Team Some guys doing stuff.
Pick the right most door, it must be the right way, open it and look inside, let the other guy enter first though
Name: Murphy Isadora Mays
Physical Description: A man with a bit of a slicked back neatly trimmed and groomed hair cut, well shaven, and with an over whelming sense of smugness.
Life: d4 (Executive jump suit)
Attack: d4 ranged (OMNITECH Gauss Minicannon), d2 melee (punch)
Stats
Str d4
Dex d4
Speed d4
End d4
Will d4
Kno d6
Fate d8 (2)
Skills:
Mel d4
Gun d4
Exp d4
Imp d4
Tech d4
Mech d4
Mec d4
Occ d4
Spe d12 (3)
Status:
Inventory:
Executive jump suit
OMNITECH Gauss Minicannon (d4 ranged attack) x3 magazines (use die 4) (Silent)
OMNITECH Memory Eradicator
OMNITECH Contract Notebook
Money: 0
Murphy wanders through the right door, which happens to be the airlock leading into the room with the recent combat and current medical drama.
"Hey! Can one of you hardware people help me rig this FoF marker to my computing cube? I could use it to transmit the signal through your communicators, thus increasing the number of people that can use it at the same time."
With the help of someone who can handle the mechanical side (if I can't just roll tech for it), try to connect the FoF marker to my computing cube and set the signal to transmit through my communicator, thus turning our communicators into extra FoF markers.
Also, if I see Steve trying to drag Clem to the infirmary, suggest they don't do that or at least pass through the decontamination machine before doing so. I've seen enough monster movies to know you can't trust someone after they've been bitten. Or torn in half, I suppose.
Name: Pathos
Physical Description: Scrawny. Has trouble changing his expression to anything that isn't concentration, boredom or smug superiority.
Background: Delusions of grandeur. Took this job as a way to rapidly advance the ranks and see cool things. And because it would give him plenty of opportunities to set things on fire without his superiors being close enough to yell at him.
Class: Emergency Technician
Life: d2: Disposable Spacesuit
Attack: d4 ranged: Generic Personal Sidearm. x3 Magazines (d4 use die)
Stats:
Strength: d4
Dexterity: d4
Speed: d4
Endurance: d4
Will: d4
Knowledge: d10
Fate: d6
Skills:
Melee: d4
Guns: d4
Explosives: d6
Implants: d4
Mechanics: d4
Technology: d12
Medical: d4
Occult: d4
Status: Bored
Inventory:
Disposable Spacesuit
OMNITECH White Jumpsuit
OMNITECH Generic Personal Sidearm (d4 ranged attack) x3 Magazines (d4 use die)
OMNITECH Override Fob (Allows activation/unlocking of most vehicles)
OMNITECH Personal Computing Cube and Universal adapter
Universal Communicator
6 OMNITECH brand Chocolate snack bars "ENJOYABLE WINTER SEASON" edition
Money: 495
[5]
Pathos quickly copies the program from the FoF marker and sets it up to run on a communicator. Once that's done he copies it and sends it out to everyone who has a communicator on the team. Hopefully just running the program will be good enough and there's no special hardware required for the indicators to function right.
(Meant to follow those blokes last turn, but oh well)
Follow the other guys through the airlock.
Name: Lance Bradley
Physical Description: Tall, lean, and pale. He had his eyes, hair, and fingernails permanently died purple.
Background: comes from a troubled past, that lead to crime, that then lead to lucrative crime, that lead to prison, that lead to a guy with a certain set of skills looking for a job.
Life: d6 OMNITECH Riot suit
Attack: d6 Generic Security Rifle/ d4 OMNITECH generic security baton
Stats:
Strength: d4
Dexterity: d4
Speed: d4
Endurance: d6
Will: d4
Knowledge: d4
Fate: d12
Skills:
Melee: d6
Guns: d10
Explosives: d4
Implants: d4
Mechanics: d4
Technology: d4
Medical: d4
Occult: d4
Speech: d4
Status: normal
Inventory:
OMNITECH Gauss Minicannon
OMNITECH electrical behavior modification implant
OMNITECH Omni-light
Health Insurance Policy
Money: 300
Lance passes through the airlock and joins up with the group in the entry area to labs 1 and 2. He does a few tactical rolls and poses, just to keep morale up.
