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Author Topic: Heretics of Hexland 4- Turn-based colonisation game - End of Game  (Read 17937 times)

Shadowclaw777

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Re: Heretics of Hexland 4- Turn-based colonisation game - Year 3 Fall
« Reply #165 on: September 01, 2019, 06:39:39 pm »

Just so you know, I could of left you at a 2 population mess and leaving you with no farm lands to harvest, while I stayed at pique population and being able to grow to 12 population while the Mad Mooks couldn’t touch any of my cities and it would be GG no re for the desert mooks. So I inquire you redirect your efforts towards war unless you want to be pecked.

If this was the way you were going to act after a single border skirmish, I would of removed you off the map the previous turn.
« Last Edit: September 01, 2019, 06:45:35 pm by Shadowclaw777 »
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SHAD0Wdump

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Re: Heretics of Hexland 4- Turn-based colonisation game - Year 3 Fall
« Reply #166 on: September 01, 2019, 07:17:19 pm »

Then that is indeed your mistake. You shall not recover.
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Wozzy

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Re: Heretics of Hexland 4- Turn-based colonisation game - Year 3 Fall
« Reply #167 on: September 02, 2019, 07:30:47 am »

Expand 21
Stonestep Expand 133
Raise 104
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Kashyyk

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Re: Heretics of Hexland 4- Turn-based colonisation game - Year 3 Fall
« Reply #168 on: September 02, 2019, 07:38:32 am »

Principality of Pork
Harvest 79, 87 (-2)
Tower 66 (-1)
Expand 94 (-1)
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notquitethere

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Re: Heretics of Hexland 4- Turn-based colonisation game - Year 3 Fall
« Reply #169 on: September 02, 2019, 09:14:41 am »

Go west, we can take out the east two cities.
Agreed. While our philosophies may be at odds we both share a desire to survive. So we will take out this quarrelsome neighbour together.
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Naturegirl1999

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Re: Heretics of Hexland 4- Turn-based colonisation game - Year 3 Fall
« Reply #170 on: September 02, 2019, 09:38:06 am »

What will The Leviathan Electorate do?
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notquitethere

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Re: Heretics of Hexland 4- Turn-based colonisation game - Year 3 Fall
« Reply #171 on: September 02, 2019, 09:49:50 am »

What will The Leviathan Electorate do?
I posted my actions for the season above. I'm harvesting and expanding to 100 this turn.
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Naturegirl1999

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Re: Heretics of Hexland 4- Turn-based colonisation game - Year 3 Fall
« Reply #172 on: September 02, 2019, 10:34:10 am »

Ok thanks
expand 38(-3)
Expand 51(-3)


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notquitethere

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Re: Heretics of Hexland 4- Turn-based colonisation game - Winter Year 3
« Reply #173 on: September 03, 2019, 04:27:26 am »

Year Three - Winter

The heretics, most of them, spent the autumn months bringing the harvest in. The poults experienced a golden season of vast bounty, in their cities the feast bells rang out. Sullen and hungry, the trolls slouched off into the wilderness, climbing mountain after mountain. The ents did much the same. Elsewhere, populations boomed, the poults and swine doubled in number. More bodies for the slaughter of winter?

Spoiler: Year 3 - Winter (click to show/hide)

In Winter you can: Conquer, Improve, Raze, Raid, Dismantle as well as doing certain heresy-specific actions.

Please post in turn order if you have a neighbor who could conquer you before you make your action.

Winter Reminder: You can't expand in winter.

Turn order:
1. Controll Freaks - Wozzy [pop. 3]
2. Ferngully - Naturegirl1999 [pop. 7]
3. Principality of Pork - Kashyyk [pop. 8]
4. The Leviathan Electorate - NQT [pop. 9]
5. Mad Nomads - SHAD0Wdump [pop. 9]
6. Clucks - Shadowclaw777 [pop. 12]



Players

As ever, let me know if there's anything incorrect here.
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Wozzy

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Re: Heretics of Hexland 4- Turn-based colonisation game - Year 3 Winter
« Reply #174 on: September 03, 2019, 05:31:43 am »

Stonestep Expand 8
Raze 21
Conquer 79
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Kashyyk

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Re: Heretics of Hexland 4- Turn-based colonisation game - Year 3 Winter
« Reply #175 on: September 03, 2019, 06:13:46 am »

Principality of Pork (8-1)
Conquer 79 (-2)
Conquer 92 (-5) [Base(1) + Mountain(2) + Troll(1) + River(1)]
Industrious Build City 94 (0)
« Last Edit: September 03, 2019, 01:37:08 pm by Kashyyk »
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Naturegirl1999

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Re: Heretics of Hexland 4- Turn-based colonisation game - Year 3 Winter
« Reply #176 on: September 03, 2019, 07:32:18 am »

Irrigate 36(-1)
Fecund 36(-2)
City 38(-1)
City 51(-1)
Fortify 36(-1)
Fortify 50(-1)
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notquitethere

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Re: Heretics of Hexland 4- Turn-based colonisation game - Year 3 Winter
« Reply #177 on: September 03, 2019, 01:12:22 pm »

Principality of Pork (8-1)
Conquer 79 (-1)
Is that quite right? Won't Conquering 79 cost 2 points, as there's still a city there? Only forts are destroyed on conquering.
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notquitethere

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Re: Heretics of Hexland 4- Turn-based colonisation game - Year 3 Winter
« Reply #178 on: September 03, 2019, 01:22:23 pm »

The Leviathan Electorate

In the Third Winter of the Hextopia IV colonization, the retaliatory  War of Poult Extermination began...

[9 actions]
Conquer 113 (-3)
Conquer 99 (-2)
Conquer 72 (-1)
Conquer 86 (-2)
Raze 72 (+1)
Raze 43 (+1)
Raze 46 (+1)
Raze 73 (+1)
Raze 60 (+1)
Conquer 112 (-3)
Conquer 114 (-3)
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Kashyyk

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Re: Heretics of Hexland 4- Turn-based colonisation game - Year 3 Winter
« Reply #179 on: September 03, 2019, 01:36:09 pm »

Is that quite right? Won't Conquering 79 cost 2 points, as there's still a city there? Only forts are destroyed on conquering.
I must've got it muddled up somehow. Will fix.
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