Name: Koste Diver
Race:Ethral
Description: She is 4 ft tall with a bright red exoskeleton, blue wings, and green eyes. Her mask is designed to look like an optical illusion where there are various circles that look like they are moving when they are actually a picture. Like this
Goal:To master Diving and explore the spheres
Stats
Str: 8
Dex: 12
Spe: 11
End: 9
Awa: 8
Cun: 13
Kno: 13
Ner: 13-2
Skills
Diver+2
Navigation+1
Stealth++3
Inventory: A mask(described in description), a set of silk clothing, Dynamo Lantern(Light 3), Rubber Suit(Insulate 3), Relic Fragment, 2 Fathoms
Get back into the bore and rest
Sorry about what happened, I wasn’t aware we weren’t supposed to warn them about the thing that wants to destroy the fabric of the world
Already there, homeslice.
Alright, everyone except new guy can level up.
One lvl-up please mr. piecewise sir.
The trip is 66 spaces, following the path. Someone take care of that in terms of fuel.
Current Bore fuel is 62/100 according to wiki. Can we just assume we refueled along the way and that we'll refuel to full once in Chamel?
Either way, take a look at the portal knives design Leon gave me. What would be required?
Name: Adam Blavatsky Darvaza
Description: A young man of slightly pale complexion and eternal 9 o’clock shadow, he was raised in a small village. While the village priest and passing mystics droned with endless sermons of the Church and their teachings, what had always captivated young Adam’s attention more were the stories of his Granny.
Old stories of the world as it once was, before people were forced to flee to the caves and crannies of this damp hell. Of warm days where pleasant green plants tickled your feet as you walked through them and a cool breeze blew through your hair. Where food was plentiful, nature was benign and endless vistas reached as far as they eye could see.
Adam was nominally a card-carrying member of the church, though he mostly did it for the connections and perks that brought. They were powerful and had ancient lore, all things he would need to fulfill his true heart’s desire: to return to the surface, vanquish the madness that tainted their homeland and reconquer paradise.
After his encounter with a Word of God, the edges of his vision are flickering with black flame and his skin is extremely pale with what appear to be black veins instead of the normal blue ones. It also forced him to reevaluate his views on the cthonic church and god.
Goal: Plunge the secrets of the depths below to find an answer to the horrors above.
Stats Str: 10
Dex: 10
Spe: 12
End: 11
Awa: 11
Cun: 10
Kno: 10
Ner: 14 (-2)
SkillsDiving: +3
Stealth: +2
Occult: +1
Flammenvision! InventorySoldier's chestplate
Clothing: simple priest robes, currently worn long to hide the black veins
Rubber Suit
1 ethral rifle [10 rounds] (pierce 3)
2x black flame
2x smoke bomb
1 flashbang
4 Silent Night
4 worm blood
1 minor artifact
1 beaker artifact (found in crystal ruins) => in locker
1 crystal construct
Transport mission papers
1 black book copy
1 black book
1 book "Artifacts of Faith"
1 empyrean city map
1 field lighter
1 radio
portal knives design
123 fathoms
-loaned 40 to Cara (Tiruin)
2 unspent skillpoints
Oz rolled one in the discord. I think you leveled like everything but one stat by it. Dunno, I have no access to discord right now.
Yeah thats fine.
The plans he gave you basically only require a knife of any kind in terms of a physical object. From there is a two part spell using physics for a spacial location and summoning for the action. A single location is marked as the endpoint to an incomplete portal and then the spell is set such that the completion of the portal is triggered via use of the knife in a specific way. It is quite a simple spell though, judging by the warnings, they often really heavily dump reinforcement into it just to make sure it works over long distances.
Leveled-up, all stats except Nerve.
Rest in my room, then Dive into Jal.
Name: AsHul
Description:Former human. Awful, ugly, indifferent.
