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Author Topic: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!  (Read 837133 times)

Rince Wind

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3060 on: March 24, 2016, 12:25:49 pm »

Gives you +100 volume. For arms and ammo only. The weight of those doesn't count.
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Fniff

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3061 on: March 24, 2016, 12:28:51 pm »

Space marine helmet. Covers your face entirely yet increases your likelyhood of death.

ZeroGravitas

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3062 on: March 24, 2016, 01:41:19 pm »

I will start playing again at 0.D , when ill decide to re-learn everything i forgot.

this
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pisskop

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3063 on: March 26, 2016, 06:06:19 pm »

Space Marine Armor is in the Doom Mod/PK Mod.  They spawn in the Doom Critter-homes.


Also,


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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

Geltor

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3064 on: March 26, 2016, 06:12:48 pm »

in the recent experimental it seems that i dont have that looking cursor when pressing 'x'. did i disable it by mistake somehow or is it a bug?
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ChairmanPoo

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3065 on: March 26, 2016, 08:08:50 pm »

Noticed the same thing
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Everyone sucks at everything. Until they don't. Not sucking is a product of time invested.

Geltor

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3066 on: March 27, 2016, 08:36:22 am »

- Are NPCs fixed yet?
apart from the sometimes buggy dialog systems, they are a delight now. they sleep and eat just like you and can even be a passenger in vehicles. their combat has been tweaked to allow you to control for every aspect of how you want them to behave. overall im pretty happy with them right now, they are pretty convincing.

note that im talking about npcs as companions, and not the npcs that go head-first into hordes.
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Akura

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3067 on: March 29, 2016, 04:39:04 pm »

Re-railing this from the OOCQ thread:

Though from what I've heard, your character will be a big baby about it unless you take a lot of drugs.
Do it enough times, and apparently you'll stop caring anyways.  I've never paid too much attention to morale, though, unless I'm doing something like starting an extended study session due to breaking both of my legs again or the like.

If I recall, the zombie child morale attack only occurs with direct kills, shooting, stabbing, or grenading them yourself. Indirect kills such as fire or a moving car(since you're not always in control of a moving vehicle) don't trigger it. Unless that was changed.
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Gentlefish

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3068 on: March 29, 2016, 08:01:57 pm »

Yeah, running zombie children over caltrops and spiked boards is my favorite way of handling them.

pisskop

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3069 on: March 29, 2016, 08:32:23 pm »

Drugs are my favorite.

Fire works well too if you must care about morale.


Worse than any child is the penalty for running over an innocent NPC or running over a 'friend'.



But I think guilt from monster death is based on their health or attack.  Giving it to stronger critters seems to make the penalty rise.
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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

Pencil_Art

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3070 on: March 29, 2016, 11:16:50 pm »

How do you guys survive for more than a week?
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BigD145

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3071 on: March 29, 2016, 11:45:03 pm »

How do you guys survive for more than a week?

Don't fight anything. Find food and drink.
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Lightningfalcon

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3072 on: March 29, 2016, 11:58:55 pm »

How do you guys survive for more than a week?
Spend about twenty minutes of real time destroying the shelter to give myself decent weapons, armor, and equipment
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W-we just... wanted our...
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NRDL

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3073 on: March 30, 2016, 12:07:48 am »

Im using a mac, El Capitan, just downloaded the latest version, got the error message when clicking cataclysm, "can't open data/keymap.txt this may be a permissions issue" any advice?
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IronTomato

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3074 on: March 30, 2016, 09:18:36 pm »

Try moving the folder to a different location. Also try running as administrator.
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