Apologies for the delay. Some stuff came up recently, but it should be good now.
Christmas Town
Five Days until Demonic Presence
Blood drips down fur and hide onto the snowbank, painting the white with a stark, yet morbid crimson, as the bullet wound in Twilight Sparkle's side drives pain through her body. Sensing the agony drip through her, Hermione rushes forward and casts Episkey [9+2], not only fully healing the bullet wound, but also reinvigorating Twilight's body, giving her an edge with her actions. [+2 to Next Action. Time Limit: None]
Meanwhile, the smuggler Han Solo walks up to the groaning Glock-wielding Grunt, watching it twitch with it's broken arm. He raises the DL-44 as he walks towards it with a temper in his eyes, [4+2 (Gunslinging) v 1] and fires a plasma shot straight through his back. He groans, collapsing to his knees in agony as his growls turn from a pitiful human to that of a deranged monster.
It doesn't have to suffer too long, though. The Soldier charges forward, shouldering his rocket launcher in favor of a shotgun that he immediately shoves in it's face. [6+2 (Point Blank) v 9] But the creature, even in this state, is pesky. Using it's good arm, still clutching the firearm, it pushes the barrel away as it fires buckshot into the snow, [4-2 (Pain)] before failing to rise on it's feet.
Twilight, reinvigorated, turns her attention to the concussed SAA Grunt. It wobbles around on unsteady feet, making for a perfect opportunity to secure an advantage. [Auto Victory: Concussed] Because of his condition, she is able to grab the revolver with her telekinesis without fuss, before turning the barrel to him. [5-2 (Unfamiliar Tech Level) +2 (Reinvigorated) +2 (Magic Bonus) v 7-2 (Concussed)] Due to a combination of factors, though, Twilight only manages to pull back the hammer and instinctively fire a shot, clipping the Grunt's ear and making it flail around in anger and agony.
Speaking of anger and agony, the Glock Grunt, even on it's knees, fights back. After failing to rise, it immediately thrusts the barrel of his Glock against The Soldier's chest. [9 v 4] A loud bang is heard as The Soldier feels a violet pain erupt from his stomach. Due to being, well, Soldier, he only steps back, but it's clear from the red liquid that
doesn't happen to be paint from his RED Coat that a 9mm just entered his belly.
Confused, angry, and concerned, the SAA Grunt suddenly tries to retreat from battle! [1-2 (Concussed)] But slippery hands plus a floating gun in your face means bad news. In trying to retrieve the gun in order to escape, the Grunt pulls back the hammer and pulls the trigger. The back of it's head seemingly explodes as blood and brains hit the snow. It falls on it's face, dead instantly from the bullet.
From behind the party, a magical presence is detected as a BLU Engineer suddenly falls into the snow. He stands up, readying the Widowmaker and a wrench as he surveys the area.
JakeParade is the BLU Engineer!
Name: Twilight Sparkle
Race: Alicorn
Class: Princess of Friendship (+2 to Diplomacy and Magical Attacks/Defense/Support)
Personality: Studious, kind, sweet, but easy to frazzle.
Status: Fine
Starting Weapons: None
Starting Items: Crown
Starting Abilities: Flight, Telekinesis, Teleportation, Enemy Lock
Ultimate Ability: Friendship Ray (A giant blast of Magic that is capable of wiping the landscape out.)
Name: The Soldier
Race: Human (American)
Class: Soldier (+2 Destruction, -2 Intelligence)
Personality: A bit dim and totally batshit crazy.
Status: Gunshot Wound (Stomach, Moderate Bleeding. Medical Attention Advised)
Starting Weapons: Rocket Launcher, Shotgun, Shovel
Starting Items: Helmet (+2 Defense from Headshots)
Starting Abilities: Rocket Jump
Ultimate Ability: Half-Zatoichi (Pulls out a Samurai Sword that does +2 damage, but cannot be sheathed unless Soldier kills someone)
Name: Han Solo
Race: Human (Corellia)
Class: Smuggler (+2 to Gunslinging and Charisma)
Personality: Smug, cocky, but loyal
Status: Fine
Starting Weapons: Modified DL-44 Blaster Pistol, Thermal Detonators (Basically Grenades)
Starting Items: The Millennium Falcon (Spaceship)
Starting Abilities: Millennium Pilot (+2 to Piloting and fixing his ship)
Ultimate Ability: Shoot First, Ask Questions Later (Han gets a bonus action at the start of the round in addition to his normal one)
Name: Hermione Granger
Race: Human
Class: Wizard (+2 to Spells)
Personality: Studious Straight Man who looks out for people she's close to.
Status: Fine
Starting Weapons: Wand
Starting Items: Book of Spells, History Book, Potion Reagents
Starting Abilities: Non-Verbal and Wandless Magic, Alohamora (Unlocking Charm), Potion Making (+2 to Potions), Bombarda (Exploding Charm), Healing Spells, Apparate (A form of long-range teleportation), Lumos (Light Spell)
Ultimate Ability: Lumos Solem (A narrow stream of light warmer and brighter than any normal light. Is capable of Blinding and Confusing enemies)
Name: The Engineer
Race: Human (American)
Class: Engineer (+2 Building)
Personality: A laidback, but hardworking Texan
Status: Fine
Starting Weapons: The Widowmaker (All Damage Dealt is returned as Ammo, and shooting at someone a Sentry is shooting at gives a +1), Pistol, Wrench
Starting Items: Builder (Can build a Sentry Gun, a Dispenser, and the entrance and exit of a Teleporter), Destroyer (Can destroy a building he built for Scrap Metal)
Starting Abilities: Upgrading (Can level up a Sentry, Dispenser, or Teleporter with Scrap Metal)
Ultimate Ability: Eureka Effect (A wrench he pulls out that can instantly teleport him to a Teleporter Exit)Grunt 1
Weapons: Glock 17
Status: Broken Right Arm, Plasma Shot to the Back