Goal:To find God
Stats
Str:10 Dex:9 Spe:10 End:12 Awa:13 Cun:13 Kno:12 Ner:16
Skills (1 point unspent)
3 Diving
2 Animal Handling
1 Survival
2 Weapon skill: Guitar (1/3 to level 3)
Inventory
Relic Fragment
Black Book (Genuine)
Black Book (copy, strata 1,2,4)
1 Silent Night
4 Worm Blood
100 ft of rope
1 knife (cut/pierce 2)
2 Occult Junks
some kind of lightning tree from the plane of elemental forces
Song Book (Treasure, Vomit, Dissociate, Shred)
collar made of demagnetized neodymium
1 Bone-fretted haunted electric guitar
1 mundane acoustic guitar with wave patterns in abalone and turquoise
1 Crystalline Clate Guitar
175 Fathoms (+ One magnetically welded to the wall of his room in the Bore)
Be honest with ya, I don't have good access to all my stuff, so I'm not even 100% what sphere jal is let alone the nature of it right now. I could go from what I remember but it might not be exactly what it should be.
((I'll add 400 fathoms to the fund for future upgrades and your personal purchases. Can someone edit the page?))
Same questions as last time, this time I'm hoping we get uncensored answers:
Have they ever heard about such a thing as the warrior before?
Do they have any opinion on if it was telling the truth or if it was just some deceitful supernatural being promising knowledge to trick us? How could it had survived on the surface for so long? Why would it come here now? Why was the messenger sent to intercept it? Why was there a word where the messenger would go before the messenger got there? How could that thing survive the messenger? Generally just be an excited and curious bird that wants to hear a good story.
Finally, ask for access to the nearby ruins where we're supposed to "dispose of" the flame. Clate would probably enjoy a visit too, since he could try to contact the Crystal Overmind there. Probably has a better signal there.
Name: "Kara" is what most humans call her, though the closest pronunciation would be Kr'ra-Kax
Race: Corven (advantage for climb, disadvantage for falls)
Appearance: She is a crow-like Corven with matte-black feathers. A bit short. Constantly moves her head around, examining her surroundings. Moves her tail up and down whenever she's excited.
Age: Adult, but just barely
Goal: Wants to find artifacts and experiences that she can use to make an (under)world-famous museum. Wants to prove herself to her mother and piss off her brother with her success (both financially and socially).
StatusSacrificed left arm to reverse time (eaten by giant Shluck-like thing). Bandaged.
StatsStr:10
Dex:13
Spe:13
End: 9
Awa:12
Cun:11
Kno:12
Ner:11
SkillsRifle: 1
Medical: 1
Translate: 1
Acrobatics: 1
Caving: 1
Machine Control: 1
Stealth: 1
Geology: 1
Archeology: 2
Navigation: 1
Unspent: 1
InventoryGolden pin (in forearm)
Crystal Friend (with riding harness +
Obedience Rod)
Radio
435 fathoms
Ethral Rifle (scope+bipod) (rifle 3, pierce 3) 6/7
Ethral Rifle magazine 7/7
Ethral Rifle magazine 6/7
Field Lighter (Fire 2)
Field Lighter (Fire 2) (contains flame of ancient warrior, in sturdy metal box)
Grappling Hook + Ethral Silk rope 200 ft
1 Dynamo Lantern (Light 3)
1 Knife (Cut/Pierce 2)
2 Slave Traps
Simple Clothes (with hood)
Cot
Book (Adventures of Pilgrim)
Deck of Cards
Kara's DiaryIn Storage15 chemical junk
22 mechanical junk
Crystal Tablets (diary about All-Eater and Great Destroyer, inventory, obedience rod instructions, construct assembly instructions)
Church Documents (document ownership and events, and recommend favorable treatment)
Metal Card with the address of the Gilded Crow (corven Gangsters of Goldshore)
Mechanical Arm (not installed)
Bomb collar (unlocked)
All bomb collar remotes
A large number of shiny gold-like messenger path rocks
According to the director, such beings are weapons crafted by the former humans to fight against the being they call the God of Black Flame, among other things. Information on things like it and the nature of the conflict are all very sketchy but it seems as though the warriors are being honest and their stories do not contradict each other (there are or were apparently more like this thing, according to the Ethral records). However, it is important to realize that just because the original humans and their creations viewed the God as an invader does not mean it is true: perhaps they were misguided and are now correct? The Ethral make no claim to know the actual true nature of the God and thus any interpretation of its actions are viewed as subjective opinion.
