiving | 1 | Feel appreciated for her talents
Ponche pokes about Route Horizon's garage. "Sweet rides you got, chico," she says.
Endless Highway nods.
"So, who do I got to screw to get a drink around here?"
She looks at the others and takes in their expressions with obvious glee.
"I joke, I joke, well... not about the drink. I need it. For my... powers," she insists.
MISSION PHASE 8PURCHASINGChiffon has started a bakery service. The Watch and PUNCH! get two free pastries for this phase and the next. New suit available.
Liquidation: Remove "Wealthy" trait from a hero. Team gains +2 income levels, and hero gains trait "Bankrolling [team]".
Chiffon's Bakery: -1 income level to get a bakery subscription (end at any time): assign a pastry to a hero with your action and they will have +1 random power for that mission.
Armor Suit: -1 income level, and a hero of your choice gains the trait "Bulletproof Armor"
Mirror Suit: -1 income level, a hero of your choice gains the trait "Laser-Proof Armor"
Chamo Suit: -1 income level, a hero of your choice gains the trait "Stealth-Tech"
Hazmat Suit: -1 income level, a hero of your choice gains trait "Hazmat".
Supercar: -2 income level, gain asset "Supercar". Arrive at the scene as quick as your rivals who are a neighbourhood closer!
MISSIONS2/12 neighbourhoods are overrun (Warren/Hermitage). After mission phase 10, if there are a majority of neighbourhoods overrun, or neighbourhoods where hero teams have cumulatively less than 5 reputation, then Crimson Plague will be considered to have won the city.
[First Come]: Whichever team gets there first will resolve the mission, others don't get a look-in
[Time Sensitive]: Teams which get there first get the first attempt and might resolve things before the other teams arrive
[Heroes: X]: Only the first X heroes to arrive will be able to do this mission.
[X Limit]: Only heroes who meet Y limitation will be able to go (e.g. fame, size, power-type, trait)
[Deadly]: All but the toughest or hardest to harm heroes risk injury, and possible death.
[Harrowing]: The cohesion of teams will be pushed to its limit.
[Recurring]: This mission will keep appearing until someone succeeds, though there may be consequences for not attending to it, and the difficulty may escalate with failed attempts.
[Mutually Exclusive]: Twinned missions, where one team cannot send someone on both sides.
[High Profile]: Guaranteed individual fame for all attendees.
#0 Personal MissionYou may assign a person for a personal mission. Name one of the following goals, assign someone to it, and you will either gain a related opportunity in the opportunity phase, or some immediate increase of intelligence.
1. Increase base size
2. Increase income.
3. Bond with a teammate (both are tied up for the mission)
4. Patrol [neighbourhood]
5. Create an asset (give an idea of what you want to make, must have appropriate power set)
6. Investigate a [hero, villain or team]
7. Experiment with powers
8. Rest
9. Create a business
#1 Heart of Marigold[Heroes: 10]
Marigold is trying to help people out directly, providing food in a soup kitchen Downtown, where she also will be giving homeless people gold chits. She's worried about being kidnapped again, so would like up to ten other heroes to help her set things up. She promises to pay handsomely for each person coming.
#2 Bad Joke[Recurring][Harrowing][High-Profile]
Dark Humor have become affiliated with the Crimson Plague and have started their offensive in Hermitage. Cursed Legacy are laid up with injury and weren't able to recruit more help, and so the whole neighbourhood has been locked down by increasing numbers of people bloodbound to Sanguine. With her blood control in full force, who knows how many neighbourhoods Dark Humor could take over.
#3 King Cleaver[Recurring][Deadly][High-Profile]
Bill Cleaver has expanded out his territory, taking control of several blocks in Warren. At this rate, the whole of the Mire may soon be in his grasp. He allows businesses and residents to freely go about their business, so long as they pay him a tithe. With so many counter-measures, and now with Cutting Edge under his thumb it will be difficult to uproot him. Also there are reports of strange technology carried by his footsoldiers.
#4 Flesh Factory[Time Sensitive]
More strange creatures have been spotted coming in and out of the grates of the Mireton sewers. Preliminary investigation suggests that this may be where Anthrax is creating his hordes of little monsters! It seems he packs up and moves frequently, so the window of opportunity may be slim.
You will arrive at the scene quicker to missions in your own neighbourhood.
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Downtown: Commercial and financial centre of the city
Oldtown: Political and historical centre of the city
Docks: Warehouses, wharfs and derelict cargo ships
Dusk Beach: Waterside nightclubs and casinos, most alive at night
Silver Row: the famed shopping and culture hub
Atomic Heights: An area with a concentration of scientific and technological companies
Montgomery: A middle-income urban neighbourhood, home to the large Montgomery Park
Warren: A low-income urban neighbourhood with many narrow alleyways
Greenbelt: the semi-rural outskirts of the city where the very wealthy have their estates
Sandup: Ongoing reclamation project in former swamp; currently a huge construction site
Mireton: Old mixed-income neighbourhood, now full of trendy cafes
Hermitage: wealthy suburban neighbourhood, home of the Zircon Cathedral
KNOWN PATROLS
Montgomery: Cutting Edge
Hermitage: Cursed Legacy
Sandup: Bittern