say hi to whoever said hi, go get my stuff, get a bunch of glass cups from the drink ring, throw them on the floor, make them form a cloud around me, jump through the portal, and grab a longsword from the wall.
"hi dude, u hungry?"
[ Name: Rairvuch
Description: he has black hair, alabaster skin, prideful and handsome features, and deep, piercing green eyes.
Nature: elemental
Status: gooey, confused, and hungry.
HP:10/10
Inventory: nothi
Fate Points: 0
also @piecewise, if we have our character study something combat related like fencing, wrestling, or anatomy, do we get bonuses to rolls? and finally, i may not be on very often because we will be in florida for the next ten days.
Your spoiler tag is kinda messed up. I fixed it in this post, but make sure its not broken in the future otherwise it can really screw with the forum's formatting. Also, no, this is pure RTD. Thats why fate points exist: If you have something you REALLY want to work out well, you can spend fate points to make sure it turns out ok.
[5]
You say hi and then head into the mess hall area. You smash about a dozen glasses and then command the shards to rise up and form a cloud around you. They do so , orbiting around your body about a foot from the skin. From there you head straight to the portal and, we'll assume, find your way upstairs. You grab one of the swords from the shelves upon arriving.
"It's a good thing you're so stupid, Speaker. You saved my life. Thanks, I guess.
BOOOOOOOOB! I could use a belt here! Maybe one for Speaker too, I guess!"
Spend my newest fate point on swinging back to the balcony. Also attempt to get the frog's attention and assistance. Mostly via shouting, probably.
Name: Genesis
Description: Classic 80s action hero looks, kinda quiet. think Kurt Russel from the movie Soldier (only probably less mute)
Nature: Pureblood
Status: Newly decanted
HP: 10
Inventory: Robe, gloves, walking needle (glowing oil-slick rainbow style with charged magical energy.
Fate Points: 4 (+1 which is being spent now)
”Damn! I didn't think he'd go and do something like that!"
Grey keeps maintaining The Speaker and grabs an axe, offering it to Genesis to grab onto, and does what he can to get them back over the railing.
Name:Grey
Description: A hairless pink colored man with lacking facial features, little more than a pair of eyes, two holes for a nose, and a line for a mouth.
Nature: Verbomancer (Maintain)
Status: Suddenly stressed, and wearing a funny pendant.
HP: 10
Inventory: Purple robe, white gloves, giant needle, magic feather shaped saber, hammer pendant
Fate Points: 1
[2]
Grey grabs an ax and runs to the balcony.
"Here Genesis, grab this!" He shouts, swinging the ax around for Genesis to grab and immediately losing his grip on it. The ax goes sailing over the railing and tumbles off into the vast desert below.
Name: Drip
Description: Drip has memories of being water. Surely that's not a thing, but he insists it is. Water.
Nature: Anagramist
Status: Adoorable
HP: 6
Inventory: Purple Eye Robe, White Eye Gloves, Needle Spear, Dangerous-looking Bone "Key"
Fate Points: 4
Hey float guy! Come back!
Is there a rope or anything to throw to them?
[2]
Drip looks for a rope.
Drip fails to find a rope.
Thats about it.
"Of course you could use a belt. Everyone could use a belt. You are lucky I have one to spare and am feeling generous. But I only have one to share, so you two must as well."
Bob takes off his Adipose Belt and controls it with his magic to try to wrap around anyone in danger of falling off the tower and pull them back to the deck. Preferably together, but one is better than none.
Name: Bob
Description: An average-sized human-looking male homunculus with a beard of belts.
Nature: Elemental (Belts)
Status: Bruised and sandy in uncomfortable places, but mostly ok
HP: 7
Inventory:
Robe
Gloves
Needle covered in wriggling belts
Wolf Titan belt
Adipose Belt (100% real Bob, made by Bob for Bob)
Fate Points: 4
[3]
Genesis is in the middle of attempting to climb up Speaker's leg when the adipose belt slaps into his face like a wet towel. It coils up there and then falls limply onto his shoulder. Helpful.
[
2,4]
With little to no help from anyone else Genesis manages to clamber up onto Speaker's shoulders and leap back to the balcony. He lands stomach first on the railing but manages to flop over and onto safe ground, completely winded.
"You all...suck..."He tosses the adipose belt back into bob's face.
Btw, is Genesis going to reply?
((he's a bit busy trying not to die, so no.))
“He can’t hear me. I must really be a ghost!”
The Speaker tries to break free from Genesis, the belt and the Maintain spell, and fly freely up into the sky.
Name: The Speaker.
Description: a small man with black hair that is speckled with gray and a small gray goatee.
Nature: All-Tounge.
Status: Send your messenger to search for him there. And if he be not found, search for him in the other place yourself.
HP: 7
Inventory: A purple robe with a large red eye embroidered on the back, a pair of white gloves with a similar eye on the palm, and what appears to be a 4 foot long sewing needle made of black iron. The needle’s sides are blunt but its tip is deadly sharp, and the “eye” has knurling around it so that it can be used as a handle.
Fate Points: 9
(Damage has no cap. I might roll d100 if you fall.)
[3]
You squirm in mid air but don't not fall and cannot escape this...maintainment.
"I am a corpse, lemme go! I must fly! All corpses must fly!""This is starting to make less sense by the moment" One of your kidneys mutters.
Name: Subject
D (A.K.A:
Sunny Dee)
Description:
Sunny Dee looks like a normal male human in a brightly colored leotard. Well normal except for his eyes, that are nebulous and translucent.
Nature: All-Tounges
Status: Looking for friendship everywhere.
HP: 10
Inventory:
Fate Points: 0
Shrug "Statue must be busy, better let it rest." ignoring the words the statue began to say I stand up and look at the wall "Well hello there good wall! How are you today?" I good naturedly ask it.
Try to befriend the wall.
"Meh, same old same old. Hold up the ceiling, you know how it is. I think I'm gonna get a vacation in a couple centuries though. Let everything fall down. Should be nice."
"I got the letter to say what's written on it, it's something about someone wanting this guy to make some warriors to fight in his home land where ever that is, do we think one of those warrior things is what killed him?"
Tell people that care what the letter says, then see how Elizabeth's doing after finding out the wizard is dead.
Name: Debby
Description: Looks like a regular human woman but with the head of a deer.
Nature: All-Tounges
Status: No longer flopping around a freaking out.
HP: 9
Inventory:
purple robe
white gloves
big ass needle
Sword
Elizabeth Audrey Foxington, the living fox doll
Fate Points: 2
Debby recounts the contents of the letter to everyone nearby while Elizabeth cries and hides her face against Debby's chest.
Name: Terissa / Tess
Description: a passive but brave teenage girl with purple hair and brown eyes, she has a hint of protrusions on her shoulderblades like the beginnings of wings, and a thin lizardlike tail, but nothing useful at this time.
Nature: Chameleon
Status: Newborn
HP: 10
Inventory: Starting Items
Fate Points: 0
Character Application
A new kind of Homunculus and everything! Welcome aboard. You plop out of the cauldron back in the cavern, right next to the guy talking to a wall. Literally talking to a wall.