Jack wanders into the room, apparently confused. Or drunk? Hard to say.
"Well, time to see what's going on."
Ready my rifle and follow the guy who just went through the right most door.
Name: Jack Hansan
Physical Description: Tall, rather thin looking man with black hair and brown eyes.
Background: His father was a security guard as was his father's father, so it was tradition by now to be one too. Of course, Jack would come to regret this path as soon as he arrived. Though, he does seem to know more than he is sometimes letting on...
Life: d6 OMNITECH Riot suit
Attack: d6 Generic Security Rifle, d4 OMNITECH Generic Security Baton
Stats:
Strength: d4
Dexterity: d4
Speed: d4
Endurance: d4
Will: d4
Knowledge: d6
Fate: d6
Skills:
Melee: d6
Guns: d6
Explosives: d4
Implants: d4
Mechanics: d4
Technology: d6
Medical: d4
Occult: d6
Speech: d6
Status: Fine
Inventory:
OMNITECH Riot suit (d6 Life)
OMNITECH Generic Security Rifle (d6 ranged Attack) and 3 magazines (d6 use die)
OMNITECH Generic Security Baton (d4)
OMNITECH electrical behavior modification implant
OMNITECH Omni-light
Money: 0
Jack also goes through the airlock and into the lab 1 and 2 antechamber.
Regain composure.
Follow the swarm of mooks back through the airlocks, and film the resulting battle/massacre while occasionally taking occasional potshots with my pistol.
Name: Edward Mortan
Physical Description: He's a bit scrawny and unshaven. Never opens his eyes more than halfway.
Background: Edward can replace a lightbulb without too much difficulty, and he watches a lot of youtube videos. Edward endeavours to do as little as possible in his life and so far has performed admirably.
Life: d2 (OMNITECH White Jumpsuit, disposable space suit)
Attack: d4 ranged (OMNITECH Generic Personal Sidearm)
d4 melee (hammer)
Stats:
Strength: d4
Dexterity: d4
Speed: d6
Endurance: d4
Will: d6
Knowledge: d6
Fate: d6
Skills:
Melee: d4
Guns: d4
Explosives: d4
Implants: d4
Mechanics: d6
Technology: d6
Medical: d6
Occult: d6
Speech: d6
Status: Fine
Inventory:
OMNITECH White Jumpsuit
OMNITECH Generic Personal Sidearm (d4 ranged attack) x3 Magazines (d4 use die)
OMNITECH Override Fob
OMNITECH Personal Computing Cube and Universal adapter
Universal Communicator (Broken)
Disposable Spacesuit
Omni-eye
Omni-health insurance policy
Hammer (1d4 melee)
Money: 0
Ed also, also goes through the airlock, but unlike everyone else who basically just stops there, he goes one step further. He runs around the room, "documenting" everything with his camera. Particularly Clem and Clem's medical mishaps.
"This guy didn't have a conventional taste in music, that's for sure."
Just lean on my mop and inspect the metal balls with LED's I picked up, can I figure out what they're used for/what they do?
After that just shuffle the music player to a random song and observe what Pathos and the rest are doing. A good Janitor should let others make the first move.
Name: Eddrick E. Slant, esq.
Physical Description: Prefers wearing his rubberized suit with the hazmat helmet. Underneath he's a young man in his late 20's. He has an unkempt mop of hair, some serious stubble, and the perpetualy tired look of someone who is both overworked and enjoys staying up way too late.
Background: Eddrick, like every boy in his family, was forced to become a lawyer. Though he passed his bar exam, he would quickly change jobs to a janitor at a local high school. The drudgery of too many divorce cases just got to him, man. After a freak incidend with genetically modified frogs forced to school to close down, Eddrick took a job with OMNITECH. He originally applied for a position as Public Relations Representative, but they made him a janitor due to his prior experience.
