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Poll

If you could pick the next squire's starting location, would it be...

A southernly port where cultures and norms of society mix and clash with each other?
A westernly city akin to Marienburg, home of current squire in play?
An easternly outpost at the edge of kingdom's borders, a beginning of thisverse's Silk Road?
A northernly fortress where young men prove themselves in combat with giants, wildlings and mystical beasts?
Centre of the kingdom, trapping the young squire in a thick web of decadent court's schemings and plots?

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Author Topic: Squire: Text-format retro adventure game  (Read 57108 times)

Haspen

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Re: Squire: Text-format retro adventure game
« Reply #15 on: December 23, 2014, 05:03:14 pm »

So GM is this an actual game or made up entirely by you?

I hoped that the faked C64 loading screen would give it away as being made up!

That and the fact we're in Forum Games and not Let's Play with Your Buddies :P
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3man75

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Re: Squire: Text-format retro adventure game
« Reply #16 on: December 23, 2014, 05:09:23 pm »

So GM is this an actual game or made up entirely by you?

I hoped that the faked C64 loading screen would give it away as being made up!

That and the fact we're in Forum Games and not Let's Play with Your Buddies :P

DEVIOUS FELINE!
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Parsely

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Re: Squire: Text-format retro adventure game
« Reply #17 on: December 23, 2014, 05:12:05 pm »

I'm going to withdraw my +1 from Shade's and propose my own.

Archery 0
Combat 4+3
Courtship 0
Health 4
Heraldry 1
Horse-Riding 1+1
Theology 0
Writing&Reading 0

True Knight
Warrior

HONSO LUTZ. LORD OF THE BATTLEFIELD. OR AT LEAST HE WOULD BE IF HE KNEW WHAT THAT WORD MEANT.
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~Neri

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Re: Squire: Text-format retro adventure game
« Reply #18 on: December 23, 2014, 05:13:28 pm »

So GM is this an actual game or made up entirely by you?

I hoped that the faked C64 loading screen would give it away as being made up!

That and the fact we're in Forum Games and not Let's Play with Your Buddies :P

Well, when you do a suggestion based lets play, the proper location for the game blurs. I just put the C:DDA playthrough in FG&RP since literally every action in it was dictated by suggestion. Need to get around to rebooting that. Was fun.
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Shadestyle

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Re: Squire: Text-format retro adventure game
« Reply #19 on: December 23, 2014, 05:16:36 pm »

HONSO LUTZ. LORD OF THE BATTLEFIELD. OR AT LEAST HE WOULD BE IF HE KNEW WHAT THAT WORD MEANT.
THE PROBLEM BEING WHAT IF HE IS POISONED AND A PRETTY LADY HAS THE ANTIDOTE? AND NO, YOU CANNOT KILL THE PRETTY LADY.
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Parsely

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Re: Squire: Text-format retro adventure game
« Reply #20 on: December 23, 2014, 05:17:54 pm »

HONSO LUTZ. LORD OF THE BATTLEFIELD. OR AT LEAST HE WOULD BE IF HE KNEW WHAT THAT WORD MEANT.
THE PROBLEM BEING WHAT IF HE IS POISONED AND A PRETTY LADY HAS THE ANTIDOTE? AND NO, YOU CANNOT KILL THE PRETTY LADY.
CUT HER HAND OFF AND TAKE THE ANTIDOTE. SHE'LL LIVE.

Well, when you do a suggestion based lets play, the proper location for the game blurs. I just put the C:DDA playthrough in FG&RP since literally every action in it was dictated by suggestion. Need to get around to rebooting that. Was fun.
Cata:DDA is an actual game, so that's what you would call a screenshot LP. LPs go in Play With Your Buddies.
« Last Edit: December 23, 2014, 05:27:09 pm by GUNINANRUNIN »
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Haspen

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Re: Squire: Text-format retro adventure game
« Reply #21 on: December 23, 2014, 05:27:19 pm »

I think I will allow you guys debate on skills and traits till morning.

Otherwise we go with... Shadestyle's.
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GiglameshDespair

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Re: Squire: Text-format retro adventure game
« Reply #22 on: December 23, 2014, 05:28:32 pm »

4 Combat
2 Health
1 Horse riding
2 Courtship
1 Archery

True Knight

Sage

These will ensure survival against even mighty foes, and allow us to not be a COMPLETE bumbling fool at most other things.
+1

+1

By the way GM i LOVE your avatar :D
Eh, go with this. Why npt.
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3man75

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Re: Squire: Text-format retro adventure game
« Reply #23 on: December 23, 2014, 05:36:46 pm »

Guys we need more than just fighting. Otherwise were just bandits and we'll be disowned. By the way GM how does one get more skill in this game?
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Haspen

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Re: Squire: Text-format retro adventure game
« Reply #24 on: December 23, 2014, 05:37:08 pm »

Otherwise were just bandits and we'll be disowned. By the way GM how does one get more skill in this game?

With time and effort.
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Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
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Haspen

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Re: Squire: Text-format retro adventure game
« Reply #25 on: December 23, 2014, 05:48:24 pm »


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Parsely

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Re: Squire: Text-format retro adventure game
« Reply #26 on: December 23, 2014, 06:09:07 pm »

Go find Sir Fallworth. Introduce ourselves.
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3man75

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Re: Squire: Text-format retro adventure game
« Reply #27 on: December 23, 2014, 06:11:21 pm »

Go find Sir Fallworth. Introduce ourselves.
Go find Sir Fallworth. Introduce ourselves.

Ask him for part time work as a city guard. In the meantime, find out what's what in this city.
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MonkeyHead

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Re: Squire: Text-format retro adventure game
« Reply #28 on: December 23, 2014, 06:16:46 pm »

Compulsory SQUEEEEEE at c64 stylings.

Oh, and ptf.
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Haspen

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Re: Squire: Text-format retro adventure game
« Reply #29 on: December 24, 2014, 05:07:05 am »


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SigFlags!
Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.
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