Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 [3] 4 5 ... 18

Author Topic: Distant Colony v3 - Boardgame  (Read 22432 times)

hector13

  • Bay Watcher
  • It’s shite being Scottish
    • View Profile
Re: Distant Colony v3 - Boardgame
« Reply #30 on: December 07, 2016, 04:47:43 pm »

Spoiler: Pre-Turn (click to show/hide)

Survey: basic, +1w
Play Colony Card: Alien Artifact: +1VP

Colonisation: basic, +1 unskilled

Trade: Played effect - Sell 1 food +1w
Buy Machine -7w

Net: -5w, +1VP, +1 unskilled, +1 machine, -1 food

Spoiler: Post-Turn (click to show/hide)
« Last Edit: December 07, 2016, 05:47:23 pm by hector13 »
Logged
Look, we need to raise a psychopath who will murder God, we have no time to be spending on cooking.

If you struggle with your mental health, please seek help.

Gwolfski

  • Bay Watcher
  • Strawberries!
    • View Profile
    • ignore pls!
Re: Distant Colony v3 - Boardgame
« Reply #31 on: December 08, 2016, 03:43:00 pm »

Survey

basic effect: +1 wealth

Colonization:
played effect: +2 unskilled
Logged
Eventually when you go far enough the insane start becoming the sane

Tiruin

  • Bay Watcher
  • Life is too short for worries
    • View Profile
Re: Distant Colony v3 - Boardgame
« Reply #32 on: December 08, 2016, 10:55:28 pm »

Survey: Played, +2wealth
Play Glittering Deposits: +1 Rare resource

Colonization: Basic, +1 Unskilled Colonist

Trade:
> Sell 1 Rare Raw; Gain 5 Wealth
> Sell 1 Food; Gain 1 Wealth
> Buy 1 Machinery; Lose 7 wealth
> Buy 1 Basic Goods; Lose 5 Wealth
Spoiler: Tiruin's stats (click to show/hide)

Did I do this right? .-.; Sorry for lateness Meph! This won't happen again :O (Lateness due to tiredness)


Hah.

Survey
Player affect, +2 wealth
play Bounty colony card, +1 rare raw

Colonisation
Basic affect, acquire unskilled

Trade
Sell rare raw, +5 wealth
Buy machinery, -7 wealth
Buy basic good, -5 wealth

Net change
-5 wealth, +unskilled, +machinery, +basic good
Doesn't Bounty give +1 RAW instead of a +1 RARE RAW? ???

[...]
Resources: 3 Food, 1 Basic Goods, 1 Machines
Colony Cards: 1
Warehouse: 4/5[...]
Your warehouse is 4/5 with 5 resources? o_O
« Last Edit: December 08, 2016, 10:58:39 pm by Tiruin »
Logged

hector13

  • Bay Watcher
  • It’s shite being Scottish
    • View Profile
Re: Distant Colony v3 - Boardgame
« Reply #33 on: December 08, 2016, 10:57:04 pm »

I'm totally winning byraway. /premature bragging
Logged
Look, we need to raise a psychopath who will murder God, we have no time to be spending on cooking.

If you struggle with your mental health, please seek help.

S34N1C

  • Bay Watcher
  • Joins too many games
    • View Profile
Re: Distant Colony v3 - Boardgame
« Reply #34 on: December 08, 2016, 11:02:40 pm »

Whoopsy, thanks for pointing that out Tiruin
Logged
As always, life is brief and transient, your posting history lasts forever, so always prioritise forum games.

Glory to United Forenia!

Tiruin

  • Bay Watcher
  • Life is too short for worries
    • View Profile
Re: Distant Colony v3 - Boardgame
« Reply #35 on: December 08, 2016, 11:03:53 pm »

Whoopsy, thanks for pointing that out Tiruin
So I was right! O_O

I'm totally winning byraway. /premature bragging
Bop to you too for that 1/5 warehouse with 4 stuff :3
Logged

hector13

  • Bay Watcher
  • It’s shite being Scottish
    • View Profile
Re: Distant Colony v3 - Boardgame
« Reply #36 on: December 08, 2016, 11:08:22 pm »

I apparently thought that's how much space is left in 't warehouse. I have no idea why I thought that.

