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Author Topic: What's going on in your fort?  (Read 6222204 times)

Splint

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Re: What's going on in your fort?
« Reply #19455 on: February 19, 2012, 04:32:28 pm »

Kobolds are annoying. One killed a wardog and maimed another. Guess I'll have to rely on war giant leopards.

Giant War leopards are amazingly durable.
Had 2 wipe out a marksgob ambush on thier own. Granted they died of bloodloss afterward, but they had left behind 8 cubs..

Robsoie

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Re: What's going on in your fort?
« Reply #19456 on: February 19, 2012, 05:10:14 pm »

That just happened, a Titan showed up !


A mighty mythological Tita... huh ? what ?
... giant chicken ... with 3 eyes ... with antennas ... shoot webs ...

The whole population of my fortress have big difficulty to contain their laughter in order to not hurt that "Titan" sensibility.


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Calech

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Re: What's going on in your fort?
« Reply #19457 on: February 19, 2012, 05:19:31 pm »

New version, new fortress;

Having had a few issues previously involving any number of hostile things wandering into my fortresses and just killing everything, I've taken the precaution of digging a trench around my site, and have started to quarry an area.

Everything seemed to be going okay - got a couple of dwarves playing with wooden swords and they've taken to calling themselves 'High Master', which I'm just putting down to their active imagination. A few of the natives from the local tower decided to pay a visit at the exact same time as the dwarven caravan.

Popping the drawbridge open, the caravan raced (...more ambled, really) to my depot whilst the undead horde pursued (...eh, shambled, honestly) after them. The caravan's Marksdwarf escort then proceeded to one-shot every single undead creature from across the trench.

The resulting loot paid for my yearly consignment of metal, and all with no casualties!

Or so I thought until I got a message that a Ghostly Macedwarf is haunting the fortress. I've never trained any Macedwarves, and I didn't see any accompanying the caravan - and checking the engravings available, it looks like that bug with unengravable ghosts is still around.

Oh, and my quarry has hit an aquifer, so it now looks more like a lake.
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Splint

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Re: What's going on in your fort?
« Reply #19458 on: February 19, 2012, 05:31:37 pm »

That's why I mod them out. Those are the one thing, no matter what, I refuse to deal with if I can help it.

I'll take husks over my iron ore being locked up in water laden sandstone.

Robsoie

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Re: What's going on in your fort?
« Reply #19459 on: February 19, 2012, 05:40:25 pm »

After noticing in my previous generated world that -every- locations that were interesting to me had an aquifer on the 3rd z level, i decided finally to mod them out and in my current world i have now lot of fun not having to deal with that big time waster.

That said, what is wrong with this part of the world, what is attracting all the weirdos ?
First a Titan that was only a "giant chicken" and now a Forgotten Beast that is only a "giant duck"


I wonder what's next then.
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Naryar

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Re: What's going on in your fort?
« Reply #19460 on: February 19, 2012, 05:45:25 pm »

yeah, procedurally generated beasts (titans and FBs) are ridiculous or make no sense most of the time.

But it's still a very large chicken, and it is dangerous.

But then after it you get attacked by a giant snake made of flame, it sounds really badass but gets killed by a lone dog, and then a huge tyrannosaurus made of steel that breathes fire. Now that's cool and very dangerous.

Robsoie

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Re: What's going on in your fort?
« Reply #19461 on: February 19, 2012, 06:10:48 pm »

I thought the fort was going to die , being under assault from the top by a Titan and from the bottom by a Forgotten Beast .. but the creatures have been dealt with !

I'm very impressed by my dwarves , despite great sacrifices, they managed to destroyed those hilarious creatures of nightmare.



While the Titan managed to kill 2 civilians and 2 soldiers, the Forgotten Beast went directly for my very talented chief medical dwarf and murdered him horribly while my brave soldiers were using their weapons trying to try to put that beast down and free my superdoctor.

Unfortunately the only other medical skilled dwarf is now lying on the hospital bed as he was involved in the battle with the Forgotten Duck and got his skull torn open and his spine fractured.
So unless there are some migrant real soon, i can guess more death are coming, as i'm worried by that "beware its deadly blood" mention in the Forgotten Beast, as that thing bled all over the fort while being hacked by my military.


A really sad dwarven day as even if that ugly Duck and Chicken finally died, they took several good dwarf lives and with my military having lost some good dwarves, i hope the Goblins will wait for some time before coming again, as i'll need to get some more training with the useless new recruits.

Fun stuff , the captain of the guard was on the surface, on top of the stairs (surrounded by cage traps to catch thieves and snatchers) , the Chicken (Titan) jumped over my wall and landed near him.
He fought but fell on the ground ... inside of a trap, the Titan didn't seem interested to continue fighting him while he was stuck in that trap and moved away to kill some civilians nearby.



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da_nang

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Re: What's going on in your fort?
« Reply #19462 on: February 19, 2012, 06:11:28 pm »

Had a Giant barge in on the fort. Marksdwarves and melee squad assembled before the walls as the bridge was lowered. Bolts rained down on the Giant, toppling him, as Hammerdwarf Weedum-Ja moved in for the kill.:o 8) No dwarf or dog were hurt and to celebrate, the killer gives birth to a girl. Meanwhile, work goes on walling off the east side of the fort and plans are drawn up for a Vampire Extraction/Insertion system.
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Vherid

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Re: What's going on in your fort?
« Reply #19463 on: February 19, 2012, 06:13:54 pm »

Orkel

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Re: What's going on in your fort?
« Reply #19464 on: February 19, 2012, 06:36:10 pm »

www.youtube.com/watch?v=rP2zA3lZk9Y

A dragon arrived. Thankfully I managed to kill it. Sent the soldiers with the highest shield using skill against it, backed up by a marksdwarf. The shield pros blocked the dragonfire and hacked it to pieces when they got close. The dragonfire unfortunately hit the shieldless marksdwarf that literally vaporized on the spot. His equipment is intact but he himself is nothing but a pile of ashes. Reminds me of comics. He managed to also destroy my drawbridge.