Life: D2
Attack: D2 punches
Stats:
Strength: d4
Dexterity: d4
Speed: d8
Endurance: d6
Will: d6
Knowledge: d6
Fate: d8
Skills:
Melee: d4
Guns: d6
Explosives: d4
Implants: d4
Mechanics: d6
Technology: d4
Medical: d4
Occult: d4
Speech: d4
Status: (all systems nominal)
Inventory:
OMNITECH Rubberized Jumpsuit
OMNITECH Incinerator
OMNITECH Arc Scraper
OMNITECH Automop
OMNITECH contract notebook
OMNITECH Memory Eradicator
OMNITECH health insurance
Universal communicator
Folded piece of paper with "Erica ?" written on it.
3x some sort of little sphere of metal with a blinking red LED embedded in it
Red Keycard
OMNITECH personal music player + wireless earbuds
Pack of gum
6 condoms
Piece of paper with user name and password on it
5 ash cubes from corpses
Money: 150
Pathos helpfully tells Edd what the FoF markers are. Edd shrugs and shuffles to a new
songGo scramble over to that guy who found FoF identifiers, and cover him. He seems valuable, and might share.
Name: Rezel Revel
Physical Description: Small, unassuming, twitchy, and nervous. Giggles quietly when scared.
Background: Signed up because he was told that security guards were given P90-like weapons, and basically went "Oh, cool, I love P90s!" He regrets this decision.
Life: d6
Attack: d6 rifle, d4 melee
Stats:
Str d4
Dex d4
Spd d8
End d6
Wil d6
Kno d4
Fte d6
Skills:
Mel d6
Gun d10
Exp d4
Imp d4
Mec d4
Tec d4
Med d4
Occ d4
Spc d4
Status:
Inventory:
OMNITECH Riot suit (d6 Life)
OMNITECH Generic Security Rifle (d6 ranged Attack) and 3 magazines (d6 use die)
OMNITECH Generic Security Baton (d4)
OMNITECH electrical behavior modification implant
OMNITECH Omni-light
Health insurance card.
Money: 300
Rezel sidles over to Pathos and starts nodding and giving ingratiating comments about Pathos' actions in the not so secret hope that it might increase his chances of survival. He also keeps very unsubtly hinting that he'd sure like an FoF transmitter. Always wanted one of those you know. Yep. Sure would like that.
((Hello everyone, I've been lurking this forum for around five years and I finally decided to join a glorious piecewise game.))
Name: Bob
Physical Description: Short, burly with thick black hair and beard.
Background: Bob was hit in the head as a child, and he grew up to be not a very bright person. He speaks only in broken, caveman-like sentences, but he has a warm heart and loves cleaning. When he saw Omnitech recruiting janitors, he escaped from his caretakers and applied for the job.
Life: d2
Attack: d2 punch
Stats:
Strength: d6
Dexterity: d4
Speed: d4
Endurance: d6
Will: d4
Knowledge: d4
Fate: d10
Skills:
Melee: d8
Guns: d4
Explosives: d4
Implants: d4
Mechanics: d4
Technology: d4
Medical: d4
Occult: d4
Speech: d4
Status:
Inventory:
OMNITECH Rubberized Jumpsuit
OMNITECH Incinerator
OMNITECH Arc Scraper
OMNITECH Automop
Money:0
Don't worry, everyone makes these kind of mistakes occasionally~
Bob wanders into the room with two doorways and looks around. Hmm cliques of nerds, lots of corpses, high tech machinery. Just like black mesa.
Name: HAZMAT Harry
Physical Description: He walked in wearing a HAZMAT suit, and walked out of his job interview wearing an Isolation Suit with a reflective dome.
Background: We're pretty sure he served in the military in a NBC warfare cleanup team. He doesn't talk about it much nowadays. He definitely knows his stuff, though, and has seen enough to bit just a little more resilient than most.
