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Author Topic: Gridhood: Aspects of Time  (Read 11468 times)

TricMagic

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Re: Gridhood: Aspects of Time
« Reply #90 on: August 26, 2018, 12:31:34 pm »

Stonejaws aren't that bad off compared to the Ice-reach. Why do they keep foraging at the same tile? They have 3 others, and one of them borders an ocean.


edit: Mana that's alot of catnip.
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Screech9791

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Re: Gridhood: Aspects of Time
« Reply #91 on: August 26, 2018, 12:32:13 pm »

Stonejaws aren't that bad off compared to the Ice-reach. Why do they keep foraging at the same tile? They have 3 others, and one of them borders an ocean.


edit: Mana that's alot of catnip.

I did say that I couldn't be bothered to think of something other than an ice cat god.
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TricMagic

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Re: Gridhood: Aspects of Time
« Reply #92 on: August 26, 2018, 12:36:48 pm »

You do know that that's a modified tile right.

I also seem to have forgotten to update the god's FP. Either way, Modified tiles from void cost 3FP each. Arctic Plains would cost one, and would actually be helpful to a certain reach.

Right, fixed that.
« Last Edit: August 26, 2018, 12:40:15 pm by TricMagic »
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Talion

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Re: Gridhood: Aspects of Time
« Reply #93 on: August 26, 2018, 12:41:01 pm »

Pusillanimous Summation
1 worker prays to Sagan
3 workers forage at H8
1 Mad Genius, 1 worker research Herbalism


Edit: Looks like I should be on 8 houses.
« Last Edit: August 26, 2018, 06:36:50 pm by Talion »
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Screech9791

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Re: Gridhood: Aspects of Time
« Reply #94 on: August 26, 2018, 06:32:23 pm »

You do know that that's a modified tile right.

I also seem to have forgotten to update the god's FP. Either way, Modified tiles from void cost 3FP each. Arctic Plains would cost one, and would actually be helpful to a certain reach.

Right, fixed that.

I'm interpreting my arctic catnip plains as just regular arctic plains with arctic catnip growing in place of grass.
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TricMagic

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Re: Gridhood: Aspects of Time
« Reply #95 on: August 26, 2018, 06:45:09 pm »

Still counts as a mod to an otherwise normal tile.

Also, Arctic-reach is in need of a tile next to them. So if a god wants to help out.
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Prismatic

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Re: Gridhood: Aspects of Time
« Reply #96 on: August 27, 2018, 03:40:59 am »

Also, Ooo, what you described either needs 25 FP, or 10FP and 1 GP.

Huh, that's way more expensive than I expected it to be. How do we approximate tile modifier costs? Also, I was under the impression that 1 GP is equal to 5 FP? How much would single tile Manna Showers have cost in terms of FP alone?

Rests for another turn.
« Last Edit: August 30, 2018, 06:12:57 am by Prismatic »
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Maximum Spin

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Re: Gridhood: Aspects of Time
« Reply #97 on: August 27, 2018, 04:03:35 am »

Also, I was under the impression that 1 GP is equal to 5 FP?
It is my understanding that GP does not equal any amount of FP, but just pushes the price "up a level".
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TricMagic

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Re: Gridhood: Aspects of Time
« Reply #98 on: August 27, 2018, 06:45:38 am »

Well.. It is a bit confusing.

GP allow you to do some impressive stuff. Manna Showers would probably cost 10 right now.

God Points are tenchnichniclly divine in nature. So if you use them to do something divine, I'll allow it.


Also, 5+10+15.{Vision is part of your aspect, so -5 cost to this action.}

About the worst you can do with GP is me saying no. And that GP use did effect everyone that turn.
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Elvish Miner

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Re: Gridhood: Aspects of Time
« Reply #99 on: August 27, 2018, 07:11:29 am »

Maut rests, watching the storm do its work.
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King Zultan

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Re: Gridhood: Aspects of Time
« Reply #100 on: August 27, 2018, 07:26:12 am »

Blarg crawls under a desk and falls asleep.
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

TricMagic

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Re: Gridhood: Aspects of Time
« Reply #101 on: August 27, 2018, 07:35:45 am »

No Ice-reach yet.

Shashame either.
« Last Edit: August 27, 2018, 07:57:27 am by TricMagic »
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Re: Gridhood: Aspects of Time
« Reply #102 on: August 27, 2018, 08:49:06 am »

I posted right after the turn.
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TricMagic

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Re: Gridhood: Aspects of Time
« Reply #103 on: August 27, 2018, 08:53:30 am »

It's a new turn you know? And why do you keep foraging at G6?
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Re: Gridhood: Aspects of Time
« Reply #104 on: August 27, 2018, 09:06:55 am »

sorry.

Ice-reach
2 workers forage at G7 with primitive tools
1 worker prays to Gilbert, God Of Ice.
« Last Edit: August 27, 2018, 09:09:56 am by Ragnar the Råsh of Emal »
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