Tina launched and activated automatic target acquisition for Defense 1 and Defense 2. Taking up defensive points close by the hull on either side of the ship, the drones hampered maneuvering, but quickly dispatched the rushers that were falling towards the ship. [Drones 54, Defense1 78, Defense2 7. 40 rushers killed, 1600 remain. Ship takes -10 dicetype on next maneuver.]
With Forward 1 and Forward 2 in position and flushing out enemy targets, and Flank 1 and Flank 2 covering major routes of escape, the Rushers were herded heavily into laser fire. Sertan reviewed his program, targeting blasts on five screens at once, tapping and sweeping and cycling power with practiced excellence. [Lasers 156. 200 rushers killed. 1400 remain]
The ship rolled and swung, bringing the engines towards anti-normal, and Stella fired them, dodging another rock. It hurled off into space with another 40 rushers on the back. [Command 92. 1360 remain in the area]
Another asteroid moves out towards you, more slowly. The Castle Effect Field still inside of it for several seconds. [Unknown 47]
Targeting information collection remains steady, consuming little time. Looking over some of the anomalous data, you're seeing an interesting pattern. The castle effect field seems to be somewhat smaller now, and reviewing the sensor logs it always seemed to contract while accelerating an asteroid, and it seems to correlate with a spike in the asteroid's mass. [Sensors 101. +10 sensors on targeting, a useful clue]
Unfortunately, Christian has no idea what that means. It might be worth taking some time to run it through the databases. [Astrophysics 38, failure. Can retry.]