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WHAT YOU VOTIN' FOR!? Which team will defeat their opponents??

SMS Fleet: Explodable (Kashyyk), Turtle (Naturegirl1999)
RN Fleet: Overgrown Torpedo Boat (Madman198237), Freedom II (1freeman), Virtually Sank Already (evictedSaint)

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Author Topic: Battleships!  (Read 36783 times)

evictedSaint

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Re: Battleships!
« Reply #420 on: September 05, 2019, 09:24:46 am »

Fire Main Battery 2 at Indescipherable.
Dacom MB7.

Haspen

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Re: Battleships!
« Reply #421 on: September 08, 2019, 02:42:39 pm »

//Fffff I didn't notice eS's post!

MF Par Excellence vs HMS Indecipherable:
DC2 Main: 3+1-1+1+1 = 5 => 5, hit! Comproll: 7, DC7 Main Battery is hit for 2 Damage and is Destroyed!

The gunners onboard Par Excellence decided it was time for VENGEANCE, and blew up one of Indecipherable's main batteries!

TURN 3:

Spoiler: HMS Doggo (TheRedwolf) (click to show/hide)
Spoiler: HMS Freedom (1freeman) (click to show/hide)
« Last Edit: September 10, 2019, 02:38:39 pm by Haspen »
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evictedSaint

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Re: Battleships!
« Reply #422 on: September 08, 2019, 02:56:46 pm »

-edit: nm

Edit2: Kashyyk and I should both have +0 for our range finding now.  I'm not sure about the other players.
« Last Edit: September 08, 2019, 05:35:20 pm by evictedSaint »
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1freeman

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Re: Battleships!
« Reply #423 on: September 10, 2019, 12:55:56 pm »

-edit: nm

Edit2: Kashyyk and I should both have +0 for our range finding now.  I'm not sure about the other players.

We will all have a +0 for our next turn, (unless someone changes their targeting for turn 3) since your action marks the end of the 2nd round of combat and everyone has kept to the same target so far.

Spoiler: Rangefinding Rules (click to show/hide)
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evictedSaint

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Re: Battleships!
« Reply #424 on: September 10, 2019, 01:08:00 pm »

Ah; I had assumed it was like reloading, in that it's updated at the end of each players turn.

In that case, since the last post was the start of turn 3, everyone should be at 0 now.

Haspen

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Re: Battleships!
« Reply #425 on: September 10, 2019, 02:39:00 pm »

Yeah, an oversight whcih is now fixed.

Where's TheRedwolf tho?
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Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.

Maxinum McDreich

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Re: Battleships!
« Reply #426 on: September 10, 2019, 06:17:57 pm »

he's not been online since the 29th... maybe give him a pm, wait a day then, I dunno, skip him for a turn?
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evictedSaint

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Re: Battleships!
« Reply #427 on: September 10, 2019, 06:31:10 pm »

I'd say make him an NPC, if he's afk.  Let Haspen control the ship; otherwise it would be a massive blow to the British side.

Khang36

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Re: Battleships!
« Reply #428 on: September 14, 2019, 02:59:42 am »

So are we just going to wait for redwolf?
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Haspen

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Re: Battleships!
« Reply #429 on: September 14, 2019, 03:18:08 am »

Unlesss First Officer Khang36 wanna take over HMS Doggo, then yes, we wait :3
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Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
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Khang36

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Re: Battleships!
« Reply #430 on: September 14, 2019, 10:54:27 am »

Sure i will take command of HMS Doggo.

Full speed and fure all guns at archer fish!

Damcon to the main battery
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Haspen

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Re: Battleships!
« Reply #431 on: September 14, 2019, 11:08:36 am »

HMS Doggo vs MF Archer Fish:
DC4 Secondary: 1+1+0-1+1 = 2 < 5, miss!

After Captain Redwolf was incapacitated from the latest blast, First Officer Khang takes control of the ship! Unfortunately, the gunners miss his designated target.

Spoiler: HMS Doggo (TheRedwolf) (click to show/hide)
Spoiler: HMS Freedom (1freeman) (click to show/hide)
« Last Edit: September 14, 2019, 11:52:39 am by Haspen »
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SigFlags!
Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
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Please tell me the Royal Physician didn't go to the same college as the Spymaster.

Naturegirl1999

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Re: Battleships!
« Reply #432 on: September 14, 2019, 11:18:44 am »

fire main and secondary at Doggo
How many Damage Controls can be active at one time?
Continue Damage Control on Tertiary

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Haspen

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Re: Battleships!
« Reply #433 on: September 14, 2019, 11:25:55 am »

//As an MF navy Armoured Cruiser, Archer Fish has 2 Damcom teams, so you can fix multiple items! Unfortunately your Ammo Magazine is damaged, so only 1 battery can fire per turn.

MF Archer Fish vs HMS Doggo:
DC2 Main: 2+1+0-1 = 2 < 5, miss!

The excellent engineers of the MF academy began working Archer Fish back into fighting shape. The battery fire was slow and ineffective.

Spoiler: HMS Doggo (TheRedwolf) (click to show/hide)
Spoiler: HMS Freedom (1freeman) (click to show/hide)
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SigFlags!
Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.

1freeman

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Re: Battleships!
« Reply #434 on: September 14, 2019, 11:50:30 am »

I have some question's about how the hit calculations are done.

MF Archer Fish vs HMS Doggo:
DC2 Main: 2+1+0-1 = 2 < 5, miss!

The first number is the die roll, the third is rangefinding, the fourth is the Doggo's size modifier, but what is the second value for?

HMS Doggo vs MF Archer Fish:
DC4 Secondary: 1+0+1-1+1 = 2 < 5, miss!

In this calculation it is similar, but I cannot figure out what the extra +1 is for (I know one of them is for the engine damage on Archer Fish).

I apologize if this has been explained elsewhere in this thread but I did not see it.
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