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Author Topic: Era of Diesel: War of Europa III, Game Thread!  (Read 17676 times)

Sheb

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Re: Era of Diesel: War of Europa III, Game Thread!
« Reply #195 on: November 16, 2015, 07:12:47 am »

Does that include the refusal of the gift of Diesel Fuel blueprints?
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Toaster

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Re: Era of Diesel: War of Europa III, Game Thread!
« Reply #196 on: November 16, 2015, 01:13:31 pm »

Yes.  It may be merely to our disadvantage, but the Canadians do not even want the appearance of playing favorites.

We thank both sides for their offers, though.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
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Sheb

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Re: Era of Diesel: War of Europa III, Game Thread!
« Reply #197 on: November 16, 2015, 03:00:38 pm »

Belgium understands. The offer will remains standing in case the Canadian State wishes to change its mind.
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Haspen

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Re: Era of Diesel: War of Europa III, Game Thread!
« Reply #198 on: November 29, 2015, 11:53:57 am »

Reborn Khanate:

Detachment of Khanate soldiers move forth to reclaim Talinn.

Quote from: Combat 1 in #16
Reborn Khanate (+1) vs Belgian Empire (+1)
5+1 vs 2+1
Belgian army destroyed!
Academy razed!

The offensive ended fast, with Talinn Academy of Sciences getting razed during the fighting.

Meanwhile construction projects ensured growth in eastern europe.


Code: [Select]
STATUS:

Nation               #Provinces  #Armies  Max Armies  PI/Turn RP/Turn  Current
NPC. Ottomans        15          25       21+4        2+2     m9+8     71/80 (Modern Chemistry)
1.Belgian Empire     14          19       16+6        3+3     t30+4    0/200 (Primitive Tanks)
2.Reborn Khanate     13          21       18+4        3+2     m10+4    0/80 (Explosive Shells)
3.Karelian Coalition 7           9        9           4       r18+4    62/80 (Diesel Fuel)
5.Islands Alliance   5           8        6+2         3+1     d18+12   0/0 (nothing)
6.Roman Republic     14          17       16+4        2+2     r27+8    0/0 (nothing)
7.Canadian State     8           13       9+4         3+2     t16+8    0/0 (nothing)

Minor Nations: Kingdom of Norway (#6), Caucassian Union (#23)

Current Populous Provinces (controlled by):
#4: Belgian Empire
#20: Reborn Khanate
#23: (NPC)
#27: Ottoman Empire
#40: Ottoman Empire

DIPLOMACY: Pending: -

Ottoman Empire:
Wars:
Alliances: Roman Republic
Treaties: Research with Roman Republic, Research with Islands Alliance, Trade with Reborn Khanate, Trade with Belgian Empire

Belgian Empire:
Wars: Reborn Khanate
Alliances: Canadian State, Roman Republic, Karelian Coalition
Treaties: Trade with Canadian State, Trade with Roman Republic, Research with Karelian Coalition, Trade with Ottoman Empire

Reborn Khanate:
Wars: Karelian Coalition, Belgian Empire
Alliances: Canadian State
Treaties: Trade with Canadian State, Research with Canadian State, Trade with Ottoman Empire

Karelian Coalition
Wars: Reborn Khanate
Alliances: Belgian Empire
Treaties: Research with Belgian Empire

Alliance of Associated Islands:
Wars:
Alliances: Roman Republic
Treaties: Research with Canadian State, Trade with Roman Republic, Research with Roman Republic, Research with Ottoman Empire

Roman Republic:
Wars:
Alliances: Islands Alliance, Belgian Empire, Ottoman Empire
Treaties: Research with Islands Alliance, Trade with Islands Alliance, Trade with Belgian Empire, Research with Ottoman Empire

Eastern Canadian State:
Wars:
Alliances: Reborn Khanate, Belgian Empire
Treaties: Research with Islands Alliance, Research with Reborn Khanate, Trade with Reborn Khanate, Trade with Belgian Empire

