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Author Topic: You are a Dungeon  (Read 47213 times)

~Neri

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Re: You are a Dungeon
« Reply #600 on: July 30, 2015, 03:44:14 pm »

We can't lose any skeletons people. We can antagonize the gobbos later.
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pisskop

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Re: You are a Dungeon
« Reply #601 on: July 30, 2015, 03:48:40 pm »

Zombies are cheap.
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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

~Neri

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Re: You are a Dungeon
« Reply #602 on: July 30, 2015, 03:49:57 pm »

We can't lose Anything.

We are about to get attacked by a large group of humans.

Doesn't matter if zeds are cheap. We cannot risk any loses or wastes.
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TheBiggerFish

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Re: You are a Dungeon
« Reply #603 on: July 30, 2015, 04:33:07 pm »

We can't lose Anything.

We are about to get attacked by a large group of humans.

Doesn't matter if zeds are cheap. We cannot risk any loses or wastes.
+++++++++++++++
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Sigtext

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Ukrainian Ranger

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Re: You are a Dungeon
« Reply #604 on: July 30, 2015, 05:22:52 pm »

Goblins can give loot and DP to raise replacements. Besides we  and can't tolerate such insult roleplaywise.

+1 to attacking with fresh zombies blocking path
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War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

~Neri

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Re: You are a Dungeon
« Reply #605 on: July 30, 2015, 05:41:25 pm »

We Cannot Risk Losing Anything.
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pisskop

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Re: You are a Dungeon
« Reply #606 on: July 30, 2015, 05:42:14 pm »

We should have built units instead of rooms
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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

pisskop

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Re: You are a Dungeon
« Reply #607 on: July 30, 2015, 05:42:47 pm »

Im for either wowing them for the purpose of trapping them onsite or killing them.
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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

~Neri

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Re: You are a Dungeon
« Reply #608 on: July 30, 2015, 05:43:40 pm »

We should have built units instead of rooms
This.

Why the fuck did you people insist on a bat room?

Im for either wowing them for the purpose of trapping them onsite or killing them.
We can piss off the goblins LATER. When we AREN"T about to have the largest fight to date.
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Detoxicated

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Re: You are a Dungeon
« Reply #609 on: July 30, 2015, 05:52:08 pm »

No lamenting, we kill them all EXCEPT for the shaman, who shall watch his brethren suffer for being so insulent.
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~Neri

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Re: You are a Dungeon
« Reply #610 on: July 30, 2015, 05:54:00 pm »

No lamenting, we kill them all EXCEPT for the shaman, who shall watch his brethren suffer for being so insulent.
This is an utterly terrible idea. Why the fuck would you not kill their Biggest damage dealer? Why the fuck would you not kill the only one who would have a chance to recoup the losses?
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Detoxicated

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Re: You are a Dungeon
« Reply #611 on: July 30, 2015, 07:11:17 pm »

Because I believe we can easily turn him once we killed his tribe in front of him. He is a magic user and able to learn more secrets which we cannot teach him at the moment. He needs to understand that we are superiour to him however. I think alive he is worth more than dead.
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zomara0292

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Re: You are a Dungeon
« Reply #612 on: July 30, 2015, 07:19:49 pm »

Because I believe we can easily turn him once we killed his tribe in front of him. He is a magic user and able to learn more secrets which we cannot teach him at the moment. He needs to understand that we are superiour to him however. I think alive he is worth more than dead.
ok, all cursing asside, I think we should list both the positives and negatives of us attack the goblins.

-1. We will lose or hurt our units, and we dont know how far our enemy is.
-2. We dont know how strong the shaman is. It could be that the other group made a lucky initial strike, which, if they didnt, THEY would have been whiped out.
+1. Dp and Xp
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Twinwolf

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Re: You are a Dungeon
« Reply #613 on: July 30, 2015, 07:26:56 pm »

By the same token, if the shaman is strong we will most likely get enough DP to recoup our losses, and then some.
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Whisperling

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Re: You are a Dungeon
« Reply #614 on: July 30, 2015, 07:46:40 pm »

Because I believe we can easily turn him once we killed his tribe in front of him. He is a magic user and able to learn more secrets which we cannot teach him at the moment. He needs to understand that we are superiour to him however. I think alive he is worth more than dead.
ok, all cursing asside, I think we should list both the positives and negatives of us attack the goblins.

-1. We will lose or hurt our units, and we dont know how far our enemy is.
-2. We dont know how strong the shaman is. It could be that the other group made a lucky initial strike, which, if they didnt, THEY would have been whiped out.
+1. Dp and Xp

Also, we make another large group our enemy, not to mention taking their focus away from the humans. I don't like the prospect of fighting on two different fronts.
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