MF Par Excellence vs HMS Indecipherable:
DC2 Main: 6+1+0+1-2+1 = 7 => 5, hit! Comproll: 3, DC3 Main Battery is hit for 2 Damage and is Destroyed!
DC3 Main: 6+1+0+1-2+1 = 7 => 5, hit! Comproll: 2, DC2 Main Battery is hit for 2 Damage and is Destroyed!
DC4 Main: 5+1+0+1-2+1 = 6 => 5, hit! Comproll: 3, DC3 Main Battery is hit for 2 Damage!
DC6 Main: 4+1+0+1-2+1 = 5 => 5, hit! Comproll: 1, DC1 Main Battery is hit for 2 Damage and is Destroyed!
MF Par Excellence finally had time to deliver that fiery, explodey vengeance. Several of turrets on HMS Indecipherable blew up as a result of terrific barrage!TURN 4:
Hull Points: 6/12 Rangefinding: MF Archer Fish (+1)
Tonnage: Light (-1 Enemy Hit)
Compartments:
DC1: Tertiary Battery (Destroyed)
DC2: Main Battery (Damaged) Damage Control: 1/3
DC3: Bridge Tower (Intact) + Rangefinders
DC4: Secondary Battery (Damaged)
DC5: ...
---
UC1: Structural Bulk (Intact)
UC2: Ammo Magazine (Intact)
UC3: Engine Room (Damaged)
UC4: Structural Bulk (Intact)
Hull Points: 6/14 Rangefinding: HMS Doggo (+1)
Tonnage: Light (-1 Enemy Hit)
Compartments:
DC1: Bridge Tower (Intact) + Rangefinders
DC2: Main Battery (Intact) RELOADING: 1/1
DC3: Tertiary Battery (Destroyed)
DC4: Secondary Battery (Damaged)
DC5: Tertiary Battery (Destroyed)
---
UC1: Ammo Magazine (Damaged) Damage Control: 1/3
UC2: Engine Room (Damaged)
UC3: Structural Bulk (Intact)
UC4: Structural Bulk (Intact)
Hull Points: 14/14 Rangefinding: HMS Doggo (+1) Quarter Speed
Tonnage: Light (-1 Enemy Hit)
Compartments:
DC1: Main Battery (Intact) RELOADING: 1/1
DC2: Secondary Battery (Intact)
DC3: Bridge Tower (Intact) + Rangefinders
DC4: Tertiary Battery (Intact)
DC5: Main Battery (Intact)
---
UC1: Ammo Magazine (Intact)
UC2: Ammo Magazine (Intact)
UC3: Structural Bulk (Intact)
UC4: Engine Room (Intact)
Hull Points: 14/14 Rangefinding: MF Archer Fish (+1)
Tonnage: Light (-1 Enemy Hit)
Compartments:
DC1: Main Battery (Intact) RELOADING: 1/1
DC2: Secondary Battery (Intact)
DC3: Bridge Tower (Intact) + Rangefinders
DC4: Tertiary Battery (Intact)
DC5: Main Battery (Intact)
---
UC1: Ammo Magazine (Intact)
UC2: Ammo Magazine (Intact)
UC3: Structural Bulk (Intact)
UC4: Engine Room (Intact)
Hull Points: 13/13 Rangefinding: MF Par Excellence (+1) Quarter Speed
Tonnage: Light (-1 Enemy Hit)
Compartments:
DC1: Main Battery (Intact) RELOADING: 1/1
DC2: Main Battery (Intact) RELOADING: 1/1
DC3: Bridge Tower (Intact) + Rangefinders + Armour Plating
DC4: Secondary Battery (Intact)
DC5:
---
UC1: Structural Bulk (Intact)
UC2: Ammo Magazine (Intact)
UC3: Engine Room (Intact)
UC4: Structural Bulk (Intact)
Hull Points: 23/23 Rangefinding: HMS Indecipherable (+1), HMS Doggo (+1) Quarter Speed
Tonnage: Medium
Compartments:
DC1: Main Battery (Intact) RELOADING: 1/1
DC2: Secondary Battery (Intact)
DC3: Bridge Tower (Intact) + Rangefinders + Armour Plating
DC4: Tertiary Battery (Intact)
DC5: Secondary Battery (Intact)
DC6: Main Battery (Intact)
---
UC1: Structural Bulk (Intact)
UC2: Ammo Magazine (Intact) + Armour Plating
UC3: Engine Room (Intact) + Armour Plating
UC4: Ammo Magazine (Intact) + Armour Plating
UC4: Structural Bulk (Intact)
Hull Points: 19/36 Rangefiding: MF Par Excellence (+1) Evasive Maneuvers
Tonnage: Heavy (+1 Enemy Hit)
Compartments:
DC1: Main Battery (Destroyed)
DC2: Main Battery (Destroyed)
DC3: Main Battery (Destroyed)
DC4: Bridge Tower (Damaged) + Rangefinders Damage Control: 2/3
DC5: Main Battery (Intact) + Armour Plating
DC6: Main Battery (Intact) + Armour Plating
DC7: Main Battery (Destroyed)
---
UC1: Structural Bulk (Intact)
UC2: Structural Bulk (Intact)
UC3: Ammo Magazine (Intact) + Armour Plating
UC4: Engine Room (Intact) + Armour Plating
UC5: Engine Room (Intact)
UC6: Structural Bulk (Destroyed)
Hull Points: 21/36 Rangefinding: HMS Indecipherable (+1) Quarter Speed (LOCKED)
Tonnage: Heavy (+1 Enemy Hit)
Compartments:
DC1: Bridge Tower (Intact) + Rangefinders + Armour Plating
DC2: Main Battery (Intact) + Armour Plating RELOADING: 1/1
DC3: Main Battery (Intact) RELOADING: 1/1
DC4: Main Battery (Intact) + Armour Plating RELOADING: 1/1
DC5: Main Battery (Destroyed)
DC6: Main Battery (Damaged) RELOADING: 1/2 Damage Control: 1/3
DC7: Main Battery (Damaged) Damage Control: 2/3
---
UC1: Ammo Magazine (Intact) + Armour Plating
UC2: Ammo Magazine (Intact) + Armour Plating
UC3: Ammo Magazine (Intact) + Armour Plating
UC4: Ammo Magazine (Destroyed)
UC5: Structural Bulk (Intact)
UC6: Engine Room (Destroyed)