TECHNOLOGIES:

Ottoman Empire: BLUEPRINT: Explosive Shells, BLUEPRINT: Primitive Aeroplanes

Belgian Empire: Explosive Shells (+1 ATK, all units), BLUEPRINT: Primitive Aeroplanes, Diesel Fuel (-)

Reborn Khanate: Diesel Fuel (-)

Karelian Coalition: Explosive Shells (+1 ATK, all units)

Alliance of Associated Islands: Explosive Shells (+1 ATK, all units), BLUEPRINT: Primitive Aeroplanes, Steel Hulls (-)

Roman Republic: Primitive Aeroplanes (-), Explosive Shells (+1 ATK, all units)

Eastern Canadian State: Primitive Aeroplanes (-), Explosive Shells (+1 ATK, all units)
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Haspen

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Re: Era of Diesel: War of Europa III, Game Thread!
« Reply #199 on: December 24, 2015, 08:09:32 am »

It's now PowderMiner's turn.
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Re: Era of Diesel: War of Europa III, Game Thread!
« Reply #200 on: December 24, 2015, 10:54:56 am »

One fleet from the Strait to the Mid Atlantic, one from the West Med to the Strait, one from the Ligurian to the West Mediterranean, therefore keeping my coasts fully guarded.
(Research Destroyers!)
« Last Edit: December 31, 2015, 04:37:39 pm by Powder Miner »
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Haspen

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Re: Era of Diesel: War of Europa III, Game Thread!
« Reply #201 on: December 31, 2015, 05:10:42 pm »

Islands Alliance:

Fleets are shifted about the seas as the engineers start drawing projects of fearsome Destroyers.


Code: [Select]
STATUS:

Nation               #Provinces  #Armies  Max Armies  PI/Turn RP/Turn  Current
NPC. Ottomans        15          25       21+4        2+2     m9+8     71/80 (Modern Chemistry)
1.Belgian Empire     14          19       16+6        3+3     t30+4    0/200 (Primitive Tanks)
2.Reborn Khanate     13          21       18+4        3+2     m10+4    0/80 (Explosive Shells)
3.Karelian Coalition 7           9        9           4       r18+4    62/80 (Diesel Fuel)
5.Islands Alliance   5           8        6+2         3+1     d18+12   0/125 (Destroyers)
6.Roman Republic     14          20       16+4        2+2     r27+8    0/0 (nothing)
7.Canadian State     8           13       9+4         3+2     t16+8    0/0 (nothing)

Minor Nations: Kingdom of Norway (#6), Caucassian Union (#23)

Current Populous Provinces (controlled by):
#4: Belgian Empire
#20: Reborn Khanate
#23: (NPC)
#27: Ottoman Empire
#40: Ottoman Empire

DIPLOMACY: Pending: -

Ottoman Empire:
Wars:
Alliances: Roman Republic
Treaties: Research with Roman Republic, Research with Islands Alliance, Trade with Reborn Khanate, Trade with Belgian Empire

Belgian Empire:
Wars: Reborn Khanate
Alliances: Canadian State, Roman Republic, Karelian Coalition
Treaties: Trade with Canadian State, Trade with Roman Republic, Research with Karelian Coalition, Trade with Ottoman Empire

Reborn Khanate:
Wars: Karelian Coalition, Belgian Empire
Alliances: Canadian State
Treaties: Trade with Canadian State, Research with Canadian State, Trade with Ottoman Empire

Karelian Coalition
Wars: Reborn Khanate
Alliances: Belgian Empire
Treaties: Research with Belgian Empire

Alliance of Associated Islands:
Wars:
Alliances: Roman Republic
Treaties: Research with Canadian State, Trade with Roman Republic, Research with Roman Republic, Research with Ottoman Empire

Roman Republic:
Wars:
Alliances: Islands Alliance, Belgian Empire, Ottoman Empire
Treaties: Research with Islands Alliance, Trade with Islands Alliance, Trade with Belgian Empire, Research with Ottoman Empire