At least I got it right the way I thought it was :p
Logged
Look, we need to raise a psychopath who will murder God, we have no time to be spending on cooking.

If you struggle with your mental health, please seek help.

Tiruin

  • Bay Watcher
  • Life is too short for worries
    • View Profile
Re: Distant Colony v3 - Boardgame
« Reply #37 on: December 09, 2016, 12:01:29 am »

I apparently thought that's how much space is left in 't warehouse. I have no idea why I thought that.

At least I got it right the way I thought it was :p
I thought of it like that too! :P
Meph: Why isn't there any building for Temporary Housing? Or is that a placeholder with apparently unlimited space for non-working colonists?
Logged

Mephansteras

  • Bay Watcher
  • Forger of Civilizations
    • View Profile
Re: Distant Colony v3 - Boardgame
« Reply #38 on: December 09, 2016, 12:16:33 am »

Temporary housing is not a building, it's just an area with unlimited space for colonists. Empty land with tent housing, basically.


And, yes, your turn write-up looks good.
Logged
Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

Kashyyk

  • Bay Watcher
  • One letter short of a wookie
    • View Profile
Re: Distant Colony v3 - Boardgame
« Reply #39 on: December 09, 2016, 05:53:46 am »

Doesn't Bounty give +1 RAW instead of a +1 RARE RAW? ???

...

Nuts.

Bare with me.

Spoiler: Take 2 (click to show/hide)

I assume someone will be playing build next turn?
« Last Edit: December 09, 2016, 06:08:17 am by Kashyyk »
Logged

Mephansteras

  • Bay Watcher
  • Forger of Civilizations
    • View Profile
Re: Distant Colony v3 - Boardgame
« Reply #40 on: December 09, 2016, 12:26:54 pm »

Ok, just waiting on Roboson and Felissan now.
Logged
Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

Tiruin

  • Bay Watcher
  • Life is too short for worries
    • View Profile
Re: Distant Colony v3 - Boardgame
« Reply #41 on: December 11, 2016, 12:44:24 am »

I assume someone will be playing build next turn?
I assume people would be quiet since this seems like a competitive boardgame, but this also covers the fact that 'hey people can possibly talk about it' (and that it seems an efficient way to actually win this game is knowing others' statuses, like for example looking at my sheet--it appears that I'm aiming for resource build up and stuff so...usually games like these rely on inferences from others to you and public knowledge).

But it's also pretty much possible for people to talk it over then mess it up at the end-game when people all have edges :P

...So yeah, I'm taking build, if it wasn't that obvious that I'd clarify it. :P

Logged

Kashyyk

  • Bay Watcher
  • One letter short of a wookie
    • View Profile
Re: Distant Colony v3 - Boardgame
« Reply #42 on: December 11, 2016, 03:29:03 am »

Considering how fantastically we coordinated last turn, I thought I'd check :p
Logged

Felissan

  • Bay Watcher
  • Hopefully not killing this game too
    • View Profile
Re: Distant Colony v3 - Boardgame
« Reply #43 on: December 11, 2016, 05:23:21 pm »

Sorry for this delay, I swear I'll play tomorrow.

EDIT:
Survey: +1 Wealth
Colonisation: +1 Unskilled, +1 Skilled, -1 Wealth
Trade: -1 Food, +1 Machines, -6 Wealth

Player Trade:  None

Net: -1 Food, +1 Machines, -6 Wealth, +1 Unskilled, +1 Skilled
« Last Edit: December 12, 2016, 05:21:29 pm by Felissan »
Logged
Quote from: xkcd
I always figured you should never bring a gun to a gun fight because then you'll be part of a gun fight.

Mephansteras

  • Bay Watcher
  • Forger of Civilizations
    • View Profile
Re: Distant Colony v3 - Boardgame
« Reply #44 on: December 13, 2016, 10:49:01 am »

Still no response from Roboson. Do people want me to ping him again or should we drop him and move on?
Logged
Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One
Pages: 1 2 [3] 4 5 ... 18