In yet more evidence of the blinding idiocy of dwarves, I have set up a pond area to fill up some water for a waterwheel and pump since I didn't think a small pump merited the complexity of a full reservoir tap. Thus far, however, it has been annoyingly slow, and I might just change my mind on that, after all.
In any event, one of my dwarves who was drawing water from the lower reservoir decided that climbing all the way to the top of the reservoir to get water was too far, and so decided to open the access door (which I had forgotten to lock) to get more directly to the water, instead.
Cue dangerous terrain cancellation spam.
Fortunately, I never deal with water without a drain, in this case, to the lower cavern, but it's still mind-boggling that they'd even try that one. (They shouldn't even see a valid path to anything from there!)
In other news, for someone whose lower spine was severed, my weaponsmith seems awfully spry. She doesn't need a crutch or anything, she just got stitches to her spinal cord, and away she went! I haven't dealt with hospitals that much until now (as I haven't had such a ridiculous string of accidents involving what appear to be predatory dwarf-seeking logs that levitate until they can pounce upon unsuspecting dwarves, as I refuse to believe they could ALL manage to fall ONLY when a dwarf is underneath them) but any injury a dwarf can survive the trip to the hospital with in this version seems to be healed before the surgery is even over!