Okay.
So, the two plans are pretty simple: We abuse the
hell out of magic pockets. We ambush their convoy by hiding a team in a pocket-enchanted crate then using our invisible Force Buckler to crash the most important car(s)/motorcycle(s) in the convoy. We infiltrate their factory (avoiding expensive breaching kits and external security forces and getting the drop on any guards) by hiding in a pocket-enchanted crate shipped into the factory, then letting in the rest of the squad.
Just as a note, in the soldier listing the number in brackets behind each entry is the planned magicality level of that operative, and the number behind the entry in parenthesis is the supply cost of that entire entry.
(Speaking of which, after some questioning it was determined that we have three agents in every magicality level but L1 and L2, and 4 agents in L1 and L2.)
Pocket-Ambush Team (24 Supply)
The Pocket-Ambush Team will hide in an ordinary-looking crate that will be placed alongside the route to be taken by Mondragon forces. At their discretion, they will use a force shield along the road to crash and stop the convoy. When this happens, the entire team will burst out of the crate execute the Explosive-Egress-Maneuver and engage the crashed/stunned/surprised Mondragon forces using weapons, flashbangs (to keep them disoriented+stunned) and magic to their digression. The two disguised Plainclothes operatives in the Support team will stand nearby non-suspiciously and notify the Pocket-Ambush Team when to deploy the wall.- (2) Carcass: Pocket Dimension Enchantment (2)
- [6]( Ambush Lead: Kevlar Vest (2), Foal Carbine (6), Force Buckler
- [5](5) Assault 1: Kevlar Vest (2), Foal Pistol (3), Force Buckler
- [4](4) Assault 2: Combat Suit (1), Foal Pistol (3), Force Buckler
- [2](5) Assault 3: Combat Suit (1), Foal Pistol (3), Flashbang x3 (1)
Support Team (26 Supply)
The Support Team will hide close to the ambush point and reveal themselves & engage once the Pocket-Ambush Team has made their opening move. Their hiding spot is to be as close to the road as possible without risking premature discovery. The two plainclothes operatives will be disguised as something non-suspicious and stand next to the Pocket-Crate to notify them for the Shieldbash moment.- [6]( Support Lead: Kevlar Vest (2), Foal Carbine (6), Force Buckler
- [3](4) Support 1: Combat Suit (1), Foal Pistol (3), Force Buckler
- [3](4) Support 2: Combat Suit (1), Foal Pistol (3), Force Buckler
- [3](4) Support 3: Combat Suit (1), Foal Pistol (3)
- [1](3) Support 4: Plainclothes (0), Foal Pistol (3)
- [1](3) Support 5: Plainclothes (0), Foal Pistol (3)
Pocket-Infiltration Team (24 Supply)
The Pocket-Infiltration Team will be shipped in in a pocket-enchanted crate. They will sneak out (or fight out; we don't expect heavy resistance guarding a crate that passed all scans though), let in the Support team, and work through their mission.- (2) Crate: Pocket Dimension Enchantment (2)
- [6]( Infiltration Lead: Kevlar Vest (2), Foal Carbine (6), Force Buckler
- [4](5) Infiltration 1: Kevlar Vest (2), Foal Pistol (3), Force Buckler
- [4](4) Infiltration 2: Combat Suit (1), Foal Pistol (3), Force Buckler
- [2](5) Infiltration 3: Combat Suit (1), Foal Pistol (3), Flashbang x3 (1)
Support Team (26 Supply)
The Support Team shall hide outside the factory until let in by the Pocket-Infiltration team, then combine forces.- [5]( Support Lead: Kevlar Vest (2), Foal Carbine (6), Force Buckler
- [5](4) Support 1: Combat Suit (1), Foal Pistol (3), Force Buckler
- [2](4) Support 2: Combat Suit (1), Foal Pistol (3), Force Buckler
- [2](4) Support 3: Combat Suit (1), Foal Pistol (3)
- [1](3) Support 4: Plainclothes (0), Foal Pistol (3)
- [1](3) Support 5: Plainclothes (0), Foal Pistol (3)
We can only really do this once,
but it's going to be goddamn great.Doubloon's Plan (1): Doubloon-Seven
Chiefwaffles' Plan (1): Chiefwaffles