Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 11 12 [13] 14 15 ... 20

Author Topic: Heretics of Hexland 4- Turn-based colonisation game - End of Game  (Read 17750 times)

SHAD0Wdump

  • Bay Watcher
  • Hiding in SPAAACE!!!
    • View Profile
Re: Heretics of Hexland 4- Turn-based colonisation game - Year 3 Winter
« Reply #180 on: September 03, 2019, 05:46:55 pm »

Conquer 156, 143
Mabbling Shore up 129/143
Conquer 129, 115


And with that, the Clucks are no more.

 I suppose that opens the East to me, as there is much ocean and desert to convert, my people will have plenty to do in the coming year.
« Last Edit: September 03, 2019, 05:51:02 pm by SHAD0Wdump »
Logged

notquitethere

  • Bay Watcher
  • PIRATE
    • View Profile
Re: Heretics of Hexland 4- Turn-based colonisation game - Year 3 Winter
« Reply #181 on: September 04, 2019, 02:41:34 am »

Irrigate 36(-1)
Fecund 36(-2)
City 38(-1)
City 51(-1)
Fortify 36(-1)
Fortify 50(-1)

You can only build cities on plains + favoured terrains (except if you have the Tower ability, from the Builder heresy). As such, you can't build cities on mountains. You can still build them on forests.
Logged

notquitethere

  • Bay Watcher
  • PIRATE
    • View Profile
Re: Heretics of Hexland 4- Turn-based colonisation game
« Reply #182 on: September 04, 2019, 03:44:41 am »

Year Four - Spring

The poults were no more. The plains and cities and lakes ran with blood. The Leviathan electorate plundered their own land for the resources for war. The Mad Nomads called up their desiccating powers and ran dry the protective rivers. It cost them both dear in number, but at last there were only five heresies left on the island. All the while, the border incursions between the swine and trolls continued, unending; and the ents grew their forests.

Combat report
Controll Freaks vs Principality of Pork in 79 x2, 80: Pork -2 population to min pop of 6. Freaks already at minimum pop.

Leviathan Electorate vs Clucks in 72, 86, 99, 112, 113, 114: Electorate: -4 population in 5 min pop. Clucks: -6 pop 

Mad Nomads vs Clucks in 156, 143, 129, 115. Nomads: -4 pop. Clucks no more territory and so destroyed.

Spoiler: Year 3 - Spring (click to show/hide)

In Spring you can: Grow, Improve, Raze, Raid, Dismantle, as well as doing a heresy-specific action.

Turn order:
1. Controll Freaks - Wozzy [pop. 3]
2. The Leviathan Electorate - NQT [pop. 5]
3. Mad Nomads - SHAD0Wdump [pop. 5]
4. Principality of Pork - Kashyyk [pop. 6]
5. Ferngully - Naturegirl1999 [pop. 7]



Players

As ever, let me know if there's anything incorrect here.
Logged

notquitethere

  • Bay Watcher
  • PIRATE
    • View Profile
Re: Heretics of Hexland 4- Turn-based colonisation game - Year 4 Spring
« Reply #183 on: September 04, 2019, 03:46:00 am »

Naturegirl, I went ahead and put two cities down on Forests for you. Let me know if you would have preferred them some other place. I figured if you wanted them on mountains (unfortunately disallowed for you) you would want them as far from your border with the trolls as you can.
Logged

notquitethere

  • Bay Watcher
  • PIRATE
    • View Profile
Re: Heretics of Hexland 4- Turn-based colonisation game - Year 4 Spring
« Reply #184 on: September 04, 2019, 04:26:42 am »

Deluge 113
Channel 114|128
Deforest 58
Grow 58, 74
Logged

Wozzy

  • Bay Watcher
  • Do you like waffles?
    • View Profile
Re: Heretics of Hexland 4- Turn-based colonisation game - Year 4 Spring
« Reply #185 on: September 04, 2019, 05:36:51 am »

Fort 35
Fort 103
Fort 88
Logged

Naturegirl1999

  • Bay Watcher
  • Thank you TamerVirus for the avatar switcher
    • View Profile
Re: Heretics of Hexland 4- Turn-based colonisation game - Year 4 Spring
« Reply #186 on: September 04, 2019, 08:36:06 am »

city 50
Channel 37 river between 36 and 23
Channel 37 river between 36 and 50
Channel 37 river between 38 and 51
Channel 37 river between 23 and 24
Drain 37 between 37 and 38
Drain between 37 and 51
« Last Edit: September 04, 2019, 03:38:40 pm by Naturegirl1999 »
Logged

notquitethere

  • Bay Watcher
  • PIRATE
    • View Profile
Re: Heretics of Hexland 4- Turn-based colonisation game - Year 4 Spring
« Reply #187 on: September 04, 2019, 08:55:59 am »

