Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 27 28 [29] 30 31 ... 33

Author Topic: The Art of War: Feudal Lord Simulator: OOC Thread  (Read 40485 times)

InstantHax

  • Bay Watcher
    • View Profile
Re: The Art of War: Feudal Lord Simulator: OOC Thread
« Reply #420 on: January 26, 2015, 04:10:51 pm »

Bump, everyone alive and well?

Logged
No hacks here...........just move along :3

High tyrol

  • Bay Watcher
    • View Profile
Re: The Art of War: Feudal Lord Simulator: OOC Thread
« Reply #421 on: January 26, 2015, 04:34:13 pm »

 I am sorry if this is annoying but it is taking a while to update and I really don't want this to die. Plz don't die
Logged

Azkanan

  • Bay Watcher
    • View Profile
Re: The Art of War: Feudal Lord Simulator: OOC Thread
« Reply #422 on: January 26, 2015, 05:08:00 pm »

But I don't like spreadsheets! I like notepad files, and text documents and ctrl-f!

But I've already decided to cut out flavor from the update, because that would take up way too much time.
But I have a very particular way that I structure things, and I don't think I'd very much enjoy working with a co-gm, particularly since a lot of the game isn't even written anywhere, it's just by memory. That's how most of my things are, actually.
And the things that are written down are largely indecipheable because of the method by which I categorize things, and that suits me fine.

I used to be a forum game maker like you, but then I leveled up and started using spreadsheets.


« Last Edit: January 26, 2015, 05:16:03 pm by Azkanan »
Logged
A pool of Dwarven Ale.
WHO IS RESPONSIBLE FOR THIS ?

Lucus Casius

  • Bay Watcher
    • View Profile
Re: The Art of War: Feudal Lord Simulator: OOC Thread
« Reply #423 on: January 26, 2015, 05:19:06 pm »

Mastah is just busy with a bunch of real life stuff right now.  No need to worry.
Logged

mastahcheese

  • Bay Watcher
  • Now with 20% less sanity and trans fat!
    • View Profile
Re: The Art of War: Feudal Lord Simulator: OOC Thread
« Reply #424 on: January 26, 2015, 06:25:16 pm »

Mastah is just busy with a bunch of real life stuff right now.  No need to worry.
Specifically, I was taking my wife to a different city for more studies on her leukemia. (Please don't clutter up the thread with "hope things get better", because I know half of you want to, and if you really feel the need to say it, send me a PM instead.)

I only just got back, so I'm waaaay too tired to try updating right now, but I do have a fair bit of the update already done.
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Tiruin

  • Bay Watcher
  • Life is too short for worries
    • View Profile
Re: The Art of War: Feudal Lord Simulator: OOC Thread
« Reply #425 on: January 27, 2015, 02:04:23 am »

But I don't like spreadsheets! I like notepad files, and text documents and ctrl-f!

But I've already decided to cut out flavor from the update, because that would take up way too much time.
But I have a very particular way that I structure things, and I don't think I'd very much enjoy working with a co-gm, particularly since a lot of the game isn't even written anywhere, it's just by memory. That's how most of my things are, actually.
And the things that are written down are largely indecipheable because of the method by which I categorize things, and that suits me fine.

I used to be a forum game maker like you, but then I leveled up and started using spreadsheets.
Notepad ++.
Better than Notepad. Also I recall a thread in the DF Modding(?) which lets you color-change specific tags in the DF raws--perhaps this same technique can be used to aid you.
Logged

Kashyyk

  • Bay Watcher
  • One letter short of a wookie
    • View Profile
Re: The Art of War: Feudal Lord Simulator: OOC Thread
« Reply #426 on: January 27, 2015, 04:38:45 pm »

I only just got back, so I'm waaaay too tired to try updating right now, but I do have a fair bit of the update already done.
I'm curious, what bits do you have left to do?
Logged

mastahcheese

  • Bay Watcher
  • Now with 20% less sanity and trans fat!
    • View Profile
Re: The Art of War: Feudal Lord Simulator: OOC Thread
« Reply #427 on: January 27, 2015, 07:18:17 pm »

I don't use Notepad ++ .
It seems that if people add in even the slightest attempts at "features", I don't like it.

