Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 5 6 [7] 8 9 ... 42

Author Topic: The Dark Star (Space game) [Who are "Them?"]  (Read 54145 times)

WillowLuman

  • Bay Watcher
  • They/Them Life is weird
    • View Profile
Re: The Dark Star (Space game) [12/12, not hard cap though]
« Reply #90 on: January 27, 2015, 02:58:33 am »

Sure, then we'd have someone with the skill in case Cathelyn died. Though I encourage people, if they add skills, to think of something not currently represented, or something there are very few of but you would be extremely sorry without. For instance, we have only one capable shuttle pilot at the moment, barring AI.
Logged
Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

Insanegame27

  • Bay Watcher
  • Now versio- I mean, age 18. Honestly not an AI.
    • View Profile
    • Steam ID
Re: The Dark Star (Space game) [12/12, not hard cap though]
« Reply #91 on: January 27, 2015, 04:06:54 am »

Just got back



Spoiler (click to show/hide)

Spoiler (click to show/hide)


Spoiler (click to show/hide)
« Last Edit: January 28, 2015, 04:58:16 am by Insanegame27 »
Logged
Power/metagaming RL since Birth/Born to do it.
Quote from: Second Amendment
A militia cannot function properly without arms, therefore the right of the people to keep and bear Arms, shall not be infringed.
The military cannot function without tanks and warplanes, therefore the right of the people to keep and bear tanks and warplanes, shall not be infringed.
The military cannot function without ICBMs, therefore the right of the people to keep and bear ICBMs, shall not be infringed.

~Neri

  • Bay Watcher
  • Now back to our regularly scheduled bark.
    • View Profile
Re: The Dark Star (Space game) [12/12, not hard cap though]
« Reply #92 on: January 27, 2015, 04:12:43 am »

((As a note. Fighters are pretty pointless in space. Bombers/missile platforms make more sense.
Logged

Insanegame27

  • Bay Watcher
  • Now versio- I mean, age 18. Honestly not an AI.
    • View Profile
    • Steam ID
Re: The Dark Star (Space game) [12/12, not hard cap though]
« Reply #93 on: January 27, 2015, 04:26:22 am »

in-atmosphere fighter role, out-of-atmosphere recon/bomber/fighter (multirole stealth fighter)
Logged
Power/metagaming RL since Birth/Born to do it.
Quote from: Second Amendment
A militia cannot function properly without arms, therefore the right of the people to keep and bear Arms, shall not be infringed.
The military cannot function without tanks and warplanes, therefore the right of the people to keep and bear tanks and warplanes, shall not be infringed.
The military cannot function without ICBMs, therefore the right of the people to keep and bear ICBMs, shall not be infringed.

Insanegame27

  • Bay Watcher
  • Now versio- I mean, age 18. Honestly not an AI.
    • View Profile
    • Steam ID
Re: The Dark Star (Space game) [12/12, not hard cap though]
« Reply #94 on: January 27, 2015, 04:32:53 am »

edited my character sheet
Logged
Power/metagaming RL since Birth/Born to do it.
Quote from: Second Amendment
A militia cannot function properly without arms, therefore the right of the people to keep and bear Arms, shall not be infringed.
The military cannot function without tanks and warplanes, therefore the right of the people to keep and bear tanks and warplanes, shall not be infringed.
The military cannot function without ICBMs, therefore the right of the people to keep and bear ICBMs, shall not be infringed.

EuropeanDorf

  • Bay Watcher
  • alchemy too stronk pls nerf
    • View Profile
Re: The Dark Star (Space game) [12/12, not hard cap though]
« Reply #95 on: January 27, 2015, 06:28:48 am »

After debates lasting sometime, my race sheet is finally... done? Yay.

Thanks to those who suggested things.

Spoiler (click to show/hide)
Logged

Dorsidwarf

  • Bay Watcher
  • [INTERSTELLAR]
    • View Profile
Re: The Dark Star (Space game) [12/12, not hard cap though]
« Reply #96 on: January 27, 2015, 12:20:37 pm »

InsaneGamer, I have to ask something.