Life: d2
Attack: d4 OMNITECH Foam Gun
Stats:
Strength: d4
Dexterity: d6
Speed: d4
Endurance: d6
Will: d6
Knowledge: d8
Fate: d8
Skills:
Melee: d4
Guns: d6
Explosives: d4
Implants: d4
Mechanics: d6
Technology: d4
Medical: d4
[b]Occult: d4[/b]
Status: Absolutely terrified.
Inventory:
OMNITECH Isolation Suit (Environmental protection)
OMNITECH Foam Gun[/b] (d4 attack, foam tank, d8 use die)
OMNITECH Sealing Tool (D4 use die)
OMNITECH Environmental Scanner
OMNITECH Grapple gun
Money: 200
Um, go acquire FoF marker so I don't get killed, I guess.
This point is still obscure, dear readers. I, as humble narrator, cannot say if Harry got the FoF transmitter from Pathos. We shall have to wait on Pathos, and see what transpires.
Give Pathos a hand with the mechanical end of his tinkering if necessary.
Name: Roald Baccam
Physical Description: Short and sturdily built, with both his arms replaced from the shoulder down with mechanical prosthetics, which he is clearly still getting used to. His long, somewhat stringy hair is usually tied back in a ponytail when at work, though these have tended to be somewhat messy since his accident.
Background: A former spaceship mechanic, he lost his job after hospitalizing one of his colleagues in a fit of anger. Fortunately, OMNITECH were willing to overlook this and offer him this job.
Life: d2
Attack: d4 ranged (OMNITECH Generic Personal Sidearm)
Stats:
Strength: d8
Dexterity: d6
Speed:d4
Endurance: d8
Will: d4
Knowledge: d4
Fate: d4
Skills:
Melee: d6
Guns: d4
Explosives: d4
Implants: d4
Mechanics: d10
Technology: d4
Medical: d4
Occult: d4
Status: Two prosthetic arms and various assorted skin grafts. Otherwise okay.
Inventory: OMNITECH Red Jumpsuit
3x Sidearm Magazines (d4 Use die)
OMNITECH Toolkit (3 charges)
Box of 5 High Visibility Flares
Money: 100
Roald stands around, looking over Pathos' shoulder and making sure the latter doesn't bash open another FoF transmitter like an ape trying to crack open a coconut, with just about the same noises and smell.
Team Medical Drama with a side of fucking around
Name: Steve
Physical Description: Generic caucasian male
Background: Dave passing his university exams Dave just grabbed the first job that came his way.
Class: Combat Medic.
Life: d4 (Reactive Skin)
Attack: d4 (OMNITECH Generic Personal Sidearm)
Stats:
Strength: d4
Dexterity: d4
Speed: d8
Endurance: d4
Will: d8
Knowledge: d4
Fate: d6
Skills:
Melee: d2
Guns: d4
Explosives: d4
Implants: d6
Mechanics: d4
Technology: d4
Medical: d10
Occult: d4
Speech: d4
Status: Healthy
Inventory:
OMNITECH Green Jumpsuit
OMNITECH Generic Personal Sidearm (d4 ranged attack) x3 Magazines (d4 use die)
OMNITECH Medical Kit (3 charges. Expend one to gain advantage on a Medical roll)
OMNITECH Stimulant (Raises life by one die level till next injury) X 2 (DO NOT DOUBLE DOSE)
Omni-eye: 50 Omni (A cheap camera designed to wirelessly connect to any universal communicator or Personal Computing Cube.)
Money: 0 omni.
Personal Computing Cube.
Map of Laboratories.
Start moving Clem out of the labs and into the infirmary, so maybe his life can be completely saved.
"You are not allowed to die, Clem."
If Clem won't bleed out, carry him through decontamination and hopefully safety. Otherwise keep doctoring!
Name: Qualt
Physical Description: Somehow apparently completely made of wood, even its (his? her?) hair, yet it all reacts as if Qualt were human. Hair flows, cuts bleed, and teeth chomp. Appearing to be some sort of dark wood, perhaps mahogany, they have an inquisitive look in their eyes whenever they study another living creature. Their voice, when heard, also sounds hollow as if through a speaker though their throat vibrates and mouth moves like a normal human being's.
