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Author Topic: 4 Nations  (Read 16607 times)

GameBoyBlue

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Re: 4 Nations (Cycle 4) STORM WARNING ! ! !
« Reply #120 on: October 10, 2015, 04:36:45 am »

Try now, tropico dip. name and comment area. email you sent me last.
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GameBoyBlue

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Re: 4 Nations (Cycle 4) STORM WARNING ! ! !
« Reply #121 on: October 10, 2015, 05:26:24 am »

Let me be blunt. If you or your team doesnt finish this assignment in a timely manner, there-will-be-consequences. I made the promise that you wouldnt be penalized for only being active and only managing to be active once a day, but this assignment is nearing one day old...

You've been warned.
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Yourmaster

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Re: 4 Nations (Cycle 4) STORM WARNING ! ! !
« Reply #122 on: October 10, 2015, 07:07:03 am »

Sorry, can't add to the document on a tablet. Will soon. Small parts of the military will be used for evacuating citizens and stopping raiders.
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10/10.
Wants to rape and enslave my innocent night faeries ;-;

Taricus

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Re: 4 Nations (Cycle 4) STORM WARNING ! ! !
« Reply #123 on: October 10, 2015, 07:29:55 am »

Alright, if this game is going to need an active google account, I'm going to bow out.
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

Vgray

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Re: 4 Nations (Cycle 4) STORM WARNING ! ! !
« Reply #124 on: October 10, 2015, 12:25:40 pm »

I'm out too.
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Chiefwaffles

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Re: 4 Nations (Cycle 4) STORM WARNING ! ! !
« Reply #125 on: October 10, 2015, 12:40:24 pm »

Can't you just make a new google account just for this?
Ugh. Assuming Vgray doesn't change his mind, I suppose Tropico is looking for a new general. Position is also open for Alamoes if they want.

EDIT: Changed "new one" to "new google account"
« Last Edit: October 10, 2015, 01:38:05 pm by Chiefwaffles »
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Quote from: RAM
You should really look to the wilderness for your stealth ideas, it has been doing it much longer than you have after all. Take squids for example, that ink trick works pretty well, and in water too! So you just sneak into the dam upsteam, dump several megatons of distressed squid into it, then break the dam. Boom, you suddenly have enough water-proof stealth for a whole city!

GameBoyBlue

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Re: 4 Nations (Cycle 4) STORM WARNING ! ! !
« Reply #126 on: October 10, 2015, 01:35:04 pm »

Alright, if this game is going to need an active google account, I'm going to bow out.
I'm out too.

Sorry to hear that. I did ask for suggestions to alternatives, and didn't receive any, so it seemed safe to assume it wouldn't be a problem.


If this was your partner who left, I am sorry to say, responsibility falls upon you to reach out for someone new.
« Last Edit: October 10, 2015, 01:48:18 pm by GameBoyBlue »
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vkiNm

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Re: 4 Nations (Cycle 4) STORM WARNING ! ! ! 2 Positions Open
« Reply #127 on: October 10, 2015, 02:12:42 pm »

Huzzah! Plans have been planned and I've already set it in motion!? Good!

The Equestrian Government shall send governmental buses and free-lancing trucks to coastal cities and villages with loud speakers to declare for an evacuations. People are to gather their most valuable belongings and file in in a timely and orderly manner before being driven inland for safety. Temporary tent shelters with portable toilets and government-supported soup kitchens will be enacted as needed.
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Jon was the little sherman who could until he got hit by a repurposed tank gun.

alamoes

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Re: 4 Nations (Cycle 4) STORM WARNING ! ! ! 2 Positions Open
« Reply #128 on: October 10, 2015, 02:50:32 pm »

I could be general, but I'm not too smart with military matters.  You know what?  I could try it out.  I'd like to apply to replace Vgray. 
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GameBoyBlue

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Re: 4 Nations (Cycle 4) STORM WARNING ! ! ! 2 Positions Open
« Reply #129 on: October 10, 2015, 03:01:08 pm »

Waffles is experiencing technical difficulties, so his Ocean name suggestion will be accepted, any there last minute suggestions for this southern sea ocean?
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Yourmaster

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Re: 4 Nations (Cycle 4) STORM WARNING ! ! ! 2 Positions Open
« Reply #130 on: October 10, 2015, 03:08:22 pm »

I can't edit my area, for some reason.
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10/10.
Wants to rape and enslave my innocent night faeries ;-;

GameBoyBlue

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Re: 4 Nations (Cycle 4) STORM WARNING ! ! ! 2 Positions Open
« Reply #131 on: October 10, 2015, 03:13:23 pm »

I can't edit my area, for some reason.

Thank you for letting me know.
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GameBoyBlue

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Re: 4 Nations (Cycle 4) STORM WARNING ! ! ! 2 Positions Open
« Reply #132 on: October 10, 2015, 03:25:51 pm »

General Vgray has chosen to resign after the passing of the mandatory international Google treaty. In his place alamoes will be leading the military of Tropico.
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Chiefwaffles

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Re: 4 Nations (Cycle 4) STORM WARNING ! ! ! 2 Positions Open
« Reply #133 on: October 10, 2015, 03:27:28 pm »

Alright then, welcome to the Tropican military! You can just assume that the stuff I addressed towards "General Vgray" in my actions is actually meant for you.
Tropico is also now looking for a Secretary of State! Try out today!
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Quote from: RAM
You should really look to the wilderness for your stealth ideas, it has been doing it much longer than you have after all. Take squids for example, that ink trick works pretty well, and in water too! So you just sneak into the dam upsteam, dump several megatons of distressed squid into it, then break the dam. Boom, you suddenly have enough water-proof stealth for a whole city!

GameBoyBlue

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Re: 4 Nations (Cycle 4) STORM WARNING ! ! ! 1 Diplomat Position Open
« Reply #134 on: October 10, 2015, 03:52:03 pm »

New sign in sheet, old one has been renamed "(Old)Sign-In". Go to "Sign-In" on the bottom left tabs and sign please.
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