Turn 4- Frozen Wastes, and Research. Oh, and Oceans too.
God Actions
Blarg acknowledges
The Stonejaw's prayer, and creates a Plain with a lake at F4. He then creates a Mangrove at E4, and spends some time creating a Forest at A-11.
Maut is intrigued by the Prayers, and deems to answer them. She creates a Seasonal Savannah at I2, and a Coral Lagoon at E5.
The Seasonal Savannah will have a switching +- effect, depending on the season. It is currently the wet season.
The Coral Lagoon is a warm sea Lagoon, filled with Coral and Fish. Grab a spear, and dive in. Just don't damage the coral.
Ooo rests, dreaming of things unknown to mortal kin.Sagan creates an Ocean at G7. The Stars twist and turn.
An Oceanic Valley has been created. Water separates G6 and G8, and two shores have formed, one of ice, and the other sand.
Gilbert, God of Ice, has appeared from amidst the Stars.
The God of Magic Drifts, flecks of FP coming off of it.All Gods Gain 1 FP.
Civ ActionsIron Claws4 workers forage at J2, miraculously finding 6 food.
2 workers research primitive tool making, and the tech is complete.
1 worker Prays to
Maut.
Maut is intrigued +2FP
The Stonejaws1 worker prays to Blarg. +1FP
1 worker prays to Trasym. +1FP
1 worker prays to
Maut.
Maut is intrigued +2FP
2 workers research Geophagia.
Pusillanimous Summation
3 workers research Pottery.
2 workers research Herbalism.
1 worker is born.
This tribe is well off. Well, they'll die eventually. Ooo gains 1 FPShashame Tribe3 workers forage at C1. 3 food was found. Apparently, foraging can get even worse when foraging at the same tile thrice in a row.
Sagan notes this observation +1FP
2 Workers research Mangrove Survival.
1 worker researches Agile Movement.
1 worker is born.
Ice-reach3 workers forage at G-6. They search and search, but fail to collect any food. Foraging thrice at a tile seems to be a bad thing.
Sagan sees this confirmation. +1 FP
2 workers research primitive tool making, and the tech is complete.
Maut watches the frozen wastes, and their struggle. +1FP
Gilbert takes a peak at these Ice-farers +2FP
The God of Science is delighted to see finished Research. +2FP
Blarg, God of Wetlands: 1 GP, 2 FP.
Sagan, God of Science: 7 FP.
Trasym, God of Magic: 8 FP.
Ooo, God of Divination: 6 FP.
Maut, God of Death: 6 FP.
Gilbert, God of Ice: 6 FP
Ice-reach
5 workers
10 primitive houses
4 food{0 collected, 5 eaten}
Tech Section
Simple Magic: 1/?
Primitive Tool Making: 6/6 Complete!
You can now create Primitive Tools. Primitive Tools require 1 labor and no resources to create. They offer a small bonus to foraging for food, regents, and materials. To use them, simply type "#1 Worker using #1 crude tool [Action] at [Tile]".
Pusillanimous Summation
6 workers{1 born this turn}
10 primitive houses
7 food{0 collected, 5 eaten, 3 used}
Tech Section
Mad Strain: 1/3
Pottery:: 5/?
Herbalism: 1/?
Iron Claws
7 workers
10 primitive houses
3 food{6 collected, 7 eaten}
Tech Section
Metallic Ingenuity: 1/?
Primitive Tool Making: 6/6 Complete!
You can now create Primitive Tools. Primitive Tools require 1 labor and no resources to create. They offer a small bonus to foraging for food, regents, and materials. To use them, simply type "#1 Worker using #1 crude tool [Action] at [Tile]".
The Stonejaws
5 workers
10 primitive houses
8 food{0 collected, 5 eaten}
Tech Section
Geophagia: 6/7
Shashame Tribe
7 workers{1 born this turn}
10 primitive houses
10 food{3 gathered, 6 eaten, 3 used}
Tech Section
Agile Movement: 2/?
Wetland Survival: Stalled. Requires 3 different Survival Techs of the Wetland Category.
Mangrove Survival: 2/?