Background: Qualt appeared one day, in front of the OMNITECH hiring agency. Qualt does not remember much of their past life, but they must have practiced medicine as it seems to be the one thing they are good at.
Life: d4
Attack: d4 ranged [Generic Sidearm]
Stats:
- Strength: d4
- Dexterity: d6
- Speed: d6
- Endurance: d4
- Will: d6
- Knowledge: d4
- Fate: d6
Skills:
- Melee: d4
- Guns: d6
- Explosives: d4
- Implants: d4
- Mechanics: d6
- Technology: d4
- Medical: d10
- Occult: d4
- middling understanding of Japanese
Status: Squeaky Clean
Inventory:
- OMNITECH Generic Personal Sidearm (d4 ranged attack) x3 Magazines (d4 use die)
- OMNITECH Medical Kit (3 charges. Expend one to gain advantage on a Medical roll) -USING?-
- OMNITECH Stimulant (Raises life by one die level till next injury) X 3-USING?-
- External defib. Can rescue people on the verge of death. 1 charge, recharges -USING?-
- OMNITECH Communicator. Number tbd
Omni: 0
Can I use my sticky goop on Clem to keep him from bleeding out at least? If yes, apply sufficient goop to prevent him from bleeding all over the goddamn carpet.
(Note: if applying the goop rolls Med instead of Gun or nothing, then either give goop gun to medic for use or just don't bother, don't wanna stick it into his lungs and pump 'em full or something).
If no patient gooping, instead go with the security team that is following the creature. Can I use my scanner to detect where it is going somehow?
Name: Yagyu d'Aubigny
Physical Description: Slightly smaller than average, tanned, sideburns.
Background: Yagyu hates OMNITECH. But Yagyu likes money.
Class: Hazardous Materials Reclamation Crew
Life: d2
Attack: d4 Sticky goop thrower (no dmg)
Stats:
Strength: d4
Dexterity: d4
Speed: d10
Endurance: d6
Will: d6
Knowledge: d4
Fate: d6
Skills:
Melee: d4
Guns: d8
Explosives: d4
Implants: d4
Mechanics: d6
Technology: d4
Medical: d4
Occult: d4
Status: All good! So far...
Inventory:
OMNITECH Isolation Suit (Protection from many environmental dangers)
OMNITECH Foam Gun (d4 attack. Does no damage. If successful, target is immobilized. Multiple guns used in concert stack, ie three people using foam guns at once would be 3d4. Some targets immune.) Foam tank, d8 use die.
OMNITECH Sealing Tool (D4 use die)
OMNITECH Environmental Scanner
universal communicator
Money: 450
[9][7]
Using some helpfully provided globs of goo and some additional first aid, Qualt and Steve get Clem set for evac. They're reasonably sure Clem won't kick the bucket in the next few minutes at least and, using a stretcher made from the clothing of corpses, start moving it out. After heading through the airlock they bring Clem over to the decontamination machine on Pathos' insistence and carefully lay Clem down in such a way that it won't get further maimed when the machine closes. A few moments of scanning later the machine suddenly blares out an alarm. Through the clear walls of the enclosure everyone can't do much more than watch as a dozen robotic limbs unfurl from the ceiling and begin surgically slicing off bits and pieces of Clem's flesh around the injury, ruining a lot of the stabilization efforts. When it finally spits Clem back out it looks like someone has gone at the wound with a melon baller and Clem is oozing blood from dozens of new wounds.
Qualt rolled maximum on his med roll. when I rolled maximum on my 'find a trolley' roll, I got locked in a closet.
Also, what happened to my bolded action last round? If I weren't getting to at least attempt it, why cycle me through with the others?
Also: Gatehr as much corpse as I can carry and follow the guy chasing the dog. Throw corpse bits to any biological monstrosities we encounter that aren't already part of the team.