Soon after, a siege arrived. One of the axedwarves had gone very unhappy because his marksdwarf buddy got vaporized previously.

This is where shit started to go wrong.

1) Thanks to a pathing bug, another marksdwarf had ended up on a 1 tile size wall/pillar in the middle of my archer tower. I had built it there so the archers would stay on the edges near fortifications instead of sticking in the middle where they can't shoot. He was on top the pillar, with no way down and no way up, a perfect target for the approaching goblin bowmen. It's a strange bug that results in dwarves "jumping" to spots where there's no access to.
2) After the dragon had destroyed my drawbridge, I had built a new one. But I had forgotten to link it to a lever, so I couldn't pull it back to stop the goblins.

The archer got made a pin cushion with no way to escape.

3) The very unhappy axedwarf became miserable because another of his buddies died. Tantruming or berserking became highly likely.

The trolls rushed over the bridge first, in order to bash down my doors. I ordered my dwarves to build a wall in the hallway behind it in order to stop them. But they didn't build the walls because they are lazy fucks. My traps killed about half of the trolls, but the rest managed to destroy the doors, and together with 1 goblin spearman squad + 1 bowman squad led by a spearmaster and elite bowman, rushed into my fort through the opening.

This is where shit started to go right.

I sent my military to take them on. 3 axe lords, 1 pretty good swordsdwarf and 1 axe recruit. All of them have iron+steel+bronze armor, except for the recruit who is clad in full copper (good quality though).

A huge battle ensues in the 3 tile wide corridor leading to my main areas. The bowmen shoot a couple of my escaping civilians in their limbs, while my soldiers are killing them left and right, somehow managing to dodge most of their attacks. The silver arrows that did hit my soldiers hit the very few steel armor pieces, dinging off harmlessly, which was lucky on my part - they would have gone through if they hit iron or bronze. A couple of trolls got past the slaughter and slumbered into my bedroom district, where they promptly died of blood loss caused by the soldiers right before, without staying alive long enough to injure any civilians.

The recruit is being one lucky bastard, killing a couple of goblins and somehow not getting hit a single time, despite being dabbling in every single military skill including dodging, and not even using a shield.

The rest of the enemies start escaping, and GLORIOUS VICTORY. The miserable axedwarf became "fine", because of enjoying the immense slaughter. I fixed the doors and linked up the bridge for any future attacks. And removed that fucking pillar from the archer tower to prevent other dwarves bugging on top of it

Final casualties, a couple of civilians with arrows in their arms + legs, only death being Pillar Dwarf.
« Last Edit: February 19, 2012, 06:41:27 pm by Orkel »
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Vercingetorix

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Re: What's going on in your fort?
« Reply #19465 on: February 19, 2012, 06:44:47 pm »

I discovered a vampire but accidentally convicted the innocent person instead...we'll get him next time, after all murder only gets a dwarf 201 days in prison.
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Do you always look at it in ASCII?

You get used to it, I don't even see the ASCII.  All I see is blacksmith, miner, goblin.

Broseph Stalin

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Re: What's going on in your fort?
« Reply #19466 on: February 19, 2012, 09:36:05 pm »


New fort has deadly rain, that means no migrants, no caravans, no working outside. My fort begins and ends with what remains of the starting seven.

ZinePlex

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Re: What's going on in your fort?
« Reply #19467 on: February 19, 2012, 09:50:52 pm »

Currently I just started the fort with the new version released, so not much going on while it is just paused and I'm looking around.  I embarked, and check out the area - especially after I got a section of the cavern message has caved in message.  Looks like I have a volcano vent, -all- the caverns below are exposed to the air via a shaft that runs nearly to the bottom of the map, the topmost cavern is emptying its ocean of water into said shaft, and either an empty volcano shaft or a shaft down to the depths of hell, and I have a pillar of adamantine that goes 37 z levels -above- ground into the sky.  Plus it is a terrifying region, so I'm considering how I can get the dwarves indoors and get them ready to assault that adamantine somehow with the potential for nasty rains and other !!FUN!!.

For the adamantine, I'm considering building a stairway up the middle of it, then dismantling, or building a casing around it.  The casing and building a tower around the tower sounds more dwarfy.

All in all, looks like this may be an interesting fortress to build out. ^_^

Just for proof, here is a download of my region save folder (am I doing this right?).

http://d3l9hqbzrvui93.cloudfront.net/region2.zip
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ZzarkLinux

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Re: What's going on in your fort?
« Reply #19468 on: February 19, 2012, 09:59:27 pm »

So my Yaks were outside, and I was still concerned about them causing problems with my bunker fort.

Took them in and butchered it, now the hair is fighting back.
I'm not too worried, I'll take it outside the "evil" area and spin it, but it still seems wierd.

Axedwarfs slaughter it, chopping off ears, paws, tails left and right etc ...
Can hair really be so complicated?

Spoiler (click to show/hide)
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Sting_Auer

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Re: What's going on in your fort?
« Reply #19469 on: February 19, 2012, 10:04:27 pm »

Finally got the justice system set up and started dealing with those two vampires in my fort. One my them has been hammered to death, the other is due for 50 hammer strikes. This should go nicely...


In other news, I also got a morgue and jail set up, which will definitely help in dealing with things.
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Thank you everyone for the help! I've since flooded the fortress I was working on and now have a new one going up.
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