Still, it is clear that this creature was created by humans (or human like beings) who viewed the God as an enemy. It isn't lying in that regard.
As per questions of how it came to be here or how it survived, the director states that in her opinion it was likely that it was actually captured sometime in the past, perhaps the distant past, and has simply been confined in one place or another. Possibly it was rampaging for hundreds of years before being recaptured and stuck in this new cist. Such information is purely conjecture.
The messenger was probably not sent to "intercept" it so much as the messengers create the groundwork for the catacomb complexes and then the cist is created and used as part of that complex. Its likely the thing was placed in the cist after the creation of area. Likely too the dead ancient creature near the cist was evidence of this.
The problem with that is that the flame you were supposed to take there has been sold to Leon, remember? Unless you're talking specifically only about the one in your lighter. Anyways, your pendant grants you access regardless and the way through is found lower in the archives. They ask you to surrender your weapons and any dangerous items or substances for your stay though; to protect the specimens.
Finally, ask for access to the nearby ruins where we're supposed to "dispose of" the flame. Clate would probably enjoy a visit too, since he could try to contact the Crystal Overmind there. Probably has a better signal there.[/b]
Indeed so, the wifi signal here is terrible and I don't even have the password. Clate will let Kara do the talking for now and just observe.
Name: Clate
Race: Shluck
Description: To bring back the crystal race
Stats
Str: 12
Dex: 8
Spe: 10
End: 13
Awa: 12
Cun: 8
Kno: 14
Ner: 15
Skills
Natural +3 Caving
Natural +3 Geology
Natural Mute
Natural No clothing
Natural Stonesenses
Natural Stoneshaping
Unarmed: +2
Weapon skill: Stone Blade +2
Stealth: +1
Archeology: +2
Weaponsmith: +2
Navigation: +1
Armorsmith: +1
Chemical: +1
Inventory
Bladed Shovel - handle coated with Pseudomagnetic mortar
Knife (cut2, pierce2)
TNT x5
Dynamo lantern
Field lighter
Path markers x10
"Muggy"(skull mug scrimshawed with "can we fix it?" on the side, "No, it's fucked." on the bottom. Has trigger on the inside of the spine-handle that, when squeezed, caused the mandible to open and close)
100ft silk rope
6 Octahedrons - supposedly replicate materials
1 container of Pseudomagnetic mortar
labradorite/Obedience rod (on loan to Kara)
Silver ethral pendant: small silver pendant in the shape of a compound eye wreathed in white fire
Ethral archive promissory note
443 Fathoms
Crystal Babies
2. 8 sided diamond (looks like Ramiel from EVA and floats). 8 inches to an edge
5. Pryamid with stumpy limbs
7. snake golem. Its larger than the original by several times and rougher, sort of like a squirming line of uncut gemstones, each the size of a human fist.
Warehouse/bore storage:
Bomb Collar
Slate box
Spool of thermoreactive wire.
Acoustic guitar (Metal + guardbone, totally mundane.)
Mail shirt (Made to integrate directly into the exosuit, protecting surface that houses Shluck including head.Protect 3)
Rifle (pierce2, 6/10 magazine)
Small Knife from crystal barrel
Small bowl from crystal barrel
roll of very thin and flexible stone
small cube of the extremely dense material
sharp pyramid shaped wedge thing
3 structural junk
30 chemical junk
1 gold ingot
1. Dodecahedron, no limbs, rolls. Fist sized.
6. Rolling Orb
3. Crystal snake. hiss. 18 inches long.
4. Spiky daddy long legs like Irony has. 1 foot legs, fist sized body.
I will say that even here, just closer to the ruins, Clate does feel a greater presence than the ordinary "Something there" that he did before. Now instead of the vague feeling of someone near him, he feels a definite sense of someone watching him all the time. He cannot connect out to it in any meaningful way but its there.
Continue translating.
Name: Alex Wells
Description: A middle aged man standing 5'7" feet tall. He has short brown hair and an unkempt beard.