One betting pool for team deaths, buy in is 10 OmniFunds
One betting pool for type of disaster/ mission. buy in is 5 Omnifunds.
One betting pool for scale of disaster, by order of magnitude. Buy in is 5 Omnifunds.
Current bets: Pathos: 10 on 4 team deaths
CLASS: Sanitation Engineer
Name: Jonathan "Jon" I. Tor
Physical Description:A bit overweight, sallow complexion, surly expression. Thick black eyebrows. Mole under left ear.
Background: Born and raised poor. Stuck in a dead end job for who knows how long. But hey, at least he carries a thermonuclear incinerator on his back!
Life: d4
Unarmed Life: d2
Attack: d2 for punches
Stats
d8 Strength
d4 Dexterity
d4 Speed
d6 Endurance
d6 Will
d4 Knowledge
d12 Fate
Skills
d4 Melee
d4 Guns
d4 Explosives
d6 Implants
d4 Mechanics
d4 Technology
d4 Medical
d4 Occult
d4 Speech
Status: (nominal)
Inventory
OMNITECH Rubberized Jumpsuit
OMNITECH Incinerator
OMNITECH Arc Scraper
OMNITECH Automop
Disposable space suit
Grapple hook
Money: 150 (+5 from Pathos.)
1. Wait for it. Not all bad rolls have immediate consequences.
2. Because your action stated to go and incinerate him, but the turn ended basically as soon as you got into the room. The airlock cycle and the combat time were working against your homicidal intent.
You gather up some easily carried body parts and then run off with....
Team Bug Hunt
Name: Jengo Prism
Physical Description: A toned, athletic looking dude. Neanderthal features.
Background: Chronic odd-job seeker. Wandered the system looking for cool stuff to do. Being a security guard at a science lab seems kinda cool. Likes money. Disregards danger often. Directionally challenged.
Life: d6 OMNITECH Riot suit
Attack: d6 Generic Security Rifle, d4 OMNITECH Generic Security Baton
Stats:
Strength: d6
Dexterity: d6
Speed: d6
Endurance: d6
Will: d4
Knowledge: d6
Fate: d4
Skills:
Melee: d6
Guns: d6
Explosives: d4
Implants: d4
Mechanics: d4
Technology: d4
Medical: d4
Occult: d4
Speech: d4
Status:
Inventory: OMNITECH Riot Suit, OMNITECH Generic Security Rifle, OMNITECH Generic Security Baton, OMNITECH electrical behavior modification implant, OMNITECH Omni-light,
Money: 0
Drat! Missed all the fun. Well, most of the corpses are obliterated, so not much looting to be done, and I'm no medicine man, so I guess the best thing to do is secure the area with my Gun and wait for the others to catch up. If someone BRAVELY decides to venture forth/pursue the beast, help them out!
Name: Kerberos Pu
Physical Description: A pale Asian man with white hair and a flat expression on their face.
Background:
[Redacted]Class:
SecurityLife:
d6Attack:
d6 Security Rifle (use die d4),
d4 Security Baton
Stats:Strength: d6
Dexterity: d6
Speed:d6
Endurance: d6
Will: d4
Knowledge: d4
Fate: d4
Skills:Melee: d6
Guns: d6
Explosives: d4
Implants: d4
Mechanics: d4
Technology: d4
Medical: d4
Occult: d4
Speech: D6
Status: Functional
Inventory:
- OMNITECH Riot suit (d6 Life)
- OMNITECH Generic Security Rifle (d6 ranged Attack) and 2 magazines (d4 use die)(d6 use die)
- OMNITECH Generic Security Baton (d4 melee attack)
- OMNITECH electrical behavior modification implant
- OMNITECH Omni-light
Money: 0
"COME BACK HERE, YOU DUMB BITCH CAT!"
Chase after the Bio-Organic killing machine, shooting anything in my way.
Go after the monster and shoot it in the face.
Name: Benny Benson
Physical Description: He looks like the most generic man ever with the most generic mustache ever.