Maybe I'll get it some day.

I only just got back, so I'm waaaay too tired to try updating right now, but I do have a fair bit of the update already done.
I'm curious, what bits do you have left to do?
I have all the actual information sorted out, I just need to put it into turn-form, rather than info-form.

I actually have maybe 5 or so people's turns done already, just have the other 31 or so to go.
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

SilverDragon

  • Bay Watcher
  • For glory!
    • View Profile
Re: The Art of War: Feudal Lord Simulator: OOC Thread
« Reply #428 on: January 27, 2015, 08:35:16 pm »

Now that I think about it, I have a query. Is it possible to swear loyalty to another lord and raise him up as a king?
Logged
Apparently coding DF is equivalent to slaying hydras.

Tiruin

  • Bay Watcher
  • Life is too short for worries
    • View Profile
Re: The Art of War: Feudal Lord Simulator: OOC Thread
« Reply #429 on: January 27, 2015, 09:39:53 pm »

I don't use Notepad ++ .
It seems that if people add in even the slightest attempts at "features", I don't like it.

Maybe I'll get it some day.

:O
Maybe we're on different wavelengths here x3
Its not the 'features' that say 'U HAVE NO CHOICE IN THIS THIS IS HOW IT GOES', nope. But its more like DF--it has all the functionality of notepad (also split screen awesomeness {right click tab > clone to[...]}*_*) and it is very fluid in its function.
It's awesome! :3

...Also you could word that more detailed. It'd come off as 'any added features from the original = nu liek D:<'
Unless I am getting this wrong ._. sorry ahead.
Logged

Elephant Parade

  • Bay Watcher
    • View Profile
Re: The Art of War: Feudal Lord Simulator: OOC Thread
« Reply #430 on: January 27, 2015, 09:43:33 pm »

I think what he's saying is that he's disliked all attempts at new features so far--and is thus likely to dislike any future "notepad with more stuff"-type programs--not that he's actually opposed to new features.

Quickedit: I'm not mastahcheese, though, so I can't say for sure. Why did I even post this?
Logged

Tiruin

  • Bay Watcher
  • Life is too short for worries
    • View Profile
Re: The Art of War: Feudal Lord Simulator: OOC Thread
« Reply #431 on: January 27, 2015, 09:52:02 pm »

Quickedit: I'm not mastahcheese, though, so I can't say for sure. Why did I even post this?
Correction or addition of ideas. Is a nice thing. Silly. c:
Gave me another idea of how to look at it. Thanks! :P
Logged

mastahcheese

  • Bay Watcher
  • Now with 20% less sanity and trans fat!
    • View Profile
Re: The Art of War: Feudal Lord Simulator: OOC Thread
« Reply #432 on: January 27, 2015, 10:29:13 pm »

Actually, EP was rather correct in that :P

But... eh, I'll try it some day.

Now that I think about it, I have a query. Is it possible to swear loyalty to another lord and raise him up as a king?
I suppose?

If you really wanted to.

Also, not working on turn right now, because my internet won't stay stable, and I even have the stupid laptop physically plugged in right now, and it still is spotty.
Much rage. Wow.
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

InstantHax

  • Bay Watcher
    • View Profile
Re: The Art of War: Feudal Lord Simulator: OOC Thread
« Reply #433 on: February 01, 2015, 12:27:06 am »

Dang it's been a while o.o.

Any news Masta?
Logged
No hacks here...........just move along :3

SilverDragon

  • Bay Watcher
  • For glory!
    • View Profile
Re: The Art of War: Feudal Lord Simulator: OOC Thread
« Reply #434 on: February 01, 2015, 03:05:58 am »

I'd guess it'd be related to the comment about spotty internet.
Logged
Apparently coding DF is equivalent to slaying hydras.
Pages: 1 ... 27 28 [29] 30 31 ... 33