Goal: Exploring the depths and collecting its wealth.
Stats:Str: 12 (3)
Dex: 11 (9)
Spe: 12 (12)
End: 12 (10)
Awa: 12 (9)
Cun: 12 (7)
Kno: 12 (12)
Ner: 12 (12)
Skills:Explosives 2
Mechanical 1
Survival 1
Caving 1
Chemical 2
Geology 1
3 Skill points
Inventory:Dynamo Lantern
Field Lighter
4 TNT (explosive 4)
Bladed Shovel (Cut 3)
3 Fathoms
Crystal box of golem limbsGolem buddy (flat disc and hooks)
Black Flame (Cut 3)
Rifle (Pierce 2) 3/10
Grappling Hook
Moon bladed staff (Cut 4,
?)
Silk shirt (oversized and bloodstained red)
Gas mask
2 lenses
A severed leg
5 ancient human books
20 copied ancient dictionary pages
[14] Not done yet, but getting closer.
We're still allowed to roll our own levelups, right? If so, I rolled my own below. If not, levelup please?
Otherwise, spending two skillpoints to level Murakumo to +2. Then, since this city seems like a bad place to go wandering around with below average dex, Nyw will go out into the tunnel left by the bore and practice with his rifle. Specifically, set up specific rocks to aim at, and then take carefully aimed shots at those rocks, one by one. The idea here is basically farming for crits to level up with; Nyw has 139 shots, so if each is rolled for... well, I don't really expect you to let me do that, but I figure practicing is better than nothing.
Oh, and the two humans can go enjoy the town and the money they earned from helping with the bounty. Just tell them not to drink alcohol before getting back to the bore, lest they want a magma bath.
Str: 6+3+6 = 15 > 14, +1 = 15
Dex: 5+5+5 = 15 > 8, +1 = 9
Spe: 3+4+3 = 10 < 11.
End: 5+4+1 = 10 < 14.
Awa: 3+4+5 = 12 < 14
Cun: 6+2+6 = 14 > 8, +1 = 9
Kno: 6+5+5 = 16 > 7, +1 = 8
Ner: 4+4+6 = 16 > 11, +1 = 12
Name: Nyw'geuq Otin Sunam; calls himself "The Lords' Child"
Description:
((One murakumo!
))
Goal: Inscrutable, which is code for
"Talks like this.".
Stats:Str:
14 15
Dex:
8 9
Spe:11
End:14
Awa:14
Cun:
8 9
Kno:
7 8
Ner:
11 12
Skills:Unarmed: +1
Defense Skill: +3 (Full Plate)
Vehicle Skill: +1
Caving: +1
Navigation: +1
Murakumo: +2
Inventory:
Full Plate Armor [Protective 4]
Ornamental Mask of the Child
Extremely crude harness, holding all Nyw's weapons:
Crystal Murakumo [Cut 6, Pierce 3]
----Enchanted to remove fragility.
Giant Guardian Hatchet [Chop 4,
]
Two knives [Cut 2, Pierce 2]
Tungsten Toothpick [Pierce 5] (10/10)
Slave Trap
Three smoke grenades
Tunnel Clearer shotgun [5/5 shotshells] [shotgun 3] [Pierce 3] (5 spare shotshells) (3 spare slugs)
Guard rifle [Pierce 2] (10/10) (129 spare rounds)
300' of silk rope
2x Silent Night
2x Black Flame
2x Cave Spider Venom
30x Path markers
Followers:
Gus (Young human with minimal training and a small iron weapon. Healthy.)
Baxter (Young human with minimal training and a small iron weapon. Healthy.)
I'm not honestly sure if you can level weapon skill like that or if it has to be done via practice and crits. Check the rules for me please, I can't access them.
Alright so...lets see here 139 shots is a bit much. But I don't think maybe...a roll for every 5 rounds is too unreasonable for target practice.
[10,16,6,17,6,17,12,19,6,10,7,9,6,18,12,13,10,10,7,14,5,10,5,7,4,18,2,2]
I think you need 1 in order to level it so no luck it seems. Which is weird because its only a 5% chance and we rolled 28 times. Oh well.