"All right gang, do what you gotta do, but don't take forever to do it, I'd prefer to leave this hellhole of a city as soon as we can. Also play nice with the locals, and if anybody asks, no we don't know what that giant skeleton was all about. Ya dig? Cool."
Since I have nothing to barter with anymore now that the ol' inventory went kablooie, just contact the military and start arranging for our exit out of this zone, get all the paperwork done and t's crossed and i's dotted and whatnot.
mook mapInteractive map, courtesy of ParisName: Yagyu d'Aubigny
Physical Description: a ghost with no shell
Background: Yagyu hates OMNITECH. But Yagyu likes money.
Class: Hazardous Materials Reclamation Crew
Promotion: Team Captain (100 Omni Raise, Access to all team shock implants. Crushing responsibility.)
Life: d6
Attack: I WISH
Stats:Strength: d10
Dexterity: d6
Speed: d4
Endurance: d12
Will: d6
Knowledge: d6
Fate: d6
Skills:Melee: d4
Guns: d10
Explosives: d4
Implants: d4
Mechanics: d8
Technology: d8
Medical: d4
Occult: d4
Speech: d4
Status: EXPLOOOSION
Inventory:ERROR 401: INVENTORY NOT FOUND
Money: 15
8 omni loaned to Baldwin (heydude6).
You let the military know you and your party van will be coming out of the disaster zone soon. Its a good thing you started early since they seem...well a bit on edge. You spend the next hour or so on the radio explaining yourself, lying about certain aspects of your actions, and of course denying all knowledge of the giant skeleton.
"I'm gonna buy some stuff!"
Go to the bizarre and buy a laptop, smartphone, flashlight, and another rocket for my launcher, then see what the remainder of my Megabucks can get me.
Name: Burt Burt
Physical Description: An animatronic Dandy Fox with an old money southern drawl.
Background: Needed a job and got one.
Class: Combat Engineer
Life: d4
Attack: d4 Personal Sidearm / d8 Close Sawn off Shotgun (d4 use die) with bayonet d4
Sight:
Smell: Nope can't do that.
Hearing:
Taste: Doesn't have one.
Touch: Probably doesn't really have that ether.
Stats:
Strength: d4
Dexterity: d4
Speed: d4
Endurance: d8
Will: d4
Knowledge: d4
Fate: d4
Skills:
Melee: d4
Guns: d8
Explosives: d4
Implants: d4
Mechanics: d8
Technology: d6
Medical: d4
Occult: d4
Speech: d4
Status: No longer dead.
Inventory:
OMNITECH Red Jumpsuit
OMNITECH Generic Personal Sidearm (d4 ranged attack) x5 Magazines (d4 use die)
OMNITECH Tool kit (0 / 3)
High visibility flares x4
Mysterious remote control
Box of protein bars
First Aid kit (1)
Fire extinguisher (d6 use)
Harpoon
OMNITECH Generic Personal Sidearm (d4 ranged attack)
Sawn off Shotgun (d8 Close)(d4 use die) Box of shells (d6 use die) with Bayonet d4
Cold Steel "Battle Ready" katana (d6 use die)
OMNITECH Passive Personal Shield Generator (d12 life, d4 use die)
Glow sticks (D6 use die)
Hand held video camera. with up link to OMNITECH server.
A gun effectively identical to the containment turrets, d8 ammo and not reloadable
Rocket Launcher (d12+3 ranged explosive)
Money:
245 Omni
12,300 Megabucks
Laptop and smartphone are cheap, loads of them laying around out in the ruins so they literally have sacks of the things. Flashlight is actually more expensive, and the rocket is the most expensive. You end up with 6000 megabucks in the end. As per what you can buy with them...I mean that's a broad question. Do you want weapons? Artifacts? Drugs? Humans? Monster parts? Its all for sale.
Name: akanorth requtist
Physical Description: he is tall and wiry with light brown hair and eyes.
Background: amnesia patient. Works as a cultist because when he woke up in the hospital they told him he worked at omnitech.
Class: cultist
Life: d4
Attack: d2 punches, OMINITECH Generic Personal Sidearm d4 ranged attack
Stats: d8 fate, d6 dexterity, d6 speed, d4 strength, d4 endurance, d4 will, d4 knowledge
Skills: d6 occult, d6 melee, d6 guns, d4 explosives, d4 implants, d4 mechanics, d4 technology, d4 medical, d4 speech
Status: normal
Inventory: OMNITECH Black Jumpsuit, OMNITECH Generic Personal Sidearm (d4 ranged attack) x3 Magazines (d4 use die), OMNITECH Universal Containment Pod x5, OMNITECH Null-Rod
Money: 0
Akanorth starts poking people with his null-rod.
If you wanted to get occulty, the Bizarre has lots of artifacts for trade or purchase.
Wait for the group to disembark
ZZZZZZ
Enter Bizarre. Don't give them Wilfred's own guns, leave those in the APC. Look around for neat artifacts that do cool/interest/dangerous things. Stuff that should safe enough to handle, but has some utility or is just really weird and neat.
Try to find buyers for the pistol, Smiles rifles, grenades, rocket launcher, and anomaly detection watch. I'd prefer to be able to see prices, and choose what to sell and what to buy, but if you want to handle this quickly just sell all of it and give me artifax.