Background: After being homeless for several years he finally decided to be a normal person and get a job, unluckily for him he got a job as a security guard for OMNITECH.
Life: d6 OMNITECH Riot suit D8 temp
Attack:d6 Security Rifle / d4 Security Baton
Stats:
Strength: d6
Dexterity: d6
Speed: d6
Endurance: d6
Will: d4
Knowledge: d4
Fate: d8
Skills:
Melee: d6
Guns: d8
Explosives: d4
Implants: d4
Mechanics: d4
Technology: d4
Medical: d4
Occult: d4
Speech: d4
Status: Bandaged
Inventory:
OMNITECH Riot suit (d6 Life)
OMNITECH Generic Security Rifle (d6 ranged Attack) X6 magazines (d6 use die)
OMNITECH Generic Security Baton (d4 melee attack)
OMNITECH electrical behavior modification implant
OMNITECH Omni-light
Universal Communicator
Omni-eye
Red keycard
blue keycard
green keycard
2 wedding rings
3 calculator watches
several packs of gum
several packs of cigarettes
pocket sized volume of Garfield cartoons
business card for "The Blue Smoke Lounge"
another Universal Communicator
Half eaten OMNI-SNAK bar
Money: 180
Chase after the mutant dog
Name: Heather Reid
Physical Description: Tall and lean. Her violet hair is tied into a ponytail.
Background: Heather signed up after her license was revoked due to unethical conduct, she may enjoy seeing blood and being able to shoot others a little too much.
Life: d2
Attack: d4 ranged Generic Personal Sidearm
Stats:
Strength: d4
Dexterity: d4
Speed: d8
Endurance: d4
Will: d6
Knowledge: d4
Fate: d6
Skills:
Melee: d4
Guns: d6
Explosives: d4
Implants: d6
Mechanics: d4
Technology: d4
Medical: d10
Occult: d4
Speech: d4
Status: Fine
Inventory:
OMNITECH Green Jumpsuit
OMNITECH Generic Personal Sidearm (d4 attack) x3 Magazines (d4 use die)
OMNITECH Medical Kit (3 charges)
OMNITECH Stimulant (3 charges)
Money: 500
Pair up with someone and head after the creature. Leave someone else facing the other doorway, in case the creature is doubling back around to flank us. Shoot if it comes in range.
Name: Spuds McKenzie.
Physical Description: Looks fairly generic except for thick cycling thighs.
Life: d6
Attack: d6 rifle, d4 melee
Stats
Str d6
Dex d4
Speed d6
End d6
Will d4
Kno d4
Fate d4
Skills:
Mel d8
Gun d6
Exp d6
Imp d4
Mec d4
Spe d4
Status:
Inventory:
Riot suit (d6 Life)
Generic Security Rifle (d6 ranged Attack) and 3 magazines (d6 use die)
Generic Security Baton (d4)
electrical behavior modification implant
Omni-light
Money: 550
Jengo, Kerberos, Benny, Heather, Spuds and Jon all chase after the beast, heading through the automatic door and into the next room. The next room is complex in its shape, a sort of two level central room with branching sections and doorways. On the lower level here there is a door immediately to the right marked as "SUPPLIES", and then two normal interior doors, the likes of which you'd expect to see leading into any normal office. To the left is a stairway up to the second level and a huge clear tank in which a human is suspended in a greenish goo. Hard to say if they're alive, but they appear to have had large amounts of their body replaced by mechanical replicas. The second floor has a similar tank, though this one is empty, and three doorways. Two, the north most and the one to the west, are open entry ways with no door: signs mark them as "lab 1" and "Break". The entryway to the south does have an airlock door and is marked as "lab 2".
There are blood and bodies here but far fewer. Judging by the patterns, it seems like these people were running out from here and encountered that dog thing as they made into the other room. The stragglers were the ones who were killed here, while the others died out there. There are bloody and inhuman footprints scattered all around, like the creature had paced around this room before, and no immediate sign of the beast, but there is noise coming from Lab 1. Sound of things breaking.