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Author Topic: (ISG) Red Hand  (Read 22275 times)

Tomasque

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Re: (ISG) Red Hand
« Reply #135 on: November 19, 2016, 12:16:08 am »

 Does anyone notice that the art style started kind of cartoony, but ended u being really gritty?
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IronyOwl

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Re: (ISG) Red Hand
« Reply #136 on: November 19, 2016, 01:00:20 am »

I had totally not noticed that, but yeah, I see what you mean.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

RoseHeart

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Re: (ISG) Red Hand
« Reply #137 on: November 19, 2016, 01:32:28 am »

Does anyone notice that the art style started kind of cartoony, but ended u being really gritty?

Maybe the first panel(and the second which is a modification). Yeah I'd say the head was a bit of a more toon proportion.

Edit: This is so good. This is the crown jewel of bay 12.
« Last Edit: November 19, 2016, 01:34:02 am by roseheart »
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It is absolutely necessary, for the peace and safety of mankind, that some of earth's dark, dead corners and unplumbed depths be left alone; lest sleeping abnormalities wake to resurgent life, and blasphemously surviving nightmares squirm and splash out of their black lairs to newer and wider conquests.

foxtrot

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Re: (ISG) Red Hand
« Reply #138 on: November 19, 2016, 02:54:02 pm »

Shield bash him on his injured shoulder.
+1
+1
+1

+1

+1 to shield bashing - it keeps us well-protected, and with his injured shoulder, all we really have to do is outlast him.



speed Arthur: (ROLL 5!)
speed Axeman: (ROLL 2!)
Attack Arthur: (ROLL 2!)
Defense Axeman: (ROLL 9!)
Counter-Attack Axeman: (ROLL 5!)
Defense Arthur: (ROLL 9!)


You take the initiative and close in to bash his injured shoulder with your shield, you push towards him but it was very sloppy and slow, he saw it coming and side-stepped away. In retaliation, he decides to counter-attack with an underhand swing, but you had plenty of time to dodge it as-well, it seems you two are an equal match in combat. His shoulder continues to lightly bleed. You can still hear his breathing. You hear a LOUD CRY OF PAIN somewhere behind you...
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vkiNm

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Re: (ISG) Red Hand
« Reply #139 on: November 19, 2016, 03:28:17 pm »

Try to bash our shield into his wounded shoulder again! this time putting our weight behind it in a shielded shoulder ram!

scream is good, none of our comrades could scream like that, and our Father is not here.
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S34N1C

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Re: (ISG) Red Hand
« Reply #140 on: November 19, 2016, 03:33:06 pm »

Try to bash our shield into his wounded shoulder again! this time putting our weight behind it in a shielded shoulder ram!

scream is good, none of our comrades could scream like that, and our Father is not here.
+1
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InZane

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Re: (ISG) Red Hand
« Reply #141 on: November 19, 2016, 03:41:12 pm »

ptw
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NRDL

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Re: (ISG) Red Hand
« Reply #142 on: November 19, 2016, 04:03:48 pm »

Try to bash our shield into his wounded shoulder again! this time putting our weight behind it in a shielded shoulder ram!

scream is good, none of our comrades could scream like that, and our Father is not here.
+1

+1
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Tomasque

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Re: (ISG) Red Hand
« Reply #143 on: November 19, 2016, 04:07:14 pm »

Try to bash our shield into his wounded shoulder again! this time putting our weight behind it in a shielded shoulder ram!

scream is good, none of our comrades could scream like that, and our Father is not here.
Are you sure? I remember he stayed behind, and it's possible that he was attacked - after all, one of our comrades was paralyzed!
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GENERATION grisha5: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

IronyOwl

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Re: (ISG) Red Hand
« Reply #144 on: November 19, 2016, 05:59:39 pm »

He had whatsherskull protecting him, though, and he does carry a knife. Even if one of our comrades has fallen or been bypassed, he likely wouldn't have had trouble this quickly.

Hopefully.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

RoseHeart

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Re: (ISG) Red Hand
« Reply #145 on: November 19, 2016, 06:27:46 pm »

Let's not do the exact same thing.

Try to predict in parry his next blow. We are equals after all.
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It is absolutely necessary, for the peace and safety of mankind, that some of earth's dark, dead corners and unplumbed depths be left alone; lest sleeping abnormalities wake to resurgent life, and blasphemously surviving nightmares squirm and splash out of their black lairs to newer and wider conquests.

Tomasque

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Re: (ISG) Red Hand
« Reply #146 on: November 19, 2016, 06:46:17 pm »

Let's not do the exact same thing.

Try to predict in parry his next blow. We are equals after all.
Good point. Let's just drop our stuff and grab the axe arm so he cant swing at us. Then, we'll elbow him in the injured should, and use that moment to wrestle the axe from his grip!
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The quantum cannonball hits you in the face and misses!
Money!
GENERATION grisha5: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

RoseHeart

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Re: (ISG) Red Hand
« Reply #147 on: November 19, 2016, 07:29:20 pm »

Let's not do the exact same thing.

Try to predict in parry his next blow. We are equals after all.
Good point. Let's just drop our stuff and grab the axe arm so he cant swing at us. Then, we'll elbow him in the injured should, and use that moment to wrestle the axe from his grip!
+1
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It is absolutely necessary, for the peace and safety of mankind, that some of earth's dark, dead corners and unplumbed depths be left alone; lest sleeping abnormalities wake to resurgent life, and blasphemously surviving nightmares squirm and splash out of their black lairs to newer and wider conquests.

ShadowHammer

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Re: (ISG) Red Hand
« Reply #148 on: November 19, 2016, 08:22:08 pm »

Try to bash our shield into his wounded shoulder again! this time putting our weight behind it in a shielded shoulder ram!

scream is good, none of our comrades could scream like that, and our Father is not here.
+1
+1

+1
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vkiNm

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Re: (ISG) Red Hand
« Reply #149 on: November 19, 2016, 09:05:20 pm »

Let's not do the exact same thing.

Try to predict in parry his next blow. We are equals after all.
Good point. Let's just drop our stuff and grab the axe arm so he cant swing at us. Then, we'll elbow him in the injured should, and use that moment to wrestle the axe from his grip!
+1

Actually I want to change my suggestion to vote for this instead. +1 This sounds great.
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Jon was the little sherman who could until he got hit by a repurposed tank gun.
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