The entrance to the cave is broad and tall, but the ceiling quickly lowers to a height of 15 feet. In the dim light, the group can make out at least four corpses dressed in the black robes of cultists, lying on the cave floor, or propped up against the wall. Some of the corpses are mutilated: they look like they've exploded from the inside out. The rest have no obvious cause of death.
The white tiles are bright light, while the light gray tiles are dim light and the medium gray tiles are darkness that a party member can see into with Darkvision. The darkest gray tiles are cave walls, pillars, stalagmites, and other impassable obstacles.
Adrik Ungart (TheBiggerFish)
41/36+5 HP left
Status: Fine
Death Saves Remaining:3/3
Resting HD Remaining: 4d6
Abilities:
Spells Remaining Today
Lv. 1: 4/4
Lv. 2: 3/3
Spells
Cantrips/Ray of Frost, True Strike, Prestidigitation, Light, Mending
Lvl 1/Detect Magic, Ice Knife, Magic Missile
Lvl 2/Snilloc's Snowball Swarm, Misty Step
Effects: Aid (+5 HP)
Wielding: Warhammer
Wearing: Traveler's clothes.
2700 XP
Mirella Bergerie (Culise)
35/35 HP left
Status: Fine.
Death Saves Remaining:3/3
Resting HD Remaining:4d8
Effects: ~
Abilities:
Spells Remaining Today
Lv. 1: 4/4
Lv. 2: 2/3
Channel Divinity : 1/1
Spells Prepared
Cantrips/Guidance, Light, Thaumaturgy, Sacred Flame
Lv.1/Detect Magic, Guiding Bolt, Healing Word, Sanctuary, Shield of Faith
Lv.2/Aid, Hold Person, Silence
Domain/
Lv.1/Bless, Cure Wounds
Lv.2/Lesser Restoration, Spiritual Weapon
Wielding: Quarterstaff
Wearing: Chainmail
Inspired!
3357 XP
Johanna Stonesthrow (Dwarmin)
40/35+5 HP left
Arcane Ward: 12/12 HP
Status: Fine.
Death Saves Remaining:3/3
Resting HD Remaining:4d6
Effects: Aid (+5 HP), Mage Armor (15 AC)
Abilities:
Arcane Recovery/Ready! (2 Spell Levels)
Spells Remaining Today
Lv. 1: 4/4
Lv. 2: 3/3
Spells Prepared
Cantrips/Poison Spray, Firebolt, Acid Splash, Minor Illusion
Lv.1/ Silent Image, Mage Armor, Magic Missile, Shield, Ice Knife, Absorb Elements
Lv.2/ Blur, Phantasmal Force
Wielding: Warhammer
Wearing: Fashionable robes
3457 XP
Arwen Dunwood (Felixsparks)
41/36+5 HP left
Status: Fine.
Death Saves Remaining:3/3
Resting HD Remaining:4d10
Effects: Aid (+5 HP)
Abilities:
Action Surge/Ready!
Second Wind/Ready! (1d10+4)
Lv. 1: 3/3
Spells Prepared
Cantrips/Firebolt, Thunderclap
Lv.1/Magic Missile, Witch Bolt, Absorb Elements, Burning Hands
Wielding: Longsword and shield
Wearing: Chainmail
3707 XP