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Author Topic: You can't die: cosmological complication (storytelling game) THE END  (Read 10260 times)

AbstractTraitorHero

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Re: You can't die: cosmological complication (storytelling game)
« Reply #45 on: February 24, 2016, 04:44:49 pm »

"YOLO SWAG MLG!!!!!"
Shout these words!
« Last Edit: February 24, 2016, 08:07:52 pm by AbstractTraitorHero »
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Rip Abigail South Death by Drop pod my avatar is now morbid.

Sosoku234

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Re: You can't die: cosmological complication (storytelling game)
« Reply #46 on: February 24, 2016, 04:52:10 pm »

Alahu ackabar!((not quite sure I said that right.)) Shout this after Yolo Swag MLG!
« Last Edit: February 24, 2016, 08:33:50 pm by Sosoku234 »
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origamiscienceguy

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Re: You can't die: cosmological complication (storytelling game)
« Reply #47 on: February 24, 2016, 04:56:59 pm »

 :P It would be a dream come true if someone made an animation about this.

Edit: I don't know what those mean. If they are suggestions, please reword them into leymans terms.
« Last Edit: February 24, 2016, 07:18:31 pm by origamiscienceguy »
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"'...It represents the world. They [the dwarves] plan to destroy it.' 'WITH SOAP?!'" -legend of zoro (with some strange interperetation)

vkiNm

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Re: You can't die: cosmological complication (storytelling game)
« Reply #48 on: February 24, 2016, 08:06:41 pm »

Grapple the other ship, land on the cockpit and then in a creepy, british accent. "Heeere's Jacky!" and start punching the cockpit until it breaks.
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Jon was the little sherman who could until he got hit by a repurposed tank gun.

Sosoku234

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Re: You can't die: cosmological complication (storytelling game)
« Reply #49 on: February 24, 2016, 08:34:51 pm »

Put explosives on the side of the ship and create explosive decompression.
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origamiscienceguy

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Re: You can't die: cosmological complication (storytelling game)
« Reply #50 on: February 24, 2016, 09:48:54 pm »

You fire your ight grrapple gun at the incoming ship, and adjust it's retraction such that it gradually matches you speed with the insanely fast scout. The grapple attaches near the front of the ship, and you almost pass out from the excessive g-forces even while the wire is still extending. You get faster and faster until finally, the wire starts reeling in again. You hurtle towards the ship and land with a metallic clang that vibrates up your suit. You hook your left grapple in order to stay on the ship, and you proceed to punch what you assume to be the canopy over and over again with your right arm. Your punches make serious dents in the canopy, but it does not brake. You start to plant explosives, but whatever was controlling the scout turned on the engines and began to rotate the ship in different directions. You manage to stay on thanks to your grappled left arm. You finish placing the explosives and you leap off of the ship, extending your grapple wire, activate the detonator, and watch a fantastic explosion. You are disappointing that there is no sound, but obviously there is no sound in space. You pull yourself back in and are surprised that the ship is almost entirely intact. But you do notice that the canopy is really lose now. You tug on it and it comes completely off. Inside is quite the shock. There was a blob with small arms coming out to touch buttons on a panel. It is inside a transparent bubble which you assume houses its life support. However, once the blob "sees" you, it transforms itself, grows arms and legs, and becomes human-shaped. Another arm comes out of it's backside and reaches under the chair for what you think is a weapon.
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"'...It represents the world. They [the dwarves] plan to destroy it.' 'WITH SOAP?!'" -legend of zoro (with some strange interperetation)

AbstractTraitorHero

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Re: You can't die: cosmological complication (storytelling game)
« Reply #51 on: February 24, 2016, 09:51:55 pm »

Say "HWHSSKXBSYNSBBSBGSVHAJJABDBB HALLEUJAH!!!!"
JUMP AT THEM KICKING THEIR HEAD OFF THEN RIP OUT THEIR HEART AND EAT THEN EAT THE WEAPON THEN DANCE!!!!!
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Rip Abigail South Death by Drop pod my avatar is now morbid.

vkiNm

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Re: You can't die: cosmological complication (storytelling game)
« Reply #52 on: February 24, 2016, 09:57:02 pm »

Recall your Britishness, screams "DEUS VULT!" And stomp on the arm that's reaching for a weapon.