Eastern Canadian State:
Wars:
Alliances: Reborn Khanate, Belgian Empire
Treaties: Research with Islands Alliance, Research with Reborn Khanate, Trade with Reborn Khanate, Trade with Belgian Empire

TECHNOLOGIES:

Ottoman Empire: BLUEPRINT: Explosive Shells, BLUEPRINT: Primitive Aeroplanes

Belgian Empire: Explosive Shells (+1 ATK, all units), BLUEPRINT: Primitive Aeroplanes, Diesel Fuel (-)

Reborn Khanate: Diesel Fuel (-)

Karelian Coalition: Explosive Shells (+1 ATK, all units)

Alliance of Associated Islands: Explosive Shells (+1 ATK, all units), BLUEPRINT: Primitive Aeroplanes, Steel Hulls (-)

Roman Republic: Primitive Aeroplanes (-), Explosive Shells (+1 ATK, all units)

Eastern Canadian State: Primitive Aeroplanes (-), Explosive Shells (+1 ATK, all units)
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Kashyyk

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Re: Era of Diesel: War of Europa III, Game Thread!
« Reply #202 on: January 02, 2016, 02:46:12 pm »

Start Researching Military Aircraft

Launch fleet at #65
Move army at #42 to #38
Move army at #35 at #38
Move army at #60 to #59
Build fleet at #65

Build Fortifications in #47, #48, #62 & #64
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Haspen

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Re: Era of Diesel: War of Europa III, Game Thread!
« Reply #203 on: January 02, 2016, 03:07:19 pm »

Roman Republic:

Soldiers moved to eastern borders of the Ottoman Empire althought the unit stationed previously at the Adriatic coast only got to Serbia.

Both the northern borders and Apennines were fortifified as military engineers began their work on creating military-grade airplanes.

Ottoman Empire would like to inquire if Islands Alliance would be interested in switching our current agreement from Science to Trade.


Code: [Select]
STATUS:

Nation               #Provinces  #Armies  Max Armies  PI/Turn RP/Turn  Current
NPC. Ottomans        15          25       21+4        2+2     m9+8     71/80 (Modern Chemistry)
1.Belgian Empire     14          19       16+6        3+3     t30+4    0/200 (Primitive Tanks)
2.Reborn Khanate     13          21       18+4        3+2     m10+4    0/80 (Explosive Shells)
3.Karelian Coalition 7           9        9           4       r18+4    62/80 (Diesel Fuel)
5.Islands Alliance   5           8        6+2         3+1     d18+12   0/125 (Destroyers)
6.Roman Republic     14          20       16+4        2+2     r27+8    0/200 (Military Aircraft)
7.Canadian State     8           13       9+4         3+2     t16+8    0/0 (nothing)

Minor Nations: Kingdom of Norway (#6), Caucassian Union (#23)

Current Populous Provinces (controlled by):
#4: Belgian Empire
#20: Reborn Khanate
#23: (NPC)
#27: Ottoman Empire
#40: Ottoman Empire

DIPLOMACY: Pending: -

Ottoman Empire:
Wars:
Alliances: Roman Republic
Treaties: Research with Roman Republic, Research with Islands Alliance, Trade with Reborn Khanate, Trade with Belgian Empire

Belgian Empire:
Wars: Reborn Khanate
Alliances: Canadian State, Roman Republic, Karelian Coalition
Treaties: Trade with Canadian State, Trade with Roman Republic, Research with Karelian Coalition, Trade with Ottoman Empire

Reborn Khanate:
Wars: Karelian Coalition, Belgian Empire
Alliances: Canadian State
Treaties: Trade with Canadian State, Research with Canadian State, Trade with Ottoman Empire

Karelian Coalition
Wars: Reborn Khanate
Alliances: Belgian Empire
Treaties: Research with Belgian Empire

Alliance of Associated Islands:
Wars:
Alliances: Roman Republic
Treaties: Research with Canadian State, Trade with Roman Republic, Research with Roman Republic, Research with Ottoman Empire

