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Author Topic: Sol Trader - Kickstarted!  (Read 19423 times)

Zireael

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Re: Sol Trader - Kickstarter running close to the mark
« Reply #60 on: October 16, 2015, 10:05:25 am »

Will we get some form of save/load before the KS ends? The game is really enjoyable in the current form but I'm perpetually short on cash...:(
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chrismdp

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Re: Sol Trader - Kickstarter running close to the mark
« Reply #61 on: October 16, 2015, 10:59:25 am »

Will we get some form of save/load before the KS ends? The game is really enjoyable in the current form but I'm perpetually short on cash...:(

Happens :)

Save/load will happen after the KS ends -- sorry for the wait! It'll only be available to people who grab the beta access tier, too - I'm not  going to update the demo after the KS ends.

By way of compensation, here's another quick video of combat for you :)

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Sol Trader is available on Steam: http://store.steampowered.com/app/396680

chrismdp

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Re: Sol Trader - Kickstarter running close to the mark
« Reply #62 on: October 19, 2015, 07:27:14 am »

Down to the last 30 hours or so: we've made huge strides in the last day but it's going to be very very close... :)

Here's a quick update on the plan if we're funded, plus an update on the roadmap:

https://www.kickstarter.com/projects/852671098/sol-trader/posts/1386318
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Sol Trader is available on Steam: http://store.steampowered.com/app/396680

chrismdp

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Re: Sol Trader - Final day, almost funded!
« Reply #63 on: October 19, 2015, 03:56:27 pm »

24 hours to go, and 89% funded. Going to be a photo finish... Latest update: https://www.kickstarter.com/projects/852671098/sol-trader/posts/1387411
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Sol Trader is available on Steam: http://store.steampowered.com/app/396680

puke

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Re: Sol Trader - Final day, almost funded!
« Reply #64 on: October 19, 2015, 04:55:56 pm »

Oh man, any last minute media you can wrangle? 

Drop a post over here:  http://spacesimcentral.com/ they welcome self-promotion.

This place isnt super high traffic, but also worth a shot:  http://www.spacesector.com/blog/forum/forum-82.html



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Urist McScoopbeard

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Re: Sol Trader - Final day, almost funded!
« Reply #65 on: October 19, 2015, 05:30:08 pm »

Good luck man. I hope you guys can reach your goal by the end of today.
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This conversation is getting disturbing fast, disturbingly erotic.

My Name is Immaterial

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Re: Sol Trader - Final day, almost funded!
« Reply #66 on: October 19, 2015, 05:38:44 pm »

You're beating the Kicktraq projections, which is a good sign!

chrismdp

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Re: Sol Trader - Final day, almost funded!
« Reply #67 on: October 19, 2015, 05:40:55 pm »

Thanks! Very nerve-wracking...

There's already a nice thread over at SSC. Will try Space Sector though!

Have also tried the indiegaming subreddit but had my post deleted - can never seem to get reddit right :(
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Sol Trader is available on Steam: http://store.steampowered.com/app/396680

puke

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Re: Sol Trader - Final day, almost funded!
« Reply #68 on: October 19, 2015, 05:51:44 pm »

Reddit is indeed a mystery.

New topics on SSC get front-page visibility.  I thought I was registered there, but I guess not.  let me see if I can post one, or if they have more mature anti-spam measures than that.
« Last Edit: October 19, 2015, 05:53:25 pm by puke »
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chrismdp

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Sol Trader is available on Steam: http://store.steampowered.com/app/396680

puke

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Re: Sol Trader - Final day, almost funded!
« Reply #70 on: October 19, 2015, 06:17:30 pm »

I probably violated some sort of forum policy there, but its on the front page now: http://spacesimcentral.com/
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chrismdp

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Re: Sol Trader - Final day, almost funded!
« Reply #71 on: October 19, 2015, 06:23:05 pm »

Hey, thanks ;) I think you missed a colon from the SSC forum link though...
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Sol Trader is available on Steam: http://store.steampowered.com/app/396680

puke

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Re: Sol Trader - Final day, almost funded!
« Reply #72 on: October 19, 2015, 06:25:55 pm »

updated
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puke

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Re: Sol Trader - Final day, almost funded!
« Reply #73 on: October 19, 2015, 06:48:22 pm »

It's a little bit late in the 11th hour here, but might I suggest:

A common kickstarter feature you are missing is 'add-ons' and 'upgrades'. 

Existing backers might be able to be encouraged to increase their pledge for some sort of incentive.

If they're not willing to go up a full funding level, they might choose to purchase an add-on at some between-level amount.

It's probably way too late to add new promises, but you are already offering a soundtrack and an art book.

You might offer:

extra copy of the game: £10
art book: £10
sound track: £5
hardback: £80?
lifetime DLC: £100?

This would be a way to get some last minute news out, grab the attention of existing backers, and maybe get them to up their pledge slightly.  And at really zero extra commitment.  Dont make the upgrades so cheap that they de-value the higher pledge levels, though...
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chrismdp

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Re: Sol Trader - Final day, almost funded!
« Reply #74 on: October 20, 2015, 03:11:36 am »

That's a great idea puke, don't know why I hadn't thought of it before!

https://www.kickstarter.com/projects/852671098/sol-trader/posts/1388023

:)
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Sol Trader is available on Steam: http://store.steampowered.com/app/396680
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