Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 18 19 [20] 21 22 ... 65

Author Topic: Children's Card (and Toy) Games: Advent (OOC)  (Read 54936 times)

kj1225

  • Bay Watcher
  • A tricky dick that can't be impeached
    • View Profile
Re: Children's Card (and Toy) Games: Advent
« Reply #285 on: May 04, 2016, 09:32:03 pm »

"Yo G, hit the button."
Kyle's gardevoir looks on impassively as she hits a button on his phone. It is time to turn down.
Logged

TCM

  • Bay Watcher
    • View Profile
Re: Children's Card (and Toy) Games: Advent
« Reply #286 on: May 04, 2016, 09:37:07 pm »

So.... How does this look for hammy and broken?

yo dawg
herd you like tokens
Logged
Because trying to stuff Fate/Whatever's engrish and the title of a 17th century book on statecraft into Pokemon syntax tends to make the content incomprehensible.

Sanure

  • Bay Watcher
  • [CREATURE:DRONE][PREFSTRING:MADNESS][ETHICS:NOPE]
    • View Profile
Re: Children's Card (and Toy) Games: Advent
« Reply #287 on: May 04, 2016, 09:37:46 pm »

So.... How does this look for hammy and broken?

yo dawg
herd you like tokens

It was either that, Or try to build a makeshift Izzet control Deck :D
Logged
Quote from: Discord
Suika, Drinker of Sake - Today at 9:11 PM
"...I really don't know why Cu chulainn made that last promise because he is physically incapable of keeping it in his pants, it is like his junk is some kind of unruly seamonster or moray eel telescoping out of its holster and harpooning ladies left and right"
Johnny Jokotaru sent Kars down under

Shadestyle

  • Bay Watcher
  • Adorable
    • View Profile
Re: Children's Card (and Toy) Games: Advent
« Reply #288 on: May 04, 2016, 09:50:36 pm »

Turn 1.5 (each player's FULL turn is a half a turn in this, still 1.5)

That minion has already attacked, give it till next turn to recover.

Suddenly, Music begins to blare from a Gardevoire's hand held phone device, as the two figures bob to the music.

Code: (Board) [Select]
DJ Hakeem 0, 50,
Mechwarper (2) 2, 3, (Reduce cost of all mechs by one, it has been cursed with "Genderbent")
Squidzilla 18, 18, (Can be escaped by the Opposing side without penalty, unless they are above 4 Mana cost/Level, or an elf, Disappears next turn, Cannot be controlled, but counts as an opponent's minion, opponent can make a deal to help kill it, in return for any number of things  Grants 2 levels and 4 treasures to the person who summoned it when killed.)
Cogmaster (1) !3!, 2, (+2 Attack when a friendly mech is on the board.)
Harvest Golem (3) 3, 2, (Deathrattle - Summon a 2/1 Damaged Golem.)
Shielded Minibot (2) 2, 2, (Divine Shield, Next attack made against it deals no damage)



David Goldstein (2) 5, 30, (Halfling)
« Last Edit: May 04, 2016, 10:08:32 pm by Shadestyle »
Logged
You are now having excessive amounts of fun

TCM

  • Bay Watcher
    • View Profile
Re: Children's Card (and Toy) Games: Advent
« Reply #289 on: May 04, 2016, 09:53:27 pm »

Do Minions get Summoning Sickness?

All Mechs will escape the Squizill and leave David to fend for himself. Then End Turn.
Logged
Because trying to stuff Fate/Whatever's engrish and the title of a 17th century book on statecraft into Pokemon syntax tends to make the content incomprehensible.

Sl4cker

  • Bay Watcher
  • clouds are pretty :)
    • View Profile
Re: Children's Card (and Toy) Games: Advent
« Reply #290 on: May 04, 2016, 09:55:16 pm »

Daisuke, walking up to the match, promptly makes a blatantly faux disgusted face. "Ooooh, cardgames. My faaaavorite."
Logged
Quote from: Empiricist
I mean no one wants dead whales and abortion clinics juxtaposed with each other, but it's just something that happens! Like false vacuum decay!
carrot cakeu

Shadestyle

  • Bay Watcher
  • Adorable
    • View Profile
Re: Children's Card (and Toy) Games: Advent
« Reply #291 on: May 04, 2016, 10:09:10 pm »

Yes, unless they have charge, Minions you summon will have summoning sickness for the turn they are summoned.
Logged
You are now having excessive amounts of fun

Sl4cker

  • Bay Watcher
  • clouds are pretty :)
    • View Profile
Re: Children's Card (and Toy) Games: Advent
« Reply #292 on: May 04, 2016, 10:12:20 pm »

i'd also like the request a match after this one, because, honestly, i don't trust the endurance going down thing
Logged
Quote from: Empiricist
I mean no one wants dead whales and abortion clinics juxtaposed with each other, but it's just something that happens! Like false vacuum decay!
carrot cakeu

Shadestyle

  • Bay Watcher
  • Adorable
    • View Profile
Re: Children's Card (and Toy) Games: Advent
« Reply #293 on: May 04, 2016, 10:14:45 pm »

((You could interrupt this one, if you are willing to face the wrath of Mr. Referee.))