...Also any teammates willing to buy those for basically whatever price can have dibs. Wilfred might slap them if their offer is a scam, but he'll save that for later, once we get home.
Name: Wilfred Seven
Physical Description: An exaggerated eight-foot tall linebacker-shaped machine constructed out of slabs of white metallo-ceramic armor, laid atop a barely visible metallic undercarriage. Its legs are stumpy compared to its arms, with a bulbous body due to the double rocket jump pack embedded between its shoulders.
--The hardsuit's right arm has been torn off, and its right leg has been badly crushed... but both were repaired extremely skillfully by Burt. Good Burt!
Inside, he's a plain robotic body.
Background: He was batch manufactured along with nine other Wil Wheaton clones, for use in some film that he's never heard of and was never involved with; only the three "best" clones were actually selected for use in the film, while the other seven--really, the other six, Wil Three survived less than a week--were sold to OMNITECH as cheap labor. Somehow, OMNITECH decided to hire Seven, rather than just enslave him, although he's not really sure what the difference is. Notably, Wilfred's flaw that disqualified him from being selected is that his mind is nothing like the famous actor, and he actually hates being compared to the man.
Class: Senior Xeno-Ambassador (+150 omni per mission)
Life: 2d8 (Hardsuit)
Attack: 4d4 Acidthrower
Stats:
Str d10 (Hardsuit buff from d4)
Dex d4
Spd d4
End d4
Wil d4
Kno d4
Fte d4
Skills:
Mel d4
Gun d8
Exp d4
Imp d4
Mec d4
Tec d12
Med d4
Occ d12
Spc d4
Status: Pristine Robot Body inside a Hardsuit
Inventory:
Cat-sized woodlouse named "Rolly-Polly" (Left at home)
OMNITECH Neuron reconfiguration helmet (Allows the level of two skills to be switched. Overuse causes reduction of levels.)
---Used three times
OMNITECH Hardsuit (2d8 life, [sub=d8 max]d6[/sub] jumpjets)
---Can skim on smaller rockets
---Built in binocular view
Anomaly detection watch
OMNITECH Cognition Copier (equipped)
Hacked observation drone from Detroit
OMNITECH Generic Personal Sidearm (d4 ranged attack) (Three d4 magazines)
"Cold Comfort" - OMNITECH Generic Security Rifle (d6 ranged attack) (Two d8 magazines, one empty magazine)
Advanced Cleaning Apparatus (4d4 ranged attack) and 3 magazines (d6,d6,d6)
2x Smiles Rifles (d6 ranged attack) and 5 magazines (all d6)
3x Smiles Grenades (d12 explosive)
1x Rocket Launcher (d12+3 ranged explosive)
Money: -853. Owed to loan shark.
--Scouted Smiles territory from the air
--Summoned a ghost rat which led him to an entrance into the tunnels under Smiles territory.
--Accidentally knocked out the Smiles' hospital intranet without getting any useful information... but, like, technically the Smiles are our enemy, so...
--...Accidentally knocked out the Smiles' entire hospital base with a ghost nuke. Accidentally. But, like, again. Technically our enemy.
--......Aaaaaand then accidentally melted the guards guarding the scientist target, the other scientists, and the scientist we wanted to kidnap. VERY TECHNICALLY THESE WERE ALL OUR ENEMIES.
--At least Wil grabbed the scientist's soul right after killing him?
--Accidentally summoned a fifteen-story skeleton kaiju in the middle of the Smiles base, probably fucking over everyone there who wasn't already fucked over. Which... honestly, at this point, Wil should try to negotiate contracts with the corporations recording all this.
----Said skeleton kaiju then left to attack the military perimeter around Detroit. Who really weren't our enemy, but I guess they are now.
------But he destroyed the skeleton kaiju! So it's all good!
--Interrogated the ghost of the former institute scientist, gaining presumably valuable intel.
--Destroyed an evacuating Smiles van.
--Accidentally destroyed all the computers in an institute building we wanted to investigate. Technically some of these were hostile computers controlling turrets, so it wasn't counterproductive in the end. No, not counterproductive at all...
--Hacked into the flash storage drive that SAM found after Yagyu detonated, containing a ton of information about the central institute building. Also figured out what said institute building was designed to do.
The gun, "Fragile Darkness" seems like the most stable of the murderous artifacts, judging by sellers descriptions. As per other artifacts, thats somewhat hard to say. Most sellers won't let you handle the merch and just tell you what it does. They might be lying, or might be mistaken. The ones that stand out are
1. A rock which seems to nullify gravity within a 10 ft radius. Its chained to the ground and hovering around like a balloon.
2. A compact mirror which seems to show events in the future. The length of time into the future seems to shuffle every time its closed and reopened.
3. Dream book. Looks like a normal book but seems somewhat unstable. Its colors and exact details shift constantly, usually when you're not looking, and the text on the spine and in the book itself is sort of hazy or garbled. You can't read it. Probably limited use but weird.
4. A glass jar that contains a fragment of metal. Sometimes. The fragment is only there some of the time. Some of the time the jar is empty. What the fragment does, the seller isn't sure, other than that it sometimes isn't there.
5. A swirling fist sized clump of light contained in some sort of magnetic box. Said to be able to be "Untapped potential"
So the max you can get for the rifles, pistol, grenades, launcher and watch, all together, is about 50,000 Megabucks.