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Author Topic: The Dark Star (Space game) [Who are "Them?"]  (Read 54149 times)

armach

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Re: The Dark Star (Space game) [11/12, not hard cap though]
« Reply #60 on: January 25, 2015, 10:41:49 pm »

This is gonna get very interesting pretty quick, I can feel it.
Me too.
So are we going to have a rank system in place?
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Tiruin

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Re: The Dark Star (Space game) [11/12, not hard cap though]
« Reply #61 on: January 26, 2015, 02:23:13 am »

((Dear goodness I had thought I posted this by the time the link happened! Sorry!))

Spoiler: Sheet in full (click to show/hide)
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Gooderthangood

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Re: The Dark Star (Space game) [11/12, not hard cap though]
« Reply #62 on: January 26, 2015, 03:57:18 am »

Well, here goes.

Spoiler: KOLPADS (click to show/hide)

Spoiler: CHARACTER (click to show/hide)
« Last Edit: January 28, 2015, 04:17:59 am by Gooderthangood »
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Today is a day in which I think to do things... tomorrow.

WillowLuman

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Re: The Dark Star (Space game) [12/12, not hard cap though]
« Reply #63 on: January 26, 2015, 12:16:53 pm »

I'm going to go over the characters we have so far and collate them. We have more than 12 listed on the thread, and I'm willing to expand but I must warn that some might not make the cut. I'll allow people to revise, since they may want to once we see the crew's collective skills/abilities.
« Last Edit: January 26, 2015, 01:57:44 pm by HugoLuman »
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Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

Dorsidwarf

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Re: The Dark Star (Space game) [12/12, not hard cap though]
« Reply #64 on: January 26, 2015, 12:49:06 pm »

If you collate them in spoilers, can I suggest putting their primary job/purpose in the spoiler name, for easy reading/comprehension.?
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~Neri

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Re: The Dark Star (Space game) [12/12, not hard cap though]
« Reply #65 on: January 26, 2015, 01:58:11 pm »

Basically characters need more specialties. Being a misc or janitor is not necessary. There is/are AI and drones to handle that among other things. Nobody is needed to replace light bulbs or clean slime. We need more scientists, an archeologist, a backup pilot that preferably has other skills, other engineers maybe, backup shuttle pilot. And other things.
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LuckyKobold

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Re: The Dark Star (Space game) [12/12, not hard cap though]
« Reply #66 on: January 26, 2015, 03:28:29 pm »

Being a Janitor is to a specialty!

heydude6

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Re: The Dark Star (Space game) [12/12, not hard cap though]
« Reply #67 on: January 26, 2015, 03:35:13 pm »

honestly, I can imagine the janitor being a fun role to play. For example biologist spills some corrosive chemicals that threaten to burn a hole in the ship. There, that's an adventure. It is up to the janitor to stop it before it's too late.

 Also I find the idea of a snail as a janitor to be hilarious
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Lets use the ancient naval art of training war parrots. No one will realize they have been boarded by space war parrots until it is to late!
You can fake being able to run on water. You can't fake looking cool when you break your foot on a door and hit your head on the floor.

High tyrol

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Re: The Dark Star (Space game) [12/12, not hard cap though]
« Reply #68 on: January 26, 2015, 03:36:13 pm »

If you want I can give you a list of chemicals my character knows how to extract or concoct I should probably tell you what stimulant he uses the most at the minimum
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WillowLuman

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Re: The Dark Star (Space game) [12/12, not hard cap though]
« Reply #69 on: January 26, 2015, 03:37:38 pm »

honestly, I can imagine the janitor being a fun role to play. For example biologist spills some corrosive chemicals that threaten to burn a hole in the ship. There, that's an adventure. It is up to the janitor to stop it before it's too late.

 Also I find the idea of a snail as a janitor to be hilarious
But a janitor who leaves behind an ironic slime trail is hardly within the tone. Anyway, we've set up the he's (somehow) a stowaway, and has capabilities besides that may convince the crew not to just eject him once found out.
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Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

~Neri

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Re: The Dark Star (Space game) [12/12, not hard cap though]
« Reply #70 on: January 26, 2015, 03:38:51 pm »

There's an AI to handle mundane tasks like cleaning. The ship needs scientists. Not grunts.
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High tyrol

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Re: The Dark Star (Space game) [12/12, not hard cap though]
« Reply #71 on: January 26, 2015, 03:39:33 pm »

There's an AI to handle mundane tasks like cleaning. The ship needs scientists. Not grunts.
1+
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kj1225

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Re: The Dark Star (Space game) [12/12, not hard cap though]
« Reply #72 on: January 26, 2015, 03:40:45 pm »

There's an AI to handle mundane tasks like cleaning. The ship needs scientists. Not grunts.
Well, to be fair this is a suicide mission.

Also, I thought that my character has at least some Archeology skills.
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~Neri

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Re: The Dark Star (Space game) [12/12, not hard cap though]
« Reply #73 on: January 26, 2015, 03:43:13 pm »

A suicide mission that doesn't need grunts eating life support.
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LuckyKobold

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Re: The Dark Star (Space game) [12/12, not hard cap though]
« Reply #74 on: January 26, 2015, 03:44:22 pm »

honestly, I can imagine the janitor being a fun role to play. For example biologist spills some corrosive chemicals that threaten to burn a hole in the ship. There, that's an adventure. It is up to the janitor to stop it before it's too late.

 Also I find the idea of a snail as a janitor to be hilarious
But a janitor who leaves behind an ironic slime trail is hardly within the tone. Anyway, we've set up the he's (somehow) a stowaway, and has capabilities besides that may convince the crew not to just eject him once found out.

What about the Hovercraft on the Character Sheet?
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