Turn 2,

Squidzilla leaves, bored without a being to fight.

DJ Hakeem has 50 Health, and 0/2 Mana Crystals

David is currently at level 2, with 30 Health, and a piece of equipment granting him +3 to his level.

It is David's turn.

Code: (Board) [Select]
DJ Hakeem 0, 50,
Mechwarper (2) 2, 3, (Reduce cost of all mechs by one, it has been cursed with "Genderbent")
Cogmaster (1) !3!, 2, (+2 Attack when a friendly mech is on the board.)
Harvest Golem (3) 3, 2, (Deathrattle - Summon a 2/1 Damaged Golem.)
Shielded Minibot (2) 2, 2, (Divine Shield, Next attack made against it deals no damage)



David Goldstein (2) 5, 30, (Halfling)
Logged
You are now having excessive amounts of fun

IcyTea31

  • Bay Watcher
  • Studying functions and fiction
    • View Profile
Re: Children's Card (and Toy) Games: Advent
« Reply #294 on: May 04, 2016, 10:20:10 pm »

I have a worry before the game starts: in the rules as written, a Baneblade can move 8 inches per turn and shoot 72'' far with its main gun. However, its miniature is sized 9'' lengthwise while its 'real' size is 13,5 meters (531''). Am I allowed to put things to scale and move 456" per turn?
Logged
There is a world yet only seen by physicists and magicians.

kj1225

  • Bay Watcher
  • A tricky dick that can't be impeached
    • View Profile
Re: Children's Card (and Toy) Games: Advent
« Reply #295 on: May 04, 2016, 10:26:55 pm »

Since we're bringing up problems, I have just noticed that at the start of a pokemon match I would need to use up 13 cards, out of my 15.
I have two alternatives right now, One is that prize cards are thrown out as a concept. (which also removes a rather unfair win condition for games that have large amounts of creatures played at once)
Or bump up the size of pokemon decks.
Logged

Shadestyle

  • Bay Watcher
  • Adorable
    • View Profile
Re: Children's Card (and Toy) Games: Advent
« Reply #296 on: May 04, 2016, 10:44:15 pm »

Most things can target other things anyway, just ignore most range stuff unless you are using that Unit that can attack any unit in any game currently active across the world.



Yeah, Prize cards won't help you win except against other Pokemon users.

I would allow you to have them in reserve and use them in Mirror matches.
Logged
You are now having excessive amounts of fun

FelixSparks

  • Bay Watcher
    • View Profile
Re: Children's Card (and Toy) Games: Advent
« Reply #297 on: May 04, 2016, 10:55:08 pm »

I'd like to try out my Rider deck too, as it's a bit odd. It's basically got an auto battle feature, and I think my Form cards will just power my Riders up to kick butt faster.
Logged

Sanure

  • Bay Watcher
  • [CREATURE:DRONE][PREFSTRING:MADNESS][ETHICS:NOPE]
    • View Profile
Re: Children's Card (and Toy) Games: Advent
« Reply #298 on: May 04, 2016, 10:57:14 pm »

I'd like to try out my Growing hords deck too. Seems like a lot of fun to be had XD
Logged
Quote from: Discord
Suika, Drinker of Sake - Today at 9:11 PM
"...I really don't know why Cu chulainn made that last promise because he is physically incapable of keeping it in his pants, it is like his junk is some kind of unruly seamonster or moray eel telescoping out of its holster and harpooning ladies left and right"
Johnny Jokotaru sent Kars down under

Shadestyle

  • Bay Watcher
  • Adorable
    • View Profile
Re: Children's Card (and Toy) Games: Advent
« Reply #299 on: May 04, 2016, 11:04:04 pm »

Well

sounds like we might as well start the game.

All in favor, with people being able to come in during, if they missed out on finishing characters?

You can still spectate and help out even if your sheet is incomplete, but it is recommended you work fast if you do.
Logged
You are now having excessive amounts of fun
Pages: 1 ... 18 19 [20] 21 22 ... 65