Proceed to stomp the living shit out of the blob.
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Jon was the little sherman who could until he got hit by a repurposed tank gun.

Sosoku234

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Re: You can't die: cosmological complication (storytelling game)
« Reply #53 on: February 24, 2016, 10:01:34 pm »

Reign in the ship and bring it in to dock. Make sure we indicate that we are not the alien. Then after interrogation, invite the selffulf for some tea and Crumpets.
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MoonyTheHuman

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Re: You can't die: cosmological complication (storytelling game)
« Reply #54 on: February 24, 2016, 10:04:04 pm »

complain about how you stole my game's players just a lil ago

MoonyTheHuman

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Re: You can't die: cosmological complication (storytelling game)
« Reply #55 on: February 24, 2016, 10:05:08 pm »

Reign in the ship and bring it in to dock. Make sure we indicate that we are not the alien. Then after interrogation, invite the selffulf for some tea and Crumpets.
+1

origamiscienceguy

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Re: You can't die: cosmological complication (storytelling game)
« Reply #56 on: February 24, 2016, 10:24:16 pm »

complain about how you stole my game's players just a lil ago
Well, you guys created this character, so it's your fault.  :P

You jump into the cockpit, through the bubble shouting, "Deus vault! Absolutely top hole - I have to say. Hwhsskxbsynsbbsbgsvhajjabdbb halleujah!!! Goodness me!" and land on top of the arm that is reaching under the weapon. The arm squishes under your boot, and the end breaks off and forms a sphere. The human-shaped blob makes no expression, but ripples start appearing all over the selffulf. You try to kick and punch the selffulf, but it just deforms itself in oder to make your attacks useless. Finally, you ignore it and take the controls. You speak over the comms in your helmet, "I 'ave commandeered wahn of the chuffin' alien space ships and subdued its passenger. cease Jeremiah while I Red sock wif the bloomin' space station." You here a voice talking back to you, "uuhh... affer... affirmative? You figure out the controlls, all while the selffulf looks upon you Quizzaciously. You spin the ship around and burn to slow down, the controls are a bit hard to reach in some places, but they are quite intuitive. You decide to enter the 0-g hangar of the station since docking with a spinning platform seemed like a bad idea. Immediately, a whole manner of scientists and engineers swarm the ship. You leap out of the life-support bubble and float towards the door. You enter through it and find a spinning tunnel that leads down towards the gravity ring. You slide down the ladder and are met by the captain at the bottom. "You know, that ship I gave you was not cheap. You would do well not do destroy it 2 minutes after launch next time. However, the rest of your performance was spectacular. How did you manage to commandeer the ship with that... thing there with you?"
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"'...It represents the world. They [the dwarves] plan to destroy it.' 'WITH SOAP?!'" -legend of zoro (with some strange interperetation)

AbstractTraitorHero

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Re: You can't die: cosmological complication (storytelling game)
« Reply #57 on: February 24, 2016, 10:26:53 pm »

"Ahhhhh I'm just that awesome chaps"
Bask in my glory
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((I just facepalmed so hard I have a concussion))
Rip Abigail South Death by Drop pod my avatar is now morbid.

MoonyTheHuman

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Re: You can't die: cosmological complication (storytelling game)
« Reply #58 on: February 24, 2016, 10:30:48 pm »

Request a pet cat and try and talk ith selluf

Sosoku234

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Re: You can't die: cosmological complication (storytelling game)
« Reply #59 on: February 24, 2016, 10:32:59 pm »

"That bleeder couldn't've done nuffin' to me. I stomped off 'is bloddy arm and 'e di'n't even reach for nuffin' else. Tho' I would like for 'I'm to join me fer som' tea 'n' Crumpets af'er 'em egg'eads get done wit' 'im."
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