Roman Republic:
Wars:
Alliances: Islands Alliance, Belgian Empire, Ottoman Empire
Treaties: Research with Islands Alliance, Trade with Islands Alliance, Trade with Belgian Empire, Research with Ottoman Empire

Eastern Canadian State:
Wars:
Alliances: Reborn Khanate, Belgian Empire
Treaties: Research with Islands Alliance, Research with Reborn Khanate, Trade with Reborn Khanate, Trade with Belgian Empire

TECHNOLOGIES:

Ottoman Empire: BLUEPRINT: Explosive Shells, BLUEPRINT: Primitive Aeroplanes

Belgian Empire: Explosive Shells (+1 ATK, all units), BLUEPRINT: Primitive Aeroplanes, Diesel Fuel (-)

Reborn Khanate: Diesel Fuel (-)

Karelian Coalition: Explosive Shells (+1 ATK, all units)

Alliance of Associated Islands: Explosive Shells (+1 ATK, all units), BLUEPRINT: Primitive Aeroplanes, Steel Hulls (-)

Roman Republic: Primitive Aeroplanes (-), Explosive Shells (+1 ATK, all units)

Eastern Canadian State: Primitive Aeroplanes (-), Explosive Shells (+1 ATK, all units)
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Quote from: mightymushroom@Spamkingdom#
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Toaster

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Re: Era of Diesel: War of Europa III, Game Thread!
« Reply #204 on: January 06, 2016, 11:02:12 pm »

Right, sorry, been slack on this.

--

Troop Movement

Run drills to ensure a tight national defense (AKA no movement)

Construction

Ah... hmm, can't build anything at all, can I?

Research

Military Aircraft
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Sheb

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Re: Era of Diesel: War of Europa III, Game Thread!
« Reply #205 on: January 07, 2016, 12:34:44 am »

I also believe it's your tun on my game, Toasty. :p
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Powder Miner

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Re: Era of Diesel: War of Europa III, Game Thread!
« Reply #206 on: January 07, 2016, 07:18:51 am »

The AAI would gladly switch its treaty with the Ottomans to trade.
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Haspen

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Re: Era of Diesel: War of Europa III, Game Thread!
« Reply #207 on: January 09, 2016, 12:58:13 pm »

The Ottomans are grateful for the switch.

Canadian State:

With military and engineers enjoying a month-long leave, the scientists start developing some flying death machines.

~~Turn 9 (September 1900)~~

Quote from: Typhus, Seville
Typhus outbreak ends!

Quote from: RESEARCH
Ottoman Empire develops Modern Chemistry!
Karelian Coalition develops Diesel Fuel!

Quote from: Event roll
31
Event type: 4, Rebellion
Province roll: #60, Switzerland
Switzerland rebels against Roman Republic!


Ottoman Empire:

New armies raised thanks to the Alliance's grain, Ottomans spare more troops to the northern provinces, borders of both Belgian Empire and the Khanate.

Crete finally opens its university while railroad network across Balkans is greatly expanded.



Code: [Select]
STATUS:

Nation               #Provinces  #Armies  Max Armies  PI/Turn RP/Turn  Current
NPC. Ottomans        15          27       21+6        2+3     m10+4    0/2turns (BLUEPRINT: Explosive Shells)
1.Belgian Empire     14          22       16+6        3+3     t30+4    34/200 (Primitive Tanks)
2.Reborn Khanate     13          21       18+4        3+2     m10+4    14/80 (Explosive Shells)
3.Karelian Coalition 7           9        9           4       r18+4    0/? (nothing)
5.Islands Alliance   5           8        6+4         3+2     d18+8    26/125 (Destroyers)
6.Roman Republic     14          20       16+4        2+2     r27+8    35/200 (Military Aircraft)
7.Canadian State     8           13       9+4         3+2     t16+8    24/200 (Military Aircraft)

Minor Nations: Kingdom of Norway (#6), Caucassian Union (#23)

