Turn 38 - The Stone Age
Noteworthy tiles:
A4: +Eldritch Nightmarescape+
B4: +Eldritch Nightmarescape+
B6: +Fertile Floating Islands+, farm (10 of 10)
C2: +Eldritch Nightmarescape+
C3: +Eldritch Nightmarescape+
C4: Forest, corrupted giant sized orchard (20 of 20)
C10:
+Prism Canyon+D3:
+Field of Nightglow Flowers+D5: +Land of Massive Magical Mammoths+
D10: +Prism Canyon+
E3: +Holy Mountain of Amastay+, giant sized temple of Amastay (24 of 24)
E4: +Plains with magical soil+, giant sized orchard (20 of 20)
E4: ranch (10 of 10, holds Abundant Egg-Laying Harmless Snakes)
E7: +Coastline of Plentyful Fish+
E10: +Prism Canyon+
F5:
+Forest with Giant Marble Tower+F6:
+Sea of Serpents+F11: rainforest, magically grown Shrine to Mabel
G4: +Bountiful Reef+
G7:
+Willamette+, protection 7 (Blarg), 5 wooden zebra houses, wooden palisade with moat (8 of
, ruined shrine
G9:
+Mount Thrushmore+, protection 1 (Keerim)
H2:
+The Swamp of Every Challenge+H4: +The Plains of Planes+, primitive barricade (6 of 6), farm (10 of 10)
H5:
Titangate, protection 1 (Farsky)
H6:
+Snekky Swamp+I4: Has the cairn of Goruk, a legendary Naga spear warrior of the Stone Age
I5:
+Swamp of Strength+I6: mud barricade (6 of 6), ranch (10 of 10, holds Egg-Laying Harmless Snakes), mud kiln (8 of
, Mud Ziggurath to Nagas (12 of 12)
I5: training field (5 of 5)
I9:
+The Silent Mountain+, Martial Arts School (10 of 10)
J1:
+Glitterleaf Grove+J2: +Verdant Magical Forest+
J3:
+Enchanted Forest+J4:
+Serpent Jungle+, shrine to Amastay
J5: +Darkwolf Forest+
J10:
+Desert of Skulking Serpents+K1:
+Magical Demihuman Mangrove Forest+ with Large Luminous Trees
K2: +Meadow with lake and magical plants+
Artifacts:
B3:
Bountiful BasketB4:
Seed of IceB6:
Promised CrucibleD4:
Bountiful BasketD4:
Giant-sized Flint Sickle of HarvestingD4: The Stone of Grounding, the Light Lamp X2, the
Flaming Sword of PurityE3:
The Lens of AmastayE3:
Scepter of PurityE8: The Fish Whistle, Book "Seafaring, Fishing and Mermaids. A Guide of the Oceans"
F6:
Masterful Fishing Net, another Masterful Fishing Net
F6:
The Pearl of Far-seeingG7:
Blarg's Magical Wagon, the Nine Iron, the
Peaked CapK1:
Arcanum BotanicaK1:
The Fountain of Rebirth, Bountiful Basket
K1:
Arcanum MineralisH4:
!*Rehield*!H4:
Armor of PurityH5: Giant Stone Sword, shattered remains of
Demihuman ColossusH5: Palace of Bakhon the Wondrous,
Stone of MemorialI5: Sunzi's Art of War
J3: Ornate Ziggurat of Oofsaa the Brilliant
J9:
The Fey Hair-RibbonJ9:
Sensei's Staff of DisciplineCreatures:
B3:
The Avatar of AmastayB5: Violent man-eating intelligent plague immune plague carrying seagulls
B6: Duck
D4: A pack of tame cobras
D10: a swarm of magic and crystal-eating eating copper snakes
E3: Aggressive Dire Wolves
E8:
Tallamon the Hero TrainerE8:
Apzu the River DragonF11: Tribe of forest custodian life transforming Pixies
G7: Nonviolently-worshipping Talking Tool-using Weapon-using Woodworking Stoneworking Farming Fishing Literate Swamp Zebras that are suspicious of ducks and duck gods (Blarg faction)
G8: Nonviolently-worshipping Talking Tool-using Weapon-using Woodworking Stoneworking Farming Swamp Zebras (Keerim faction), Marine Duck
H5:
Bakhon the WondrousH7: Aggressive Dipnoi-speaking House-building Swamp Pygmies
I5: Tame Firebreathing Carnivorous Horse, Tame Moderately Snake-Like Carnivorous Horse
I6: Tame Giant Anaconda X 2, herd of Harmless Egg-laying Snakes (in ranch)
J2:
Elder LindormJ3:
Oosfaa the BrilliantJ4: Herd of Talking Intelligent Firebreathing Carnivorous Raiding Tool-using Wingless Wyverns
J5: Spudwolf
J9:
Birds of Paradise, a flock of quail
Divine Projects:
Other Game Events:
The
Keerim faction of the Zebras worship
Keerim. The Bird god gets 1 FP!
The
Blarg faction of the Zebras worship
Blarg! The Swamp god gets 3 FP! Then the
Blarg Zebras craft some weapons.
The Shrine to
Mabel generates 1 FP for
Mabel.
The Shrine to
Amastay generates 1 FP for
Amastay.
Godly actions of note:
Mabel creates the Field of Nightglow Flowers at D3 for 5 FP.
Amastay moves the Avatar of Amastay into B3. Amastay's Avatar destroys the One Eye Screaming, which dies with an ear-rending shriek that is heard throughout the world! Then the avatar purges B3 of corruption, leaving a purified wasteland! All twisted creeping vines everywhere wither and die.
Blarg does not have enough FP to make his proposed artifact book. (A book that makes everyone who reads it into an expert farmer would cost quite a lot more than 5 FP. A one-use book that makes someone into a farmer I will allow for 5 FP.)
