Up to combat log page 20 of my Marksdwarf beating a cave crocodile to death with an artifact larch bow. Luckily the crocodile has his limbs broken from my stone traps as he chased a child into my fort so he can't land a hit on my dwarf but still... this is slow and unusual punishment if you ask me.
Okay, my hammer dwarf came by and crushed it's skull. 21 pages of combat... sheesh.
Crocodiles seem to have
really hard skulls. I've seen crocodiles get their skulls shattered open and they keep kicking...usually by biting off the arm of the guy who just cracked their skull. One even took multiple hits to the head
after getting his head smashed open.
To be fair though, that might be Masterwork's reworked head tissues allowing them to survive that, but nontheless. Imagine a croc with little more than pulp for a head proceeding to bite off your arms;
Horrifying.EDIT: Started playing Df again, started up an embark to a terrifying biome I had forgotten about. I thought I had set the world to have no evil rain, after the last awesome embark location I had caused all my dorfs to go unconscious after all walked over 1 tile of the horrible rain, rendering my hopes of a megaconstruct useless due to the extreme exposure to aid rain.
This biome doesn't seem too bad, thought I,
At least there's no wormy tendrils or eyeball stalks. It looks like a normal forest. good thng there won't be any evil rain....Then it started raining
dwarf blood and now my two ironclad horses, a cat, and a war dog who were all chilling around on the surface are spontaneously turned into
haunting mist husks by the weather. All are dangerously close to the 1 tile ramp down into the fort. my miners are now on epic race to remove the ramp before they catch the horde's attention. My dwarves have been exposed to the blood though, and I fear one may turn and slaughter his comrades without warning.
If I survive, it will be interesting to see interactions with the surface go.
EDIT2:Things went to hell in a handbasket as soon as I unpaused. A husked horse intercepted my miner and now the miner is turned too. They've flooded down the hole before I could at least wall off the meeting hall and everyone is screwed.
EDIT3: started a new fort. Embarked not far away from the last fort., so that I could keep experimenting with the husking-dorf-blood rain. The instant the game loaded up, EVERYONE was immediately a husk. I lost just by choosing to embark.