We'll be keeping up both with local morale and be on defensive wars anytime soon
[...]
Also also, we should strengthen the religion, and our control over it.
Yes-
Maybe we should even consider converting to Singularism.
No.
We're sticking with Pantheonism; it isn't problematic at all and is open for everyone. It doesn't oppress people, and it's not mind-numbing that causes people to attack others crazily. See: Extremist soldiers--there's a seeming trend that we're (our choice majority votes) following which gains us the most, and thinking back onto all these, we're missing crucial points that in context were to be remembered--Haspen gives open choices, and some are not necessarily the best even if 'we can do this'.
I still feel personally guilty about Chunug though. x.x
But anyway, who among our mom's Cabinet lived? I'd love to investigate our own advisors if that were to be possible. :3
[...]we could benefit from a personal union.[...]
Reminds me of one nation I forgot the specific name of in Civ V where there was a power to gain stuff by marrying folks.
On the plus side we are really no worse off then at the start, except for the heavy indebtedness. We will just need to be frugal for a while. We lost all our expanded lands though. All of them.
We still have Augas, and part of... that other bit of Parsia whose name I forget. Those weren't with us at the start. But I know what you mean.
Didn't we give Khosra to Gubta for Oliphaunts (Who, to remind all, are all dead. So double-sided sword is cast away now, but we could've bargained for better prices
)
Lesson learned though: Stick with something more stable over the years instead of 'boosts right now', and pay attention to subtle cues.
...Let's see. There was this expanded map too, given by the Northeners. There were important points labeled on it as far as I recall, but the ideas now go for 'restability of our nation'. :O
> We're going to celebrate FEASTS for every autumn festival due to our pledge
> 10 years of tribute to the Damdamians... [They're like our arch-rival at the moment
]
> Something with the Dahnians
> We gave up the claim about the thing in the north lands; didn't know we could 're-demand' things that were written out in the past
Something to keep in mind for the future as it seems like other than the dice, the NPCs of this game drive a
harsh bargain within bounds of reason.
> No taxes for Dwarven peoples over time--that means that interest tax over time is lost, cutting our potential in economy while the Dwarves gain access to Gubta-Goods. We should focus back on the Dwarves given how we may be being exploited at this point... >_>
And that I find it weird that their runecasters only affected the Earth, but didn't fortify our darned CASTLE when we needed it. (Or acted while our zealots went and died)
I am always inspired by the early days of the Dutch Republic, who managed to break free from Habsburg Spain, the continent-spanning superpower, through being better merchants and some religious fervour. Of course, in this case we are a monarchy trying to beat a republic, but the principle remains the same. We just need to improve our economy, instil religious fervour in the population, and install a series of complex dikes around the country allowing us to flood portions of it at will to hinder enemy troops.
Absolute benevolent dictator is an idealistic path
Thing is, we can keep our nation stable and only expand when we're extremely sure about it.
**Also no sending out leaders to attack mythical creatures until we at least get ARMOR despite having weapons