Instead of simply capital punishment, each crime should specify a particular body part to hit with a particular weapon type a particular number of times (with the punishment ending if the body part is severed or destroyed). This could be combined with traps to create a guillotine, or alternative mechanism.
Beheading, for instance, would be EXECUTION:HEAD:AXE:1 (or HAMMER:100 for dwarves)
But you can also make a crime that demands lashes (UPPER_BODY:WHIP:10) or removing the hand (GRASP:SWORD:1).
Or (LOWER_BODY:STANCE_STRIKE:10).
Umm dude... this thread is meant for
terrible suggestions, not
extremely good ones.
shh.. also whatever happened to Chromatic Spirits?Since im here i might as well contribute too... umm...
Dyslexia: In order to be more PC and inclusive, a sizeable portion of
dwarves all sentient beings have dyslexia, if one of them happens to hold a position, all text related to their function (such as the health overview screen for chief medical dwarves) will have random letters swapped for others (this also includes hotkeys). The swapped letters will change every time you enter the screen.
If your adventurer is dyslexic, the entire interface will suffer from this effect.
There is no way to mod this out or alter the chance of dyslexia as it would undermine the reason why this was implemented.
As much as i hate thinking about it, i could actually see someone suggesting this for real.