Tellus gives 1 FP to
Keerim.
Tellus does not have enough FP to make his proposed artifact book. (A permanent book granting a research bonus will cost more than 5 FP. The Birds of Paradise, for example, give a 0.1 bonus per worker and cost 10 FP. I will allow a one-use book that gives around 5 tech levels in a tech for 5 FP, though.)
Disci creates the artifact book Seafaring, Fishing and Mermaids. A Guide of the Oceans at E8 for 5 FP. (A lot of books this turn. Since it's only 5 FP, and you didn't really describe what it does, I'll assume that it gives around 5 total tech levels in techs related to its topic, then disappears after being read.)
Keerim spends 5 FP to make the floating islands at B6 more fertile.
Civilization actions:
Hidden Monastery1 cobra d.BMA with Fey-Hair Ribbon, 1 cobra d.BMA & 1 worker forage for food on K10 and get 3 food.
Mabel gets 1 FP.
1 BMA, 1 worker & 1 woodpecker d.MA forage for food on I8 and get 6 food.
Neheb with Staff of Discipline trains 1 worker at Martial Arts School on I9. The worker becomes a disciplined beginner cobra-style martial artist.
Disci gets 2 FP!
1 seagull d.JMA & 1 seagull d.MMA Meditate.
Disci gets 2 FP!
1 worker created for 3 food. There was not enough food to create a second worker.
Delta Dwellers4 workers research crude spears.
1 worker with fish whistle fish at E7 and gets 5 food.
2 workers forage food with 2 crude tools at E8 and get 5 food.
Tallamon the Hero Trainer trains one worker to be disciplined. Disci gets 1 FP. Tallamon offers some advice. Says he: "I hear there will soon be some kind of cataclysmic event! You might want to beg the gods for some help!"
The Artifact Book "Seafaring, Fishing and Mermaids. A Guide of the Oceans" appears in your settled tile! Research it with one worker to learn of its secrets!Cait Sith1 Worker Forages at J-2. Basket is used and gets 4 food.
1 Worker Hunts at J-2 with a crude spear and gets 2 food.
3 Workers pick up their spears and fish at K-1 and get 10 food.
1 Philosopher argues, with discipline! No breakthroughs.
2 D-H EM Apprentices, 1 Disciplined D-H EM Apprentice, and 1 Disciplined D-H EM Writer Apprentice Research Farms.
1 D-H EM Apprentice Forages for Spell Regents at K-2 and gets 3 reagents.
Aeroith uses the Arcanum Botanica to repeat her feat of growing houses.
1 worker is created for 3 food.
Mabel gets 1 FP.
The Jotun Oligarchy1 Grand Priest of Amastay using the artifact "Flaming Sword of Purity" and the artifact "The Lens of Amastay" and 2 workers (BB1) using 2 Slings Pray to Amastay at the Giant Temple of Amastay at E3, generating 12 FP for
Amastay. 1 Grand Priest gets (lensbuff 5).
1 Greenthumb worker using 1 crude tool and the artifact "Giant Flint Sickle of Harvesting" and 2 workers using 5 crude tools Harvest at the Orchard at E4 and get 18 food.
3 workers (BB1) using 3 crude tools Butcher at the ranch at E4 and get 10 food.
1 Bountiful Gatherer (BB1) using a crude tool and the Artifact "Bountiful Basket" Ranches at the ranch at E4 and gets 6 food. The snakes have been ranched too much in one turn, and have been depleted!
2 workers (BB1) using 2 crude tool Forage stone at E3 and get 6 stone.
1 worker (BB1, LB1) using a crude tool and 1 worker using a crude tool and 3 workers (BB1) using 3 crude tools and 2 artifact "Light Lamp" Construct a Giant Stone House at D4.
4 workers Research Sanitation.
1 Food is fed to the Tame Cobras.
4 food is used to make a new worker.
Farsky gets 2 FP!
Mabel gets 1 FP.
Amastay gets 3 FP for the Grand Priest of Amastay.
Sanitation decreases by 7 to 76. Unrest increases by 8 but is reduced by 3 through prayer.Aglejo1 expert farmer and 2 workers farm at B6 using 3 crude tools and get 12 food.
2 workers attempt to contemplate Metal Casting, but that concept is way too advanced. 1 worker decides to research Stone Gathering instead. The other works on his tan at the beach.
5 workers gather around the duck at B6 and pray to Keerim.
Dipnoi Republic3 Workers ranch at I6 and get 7 food.
2 Snake Tamers hunt at J7 with 2 Blowdarts and 2 Tame Giant Anacondas and get 5 food. 1 Giant Anaconda eats a crocodile and doesn't have to be fed this turn.
Nagas gets 2 FP!
1 Worker, Pygmy Charmer and 1 Python-style Master forage for Food at I6 and get 8 food.
1 Mud Specialist and 4 Workers finish construction of a Ziggurath to Nagas at I6 [12 Labor, 12 Mud Bricks, 6 Wood] using Mud instead of Wood. 1 labor added from Mathematics to the Ziggurath.
Amastay gets 3 FP!
3 Workers attempt to resume research of Architecture, but the tech is still stalled. 2 workers realize that they need knowledge of Geometry, and research that instead. 1 worker gets a mud facial.
2 Food is fed to the Anacondas.
The People6 workers use 6 wood to upgrade 2 primitive houses into wooden houses at H4.
Ymar with !*Rehield*! and the Armor of Purity, The trapper with a crude spear, The half-secretary bird with a crude spear Hunt at H4 and get 7 food.
The grandmaster farmer with a crude tool, 2 workers with 2 crude tools Harvest at H4 and get 13 food.
6 food is used to make 2 new workers.