Current Populous Provinces (controlled by):
#4: Belgian Empire
#20: Reborn Khanate
#23: (NPC)
#27: Ottoman Empire
#40: Ottoman Empire

DIPLOMACY: Pending: -

Ottoman Empire:
Wars:
Alliances: Roman Republic
Treaties: Research with Roman Republic, Trade with Islands Alliance, Trade with Reborn Khanate, Trade with Belgian Empire

Belgian Empire:
Wars: Reborn Khanate
Alliances: Canadian State, Roman Republic, Karelian Coalition
Treaties: Trade with Canadian State, Trade with Roman Republic, Research with Karelian Coalition, Trade with Ottoman Empire

Reborn Khanate:
Wars: Karelian Coalition, Belgian Empire
Alliances: Canadian State
Treaties: Trade with Canadian State, Research with Canadian State, Trade with Ottoman Empire

Karelian Coalition
Wars: Reborn Khanate
Alliances: Belgian Empire
Treaties: Research with Belgian Empire

Alliance of Associated Islands:
Wars:
Alliances: Roman Republic
Treaties: Research with Canadian State, Trade with Roman Republic, Research with Roman Republic, Trade with Ottoman Empire

Roman Republic:
Wars:
Alliances: Islands Alliance, Belgian Empire, Ottoman Empire
Treaties: Research with Islands Alliance, Trade with Islands Alliance, Trade with Belgian Empire, Research with Ottoman Empire

Eastern Canadian State:
Wars:
Alliances: Reborn Khanate, Belgian Empire
Treaties: Research with Islands Alliance, Research with Reborn Khanate, Trade with Reborn Khanate, Trade with Belgian Empire

TECHNOLOGIES:

Ottoman Empire: BLUEPRINT: Explosive Shells, BLUEPRINT: Primitive Aeroplanes, Modern Chemistry (-)

Belgian Empire: Explosive Shells (+1 ATK, all units), BLUEPRINT: Primitive Aeroplanes, Diesel Fuel (-)

Reborn Khanate: Diesel Fuel (-)

Karelian Coalition: Explosive Shells (+1 ATK, all units), Diesel Fuel (-)

Alliance of Associated Islands: Explosive Shells (+1 ATK, all units), BLUEPRINT: Primitive Aeroplanes, Steel Hulls (-)

Roman Republic: Primitive Aeroplanes (-), Explosive Shells (+1 ATK, all units)

Eastern Canadian State: Primitive Aeroplanes (-), Explosive Shells (+1 ATK, all units)
Logged
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Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.

Sheb

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Re: Era of Diesel: War of Europa III, Game Thread!
« Reply #208 on: January 09, 2016, 01:16:53 pm »

((Switzerland is still Roman on the map))

Movement
6 Armies from 7 to 9
1 Army from 15 attack 16
1 Army from 44 attack 16 (Naval)
1 Army from 2 to 3
1 Army from 3 attack 6 (Naval)
1 Army from 3 to 5
1 Army from 5 to 54
1 Army from 54 to 46
1 Army from 53 to 45
1 Army from 45 to 44
1 Army from 52 to 46
1 Army from 50 to 44

Buid
One fleet in 46
Fortification in 16
Railroad in 2
Academy in 6
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Europe consists only of small countries, some of which know it and some of which don’t yet.

Haspen

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Re: Era of Diesel: War of Europa III, Game Thread!
« Reply #209 on: January 09, 2016, 02:28:53 pm »

//Thanks Sheb, Roman stuff fixed and so is map.

Belgian Empire:

The army of Belgian Empire is on the move, ready to strike from Karelian territory, while the fighting for Talinn continues; Belgian soldiers attacking from north and through the Baltic.

Quote from: Combat 1 in #16
Belgian Empire (+1) vs Reborn Khanate (+1):
1+1 vs 4+1
Belgian Army destroyed!
Quote from: Combat 2 in #16
Belgian Empire (+1) vs Reborn Khanate (+1):
1+1 vs 5+1
Belgian Army destroyed!

