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What do you want more of.

Monsters!
- 0 (0%)
Loot!
- 0 (0%)
Science!
- 0 (0%)
Dialogue!
- 0 (0%)
Politics!
- 0 (0%)
Resource Management!
- 0 (0%)

Total Members Voted: 0

Voting closed: January 18, 2015, 01:39:02 pm


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Author Topic: Necromechanic (BEING REBOOTED, CHECK OP/LATEST POST FOR DETAILS)  (Read 291113 times)

Shadestyle

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2880 on: July 23, 2015, 02:21:57 am »

He is not holding the spear.
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You are now having excessive amounts of fun

Iituem

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2881 on: July 23, 2015, 02:29:53 am »

Well, we can't move faster than him, so... can we teleport to the spear with 1 mana?
Logged
Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

Shadestyle

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2882 on: July 23, 2015, 02:35:16 am »

As a matter of fact... Yeah, you could.
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Iituem

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2883 on: July 23, 2015, 07:07:55 am »

Then let's do that, grab it, and keep chanting away.
Logged
Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

Shadestyle

  • Bay Watcher
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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2884 on: July 23, 2015, 12:38:56 pm »

You teleport behind him with the last of your mana and grab Etja-zemra, It feels odd in your hand. -1 Mana

The summon is very nearly complete, your chanting bringing it closer to conclusion. -10 Flame charges

Johnny turns around, Kicking you in the jaw and sending you skidding down the mound of treasure, your head hanging off the ledge, you can feel the hairs on your head being singed. -24 Health

Spoiler: Party Status (click to show/hide)

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Public Doc
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Spoiler: Goals (click to show/hide)
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Whisperling

  • Bay Watcher
  • Indefinite.
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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2885 on: July 23, 2015, 12:42:32 pm »

We've got to get the spear into Johnny, and fast. One more attack from him and we'll be close to death.
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ATHATH

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2886 on: July 23, 2015, 07:18:35 pm »

I'm assuming than we're holding both the spear and the rod awkwardly in one hand.
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Seriously, ATHATH, we need to have an intervention about your death mug problem.
Quote
*slow clap* Well ATHATH congratulations. You managed to give the MC a mental breakdown before we even finished the first arc.
I didn't even read it first, I just saw it was ATHATH and noped it. Now that I read it x3 to noping

Shadestyle

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2887 on: July 23, 2015, 07:27:21 pm »

I'm assuming than we're holding both the spear and the rod awkwardly in one hand.

The staff is in the crook of your arm.
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Iituem

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2888 on: July 23, 2015, 07:47:11 pm »

Priority switch time.  Toss rod onto safe place on platform, juggle spear into hand, stab and chant to completion!
Logged
Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

ATHATH

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2889 on: July 23, 2015, 08:12:14 pm »

Priority switch time.  Toss rod onto safe place on platform, juggle spear into hand, stab and chant to completion!
+1, but store our wand on our person instead of throwing it.
Logged
Seriously, ATHATH, we need to have an intervention about your death mug problem.
Quote
*slow clap* Well ATHATH congratulations. You managed to give the MC a mental breakdown before we even finished the first arc.
I didn't even read it first, I just saw it was ATHATH and noped it. Now that I read it x3 to noping

RAM

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2890 on: July 23, 2015, 10:59:22 pm »

Animate Jaw and have it launch a surprise attack.
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

ATHATH

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2891 on: July 23, 2015, 11:37:54 pm »

Animate Jaw and have it launch a surprise attack.
You must construct additional mana.
Logged
Seriously, ATHATH, we need to have an intervention about your death mug problem.
Quote
*slow clap* Well ATHATH congratulations. You managed to give the MC a mental breakdown before we even finished the first arc.
I didn't even read it first, I just saw it was ATHATH and noped it. Now that I read it x3 to noping

RAM

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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2892 on: July 24, 2015, 08:00:25 pm »

Construct a rudimentary pylon from the huge pile of loot.
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

FallacyofUrist

  • Bay Watcher
  • Blatant furry. Also a hypnotist.
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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2893 on: July 24, 2015, 08:12:57 pm »

Construct a rudimentary pylon from the huge pile of loot.
+1, because why not?
Logged
FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

Aslandus

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  • Slowly descending into madness
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Re: (Mostly-ISG) Darkness Redeemed: Necromechanic
« Reply #2894 on: July 24, 2015, 08:15:21 pm »

>Scream into the night to relieve stress from all these voices in your head
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