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Author Topic: [OFFICIALLY DEAD] Voidlight Academy [OOC] (16/inf): Feel free to use the concept  (Read 19047 times)

TheBiggerFish

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Re: Voidlight Academy [OOC] (16/inf)
« Reply #270 on: August 19, 2016, 01:38:12 pm »

Okay, look.  I honestly don't want to do all the work of GMing this.

I'll gladly help anyone who wants to take over the reins, but I'm just not feeling up to handling this, especially now with college.
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ironsnake345

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Re: Voidlight Academy [OOC] (16/inf)
« Reply #271 on: August 19, 2016, 01:50:04 pm »

Well, I'm good with numbers and/or can handle the maps, and I'd like to think I'm good with design and overall beautifying the script, but as of now that's the extent of help I can offer.
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ironsnake345

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Re: Voidlight Academy [OOC] (16/inf)
« Reply #272 on: August 19, 2016, 02:18:05 pm »

P.S.: if anybody would like to create pixel art sprites of their characters, that'd be fantastic. To fit with the tileset I'd be using, they'd have to fit within a 32X32 pixel square.
Edit: turns out dungeon crawl's tileset for characters isn't quite... compatable, with the program I'm using. I can still do this, but It's going to take a lot of effort and I might end up being kind of slow.
« Last Edit: August 19, 2016, 02:36:58 pm by ironsnake345 »
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I think I just retroactively murdered a less lucky version of myself from a parallel universe. Also do I still have a baguette?
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DAPARROT

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Re: Voidlight Academy [OOC] (16/inf)
« Reply #273 on: August 19, 2016, 08:38:59 pm »

the site i used gave an option to save it as an image or as a sprite sheet, which do you need?
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I should probably introduce the actual plot soon
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ironsnake345

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Re: Voidlight Academy [OOC] (16/inf)
« Reply #274 on: August 20, 2016, 02:18:34 am »

I'm pretty new to this program and using sprites. Try both I guess? sprite sheet sounds like it'll work for me, but I don't know.
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DAPARROT

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Re: Voidlight Academy [OOC] (16/inf)
« Reply #275 on: August 20, 2016, 12:24:08 pm »

Spoiler: sprite (click to show/hide)
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I should probably introduce the actual plot soon
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ironsnake345

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Re: Voidlight Academy [OOC] (16/inf)
« Reply #276 on: August 20, 2016, 12:59:23 pm »

Thus begins my journey to find a free image editor which supports transparent backgrounds...


That's a great sprite, by the way.


Edit: oh, would you look at that. GIMP is free.
« Last Edit: August 20, 2016, 01:03:17 pm by ironsnake345 »
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SOLDIER First

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Re: Voidlight Academy [OOC] (16/inf)
« Reply #277 on: August 20, 2016, 01:42:13 pm »

Rip
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ironsnake345

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Re: Voidlight Academy [OOC] (16/inf)
« Reply #278 on: August 20, 2016, 02:44:24 pm »

Alright, with that I now have 3 sprites in the characters' sprite sheet: Screechwing, Edwinn and Kodaibito. My work is made much, much easier if you all provide sprites of your characters, and I can assure you your sprites will be of a higher quality as well. If I am left without sprites, I will resort to the slow and annoying (as well as fairly low-quality) process of cobbling together an adequately fitting player doll from Dungeon Crawl's player sprite editor thingy. That, or just screw around with one specific sprite from their weird tileset until it fits in the tileset I'm making for VA. In other words, if you decide to create sprites for your character and/or someone else's, you are awesome, and will make that person look awesome. Otherwise, your sprite's going to look pretty bad because I'm not exactly super skilled in the art of spriting and will resort to scaling a pre-existing sprite until it works.


Spoiler: current sprite sheet (click to show/hide)
« Last Edit: August 20, 2016, 06:26:24 pm by ironsnake345 »
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TheBiggerFish

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Re: Voidlight Academy [OOC] (16/inf)
« Reply #279 on: August 20, 2016, 02:46:08 pm »

Well, I'm good with numbers and/or can handle the maps, and I'd like to think I'm good with design and overall beautifying the script, but as of now that's the extent of help I can offer.
....You're hired, BTW.
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It has been determined that Trump is an average unladen swallow travelling northbound at his maximum sustainable speed of -3 Obama-cubits per second in the middle of a class 3 hurricane.

ironsnake345

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Re: Voidlight Academy [OOC] (16/inf)
« Reply #280 on: August 20, 2016, 03:10:59 pm »

Well, I'm good with numbers and/or can handle the maps, and I'd like to think I'm good with design and overall beautifying the script, but as of now that's the extent of help I can offer.
....You're hired, BTW.
I guess I did sort of jump the gun on that one, heh. Alright, so far I've got maps, but anything else you run by me I'd be glad to help with.
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I think I just retroactively murdered a less lucky version of myself from a parallel universe. Also do I still have a baguette?
Are my memes dank enough for you?
Thanks to the internet-cromancer, my internet has been revived. I'm back, baby!

DAPARROT

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Re: Voidlight Academy [OOC] (16/inf)
« Reply #281 on: August 20, 2016, 03:22:48 pm »

Alright, with that I now have 3 sprites in the characters' sprite sheet: Seva, Edwinn and Kodaibito....stuff...
Seva is my RTM character, I'm Screechwing in this game
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I should probably introduce the actual plot soon
7/11 guy, bringer of the apocabeepse. Uplifter of threads. Herald of the hive.

ironsnake345

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Re: Voidlight Academy [OOC] (16/inf)
« Reply #282 on: August 20, 2016, 04:46:54 pm »

Alright, with that I now have 3 sprites in the characters' sprite sheet: Screechwing, Edwinn and Kodaibito....stuff...
Seva is my RTM character, I'm Screechwing in this game
Whaaaat are you talking about? I CLEARLY never misnamed your character.  :D
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I think I just retroactively murdered a less lucky version of myself from a parallel universe. Also do I still have a baguette?
Are my memes dank enough for you?
Thanks to the internet-cromancer, my internet has been revived. I'm back, baby!
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