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Author Topic: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!  (Read 837118 times)

EuchreJack

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3045 on: March 16, 2016, 11:31:48 am »

I learned the hard way that playing in a no city world and starting naked is so very brutal.

So very difficult, but I am determined to survive at least 2 days. >:c

I now must try that.  Thank you for the new challenge.  In fact, I had wanted to play in a world where I could construct thing, and that fits the bill perfectly.  I'll probably pick a persistent world, so later survivors can benefit from earlier ones.  I will conquer this new war with Infinite Reinforcements!

ChairmanPoo

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3046 on: March 19, 2016, 08:21:22 pm »

I found something interesting about the Arcana books

Nominally, Oaths to the Chalice, a creepy cult grimoire, gives a -3 penalty to morale while reading

However, it's classified as an spiritually inspirational book. So if you have the "spiritual" flag, which my character does, your morale actually goes up quite a bit.

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ChairmanPoo

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3047 on: March 20, 2016, 03:35:02 pm »

BTW: I'm  going to ask  the two questions that get asked every six months or so:   :P

- Are wander spawns fixed yet?

- Are NPCs fixed yet?
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pisskop

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3048 on: March 20, 2016, 03:57:09 pm »

define fixed.

better, yes.
more intuitive/currently being developed rn?  yes.


'fixed'?  :/
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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
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ChairmanPoo

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3049 on: March 20, 2016, 04:21:34 pm »

So how well do they work now?
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pisskop

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3050 on: March 20, 2016, 04:31:45 pm »

Moderately happy with hordes wandering around.

They tend to follow you out of town, sometimes giving you half a day before they catch up.  They dont often go into deep wilderness, and they have definite numbers that can be beaten.


I dont mess too much with npcs, but they can be given armor and wepaons, as well as food/drink/pills/aid kits.  You can use aid on them, and they will eat things you give them if they like you enough.  They will learn to craft by watching you craft, leveling up and even helping you batch craft and construct things.

They seem to prefer light armor to heavier ones, but for some reason almost never change shoes or take off splints once applied.  So yea.  They need to sleep, get infected, fall down, etc, and they should now or very soon need to eat about 25% of what you do.  Keeping them fed by giving them food to hold will make them eat it automatically and make them, happy.
Or at least thats what was advertised.
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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

pisskop

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3051 on: March 20, 2016, 04:32:27 pm »

Currently there is a bug with turrets in the experimentals where they use up their ammo and then reload and fire again, with infinite ammo.  Even friendly ones.
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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

pisskop

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3052 on: March 23, 2016, 04:31:25 pm »

Behold the Spess Armor

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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

Akura

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3053 on: March 23, 2016, 05:04:08 pm »

Green? I guess it's for the Salamanders?
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pisskop

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3054 on: March 23, 2016, 05:05:04 pm »

Oh right.  Doomguy armor

Space marine being 40K too.

Most people wouldnt be fitting into space marine armor
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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

IcyTea31

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3055 on: March 24, 2016, 01:29:31 am »

Does it let the character run at 40 km/h and regain health by touching a glowing blue globule?
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Aseaheru

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3056 on: March 24, 2016, 02:01:15 am »

 Guys, yer missing that this armor only covers the chest.

Pisskop, is this the USCM stuff?
Nevermind. The guy in Doom is called Doomguy? How... Descriptive.
« Last Edit: March 24, 2016, 02:18:00 am by Aseaheru »
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Orange Wizard

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3057 on: March 24, 2016, 02:15:30 am »

Stomache
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Sean Mirrsen

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3058 on: March 24, 2016, 02:43:21 am »

If it tapers down to a filament, it's going to cause quite the "stomache" if you ever have to bend down. :P
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ThtblovesDF

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #3059 on: March 24, 2016, 03:51:15 am »

Spess Armor

-

Takes 10 turns to take off, stairs now nogo-zone, xeno aggrorange +5, may make you scream manly things when firing weapons (noise)

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