~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~T U R N 11~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ((Does that mean I get my 1hp back?))
Not much time... gotta work fast.
Skin the tiger for awesome tiger onesie. Check the doors, then drag the corpse in front of the least-locked one. Dual wield Rusty Daggers.
If anyone enters the room, shout "FRIEND OR FOE!" loudly and repeatedly while advancing toward them.
(3) Oh man. That didn't go too well. Gained a Tiger Skin Cloak! (1 AR)
Fred, now garbed in a tigerskin, dual wields his rusty knives and drags the dead tiger in front of a doorway. It turns out that both of these are stone arches with no doors. Peering through, he sees a large empty room, and beyond that, a naturally formed limestone chamber with a portcullis set in the far wall. The portcullis is too distant and the light too dim to see through. Nothing approaches. It is quiet as the grave.
Thank you. Lol to be honest I don't care if bad stuff happens to me, I just want to get my full action in. Look around for any weapons, I'm sure to find something with all these bodies around.
(6) Nope. No weapons. Sad. Looty picks up Dukington's rusty dagger and sighs, lamenting his lack of armament. He suddenly has an epiphany and runs over to a tiger, sawing off a leg and stripping away most of the flesh, cutting out a femur. He hefts it, feeling the sturdy weight in his hands. This'll do nicely.
Looty has gained a
tiger femur club! (WDR 1d6+2)
Sadly (from my perspective) Looty and Fred do not have any reason to talk to each other. Tim watches Looty disinterestedly.
*Drawoh tries to be calm*
"Q-quack"
Quackslator: "Wait wait wait, let's not be that rude, i just remember of getting consciousness not so long ago, in a nearby lake with a green glowing water and some weird metallic bird flying away, or we think we saw, hallucinations are common near the lake... me and the other hmmm, brothers? We really don't know, decided to join the civilization around us and gather resources so we could build a village of our own alongside the lake that gave us life. I really didn't intended to offend someone, just realized that the dungeons are the easiest way of getting rich, you will help me right? I could reeeeaaally be of greeat service for your organization and be an honorable citizen of such respectable reign"
Try to convince the inquisitors to help(or spare) him.
(1) The inquisitors grow angrier and angrier as Drawoh babbles inanely and quacks at them.
"Silence!" One of them roars, bringing his elbow down hard on the squawking waterfowl's back. "You have offended the Great Lion-headed Ong! You have transgressed direly, and still you have the audacity to babble to us about villages and lakes! To call us brothers to waddling filth gobbling scum like you!" He foams with rage, and the other inquisitors tighten their grip on Drawoh as they lift him off the bar and bind him with strips of burlap. "You have witnessed nothing in your life comparable to the horrors that you will undergo soon... Brother." He spits the final word, as if it were ashes on his tongue, and the mysteriarchs lift the duck and carry him out through the doors of the tavern, never to be seen again.
This is what happens to him, much later.Fill out a new character sheet.
((For my levelup bonus I'd like 1d6 points of health. I assume that will heal me as well?))
Use my super-hairfoot power to rip the owl in half while roaring like a blood-drunk monster
Yes, it will!
+3 HP!Azet roars and grabs the owl, (5, target 7) grunting and straining as he attempts to rip it in half. It pecks him on the face. (6, target 5)
-2 HP!