Why've we recruited an in-atmosphere combat jet pilot when our space-only exploration-focused starship has docking for one SSTO shuttle? It just seems incongruous. While we badly need a fleshy pilot for the Aelius (Who will probbably double as Captain unless someone finally steps up to the task) and a backup transporter pilot, I don't get how 'Bomber support' is a useful or relevant main focus
« Last Edit: January 27, 2015, 12:23:55 pm by Dorsidwarf »
Logged
Quote from: Rodney Ootkins
Everything is going to be alright

WillowLuman

  • Bay Watcher
  • They/Them Life is weird
    • View Profile
Re: The Dark Star (Space game) [12/12, not hard cap though]
« Reply #97 on: January 27, 2015, 12:29:37 pm »

Also, didn't heydude imply his race was ignorant of space stuff, and he had to be taught about it after he was captured?
Logged
Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

ZalkozDestbro

  • Bay Watcher
  • The lazy asshole, who chews pens on this forum.
    • View Profile
Re: The Dark Star (Space game) [12/12, not hard cap though]
« Reply #98 on: January 27, 2015, 01:12:53 pm »

All of this is crazy, by god this ship will be set aflame (and quickly put out by maintanence)
Logged
Yes, you are the perfect example. You possess all the powers of a pen! This man right here, is mightier then many swords.
Back to our regularly scheduled bullshit. Now with more paranoia and eldritch.

EuropeanDorf

  • Bay Watcher
  • alchemy too stronk pls nerf
    • View Profile
Re: The Dark Star (Space game) [12/12, not hard cap though]
« Reply #99 on: January 27, 2015, 01:36:43 pm »

We will explode the ship on first turn.

"Do not pass event horizon. Do not collect 200 science points."
Logged

ZalkozDestbro

  • Bay Watcher
  • The lazy asshole, who chews pens on this forum.
    • View Profile
Re: The Dark Star (Space game) [12/12, not hard cap though]
« Reply #100 on: January 27, 2015, 04:49:57 pm »

Do hope this last a while. Seems very interesting, and something to waste my time with.
Logged
Yes, you are the perfect example. You possess all the powers of a pen! This man right here, is mightier then many swords.
Back to our regularly scheduled bullshit. Now with more paranoia and eldritch.

High tyrol

  • Bay Watcher
    • View Profile
Re: The Dark Star (Space game) [12/12, not hard cap though]
« Reply #101 on: January 27, 2015, 05:29:32 pm »

Do hope this last a while. Seems very interesting, and something to waste my time with.
1+
Logged

LuckyKobold

  • Bay Watcher
  • I don't kill people but when I do it's slow.
    • View Profile
Re: The Dark Star (Space game) [12/12, not hard cap though]
« Reply #102 on: January 27, 2015, 05:30:47 pm »

Do hope this last a while. Seems very interesting, and something to waste my time with.
1+

+1!

WillowLuman

  • Bay Watcher
  • They/Them Life is weird
    • View Profile
Re: The Dark Star (Space game) [12/12, not hard cap though]
« Reply #103 on: January 27, 2015, 09:45:55 pm »

So, discounting the AI-bud, the stowaway, and Insanegame27's character (since I'm not sure if I'll accept it yet), that means we start with a crew of 13, just one over the planned 12.

Let's get any revisions out of the way so we can begin. I'd be willing to go with most of these if you don't want to revise, but Gooderthangood, your character needs more skills. High Tyrol, we should probably expand your character's knowledge of chemistry.
Logged
Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

Tiruin

  • Bay Watcher
  • Life is too short for worries
    • View Profile
Re: The Dark Star (Space game) [12/12, not hard cap though]
« Reply #104 on: January 27, 2015, 09:51:12 pm »

Do hope this last a while. Seems very interesting, and something to waste my time with.
1+

+1!
>_>
<_<
'Waste time' seems like a very negative way of looking at these things. 'Invest' time seems better--you're improving your literary skills, narrative skills, and the usual 'common sense' skills by doing all this, including dealing with other people! :P
Though that's also only if you'd move for doing those. :P

Also I'm unsure about my summary--I have added ways to 'detect' entities, so perhaps a use for scouting or as a field doctor would work too. (Sadly I can't act as a secondary 'sensor' within the ship unless I can talk to the AI to 'turn off everything' due to thermal conduction pretty much everywhere other than the usual open space inside the ship)
Logged
Pages: 1 ... 5 6 [7] 8 9 ... 42