Unfortunately the fight for Talinn was a failure. Will the conquest of Norway finally suceeds?

Quote from: Combat 1 in #6
Belgian Empire (+1) vs Kingdom of Norway (+2):
2+1 vs 3+2
Belgian Army destroyed!

Alas, the Norwegians aren't interested in surrender yet.

Ireland gets railroad as shipyards in Stettin and Rostov furnish another Belgian fleet.


Code: [Select]
STATUS:

Nation               #Provinces  #Armies  Max Armies  PI/Turn RP/Turn  Current
NPC. Ottomans        15          27       21+6        2+3     m10+4    0/2turns (BLUEPRINT: Explosive Shells)
1.Belgian Empire     14          19       16+6        3+3     t30+4    34/200 (Primitive Tanks)
2.Reborn Khanate     13          22       18+4        3+2     m10+4    14/80 (Explosive Shells)
3.Karelian Coalition 7           9        9           4       r18+4    0/? (nothing)
5.Islands Alliance   5           8        6+4         3+2     d18+8    26/125 (Destroyers)
6.Roman Republic     13          20!      15+4        2+2     r27+8    35/200 (Military Aircraft)
7.Canadian State     8           13       9+4         3+2     t16+8    24/200 (Military Aircraft)

Minor Nations: Kingdom of Norway (#6), Caucassian Union (#23), Switzerland (#60)

Current Populous Provinces (controlled by):
#4: Belgian Empire
#20: Reborn Khanate
#23: (NPC)
#27: Ottoman Empire
#40: Ottoman Empire

DIPLOMACY: Pending: -

Ottoman Empire:
Wars:
Alliances: Roman Republic
Treaties: Research with Roman Republic, Trade with Islands Alliance, Trade with Reborn Khanate, Trade with Belgian Empire

Belgian Empire:
Wars: Reborn Khanate
Alliances: Canadian State, Roman Republic, Karelian Coalition
Treaties: Trade with Canadian State, Trade with Roman Republic, Research with Karelian Coalition, Trade with Ottoman Empire

Reborn Khanate:
Wars: Karelian Coalition, Belgian Empire
Alliances: Canadian State
Treaties: Trade with Canadian State, Research with Canadian State, Trade with Ottoman Empire

Karelian Coalition
Wars: Reborn Khanate
Alliances: Belgian Empire
Treaties: Research with Belgian Empire

Alliance of Associated Islands:
Wars:
Alliances: Roman Republic
Treaties: Research with Canadian State, Trade with Roman Republic, Research with Roman Republic, Trade with Ottoman Empire

Roman Republic:
Wars:
Alliances: Islands Alliance, Belgian Empire, Ottoman Empire
Treaties: Research with Islands Alliance, Trade with Islands Alliance, Trade with Belgian Empire, Research with Ottoman Empire

Eastern Canadian State:
Wars:
Alliances: Reborn Khanate, Belgian Empire
Treaties: Research with Islands Alliance, Research with Reborn Khanate, Trade with Reborn Khanate, Trade with Belgian Empire

TECHNOLOGIES:

Ottoman Empire: BLUEPRINT: Explosive Shells, BLUEPRINT: Primitive Aeroplanes, Modern Chemistry (-)

Belgian Empire: Explosive Shells (+1 ATK, all units), BLUEPRINT: Primitive Aeroplanes, Diesel Fuel (-)

Reborn Khanate: Diesel Fuel (-)

Karelian Coalition: Explosive Shells (+1 ATK, all units), Diesel Fuel (-)

Alliance of Associated Islands: Explosive Shells (+1 ATK, all units), BLUEPRINT: Primitive Aeroplanes, Steel Hulls (-)

Roman Republic: Primitive Aeroplanes (-), Explosive Shells (+1 ATK, all units)

Eastern Canadian State: Primitive Aeroplanes (-), Explosive Shells (+1 ATK, all units)
Logged
SigFlags!
Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.
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