Naturegirl, to reiterate what I said above: you can't build cities on mountains. The trolls can because mountains are Shaker heresy favoured terrain. Your favoured terrain is Forests, meaning you can only build a city on a forest or plain.
Logged

Naturegirl1999

  • Bay Watcher
  • Thank you TamerVirus for the avatar switcher
    • View Profile
Re: Heretics of Hexland 4- Turn-based colonisation game - Year 4 Spring
« Reply #188 on: September 04, 2019, 09:11:51 am »

Naturegirl, to reiterate what I said above: you can't build cities on mountains. The trolls can because mountains are Shaker heresy favoured terrain. Your favoured terrain is Forests, meaning you can only build a city on a forest or plain.
Will fix. Thank you
Edit: fixed
« Last Edit: September 04, 2019, 09:14:28 am by Naturegirl1999 »
Logged

SHAD0Wdump

  • Bay Watcher
  • Hiding in SPAAACE!!!
    • View Profile
Re: Heretics of Hexland 4- Turn-based colonisation game - Year 4 Spring
« Reply #189 on: September 04, 2019, 10:46:24 am »

Grow 138, 140, 143, 154
Fortify 125


It's not much effort towards it, but you'll have to understand my paranoia considering what the Clucks did.
Logged

notquitethere

  • Bay Watcher
  • PIRATE
    • View Profile
Re: Heretics of Hexland 4- Turn-based colonisation game - Year 4 Spring
« Reply #190 on: September 04, 2019, 10:54:23 am »

Hey understandable. Good walls make good neighbours. I could have dismantled cities for more farmland but I didn't. Still it's more efficient for both of us to expand in Summer than to attack each other, so far as territory gained, so I trust that we both will.
« Last Edit: September 04, 2019, 11:02:21 am by notquitethere »
Logged

Kashyyk

  • Bay Watcher
  • One letter short of a wookie
    • View Profile
Re: Heretics of Hexland 4- Turn-based colonisation game - Year 4 Spring
« Reply #191 on: September 04, 2019, 11:09:28 am »

Principality of Pork (6)
Grow 67
Grow 81
Channel 77/91
Channel 92/105
Drain 80/67
Fortify 91
Industrious Fortify 92
Logged

notquitethere

  • Bay Watcher
  • PIRATE
    • View Profile
Re: Heretics of Hexland 4- Turn-based colonisation game - Year 4 Spring
« Reply #192 on: September 04, 2019, 12:01:42 pm »

Naturegirl, to reiterate what I said above: you can't build cities on mountains. The trolls can because mountains are Shaker heresy favoured terrain. Your favoured terrain is Forests, meaning you can only build a city on a forest or plain.
Will fix. Thank you
Edit: fixed
After all that, there was something even more fundamental that I missed, naturegirl: you can't build cities if it would push your min pop higher than your current pop. As it happens, your min pop is 6, and your population is 7, so this season you can only build one of those two cities. I guess you can continue draining the lake for the other action?
Logged

Naturegirl1999

  • Bay Watcher
  • Thank you TamerVirus for the avatar switcher
    • View Profile
Re: Heretics of Hexland 4- Turn-based colonisation game - Year 4 Spring
« Reply #193 on: September 04, 2019, 03:37:05 pm »

Naturegirl, to reiterate what I said above: you can't build cities on mountains. The trolls can because mountains are Shaker heresy favoured terrain. Your favoured terrain is Forests, meaning you can only build a city on a forest or plain.
Will fix. Thank you
Edit: fixed
After all that, there was something even more fundamental that I missed, naturegirl: you can't build cities if it would push your min pop higher than your current pop. As it happens, your min pop is 6, and your population is 7, so this season you can only build one of those two cities. I guess you can continue draining the lake for the other action?
Thank you again, will fix accordingly
Fixed
« Last Edit: September 04, 2019, 03:38:57 pm by Naturegirl1999 »
Logged

notquitethere

  • Bay Watcher
  • PIRATE
    • View Profile
Re: Heretics of Hexland 4- Turn-based colonisation game - Summer Year 3
« Reply #194 on: September 04, 2019, 05:03:57 pm »

Year Four - Summer

After the tumult of the winter, the spring brought calm. Some heretics tended their crops, while others built their walls higher, anxious about warm days of war to come...

Spoiler: Year 4 - Summer (click to show/hide)

In Summer you can: Conquer, Expand, Raze, Raid, Dismantle, as well as doing certain heresy-specific actions.


Turn order:
1. Controll Freaks - Wozzy [pop. 3]
2. The Leviathan Electorate - NQT [pop. 5]
3. Mad Nomads - SHAD0Wdump [pop. 5]
4. Principality of Pork - Kashyyk [pop. 6]
5. Ferngully - Naturegirl1999 [pop. 7]



Players

As ever, let me know if there's anything incorrect here.
Logged
Pages: 1 ... 11 12 [13] 14 15 ... 20