You store your staff and wield the Spear.
You construct a pile of the coins you enchanted, and toss them into the lava.
A step to the left, in a world an infinity away, and mere moments ago, at the beginning of it all, the Volcano rose and washed over the land, quelled only by it's own sated belly, it fell into slumber once more, and the land rejoiced and regrew.
But with our hero, his call awoke the volcano, and did not summon it, in a true sense, but rather, he merely screamed down an empty hallway, knowing what sleeps at the other end, he screamed out a desperate howl born of the madness within his own self, to things of which he should not know.-30 Flame Charges.
You point your spear at Johnny."What? you think you can get me with my own pike? it would be dramatic if it weren't so desperate." He says, failing to notice the ash cresting the tip of the magma behind you.
"You're right as always. You told me hunger is what matters right? It bubbles and froths as you speak.
"Absolutely. It is all that matters." Johnny responds, nodding to himself.
"Well, I think I have had a change of heart, So tell me, since you know a little bit more about it..." You flip Etja-zemra over your back, pointing behind you.
The magma rises up, Large bubbles of it popping, a hissing noice overtakes the cavern, Noxious fumes spilling out, a beak of purest obsidian Stabs through the thick membrane of liquid stone,
Your heart races in your chest, the scent of sulfur and hellfire behind you, wafting over you, and to your front, a certain death without this powerful thing. It's heat feels like the very eyes of Armageddon at your back, and an Armageddon it is.
Sheets of stone slide down the primordial beast's sides as it ruffles it's wings in a simulacrum of a bird's wings puffing to the cold, or the frill of a Cobra as it grants it's prey a final look at it's terrible beauty. The movement reveals red hot stone beneath it, the entirety of the magma lake taking on the crimson color as the room itself seems dim in comparison to the very color of boiling flesh below.
Silence persists for what seems like an eternity, glancing back, another beat of sweat slips past you, down your brow, you worry for a moment that it will all come crashing down.
Seconds more pass, until with a jolt of force, of raw primal force, It's eyes open, a dreadful piercing Sun in each socket, bearing down on all that lies before it, It's crest blazes to life. Promising only that it will fulfill itself.
You compose yourself quickly.
"How hungry is this?"Day 18. Turn 45 BOSS
30/104 Health points
17 Elbow grease (Used for performing physical actions)
1 Pontification points (Spend these during peacetime To develop and learn new actions and Spells)
0 Mana (Cast spells and channel magic into materials with this)
68 Flame charges (Breath flames of all kinds using these. they can be infused with any known spell.)
1 Focus being used (Represents your control over yourself, and your mana.)
32% Saturation.
Fire Inside: boosts physical attacks and applies a fire element to all attacks for 1 Battle
Missing arm: Limited to one weapon equip at a time, unless using unconventional limbs.
Kaid
HP:408 AP:75
Fire Inside: boosts physical attacks and applies a fire element to all attacks for 1 Battle
Gallar'nt
HP:360 MP:5 FC:7
Fire Inside: boosts physical attacks and applies a fire element to all attacks for 1 Battle
Dublin
HP:120 MP:9 FC:5
Fire Inside: boosts physical attacks and applies a fire element to all attacks for 1 Battle
Commander Chief
HP:40 MP:5
Fire Inside: boosts physical attacks and applies a fire element to all attacks for 1 Battle
Jeanne Rudamera
HP:244 BP:21%
Fire Inside: boosts physical attacks and applies a fire element to all attacks for 1 Battle
Vampire Scorpion turret
HP:15 BP:100% PP:100%
Fire Inside: boosts physical attacks and applies a fire element to all attacks for 1 Battle
Death Hourglass
HP:12
Fire Inside: boosts physical attacks and applies a fire element to all attacks for 1 Battle
Possessor Beetle
HP:2
Fire Inside: boosts physical attacks and applies a fire element to all attacks for 1 Battle
10 Crackerflys
HP:17
Fire Inside: boosts physical attacks and applies a fire element to all attacks for 1 Battle
Stalking Skin
HP:12
Fire Inside: boosts physical attacks and applies a fire element to all attacks for 1 Battle
Armored Acrobatic Spider
HP:1
Fire Inside: boosts physical attacks and applies a fire element to all attacks for 1 Battle
Bigbot 2
HP:787 BP:10/12
Fire Inside: boosts physical attacks and applies a fire element to all attacks for 1 Battle
3 Rail Turrets
HP:57
Fire Inside: boosts physical attacks and applies a fire element to all attacks for 1 Battle
Scormoth Critter
HP:21 MP:2
Fire Inside: boosts physical attacks and applies a fire element to all attacks for 1 Battle
RecordsPublic Doc((Always welcoming new contribution!))
Find 10 Alliteration turns (1/10) (Spellbook filled with Spells starting with a letter of choice.)
Name 13 references made (13/13) (3 Free Spellbooks) [✔]
Name 100 references made (30/100) (1 Free special Spellbook)
Solve a Story section with a Sly Cooper-Esque Heist (Free Technique Book) []
Finish a boss fight with an overly cheesy one liner (no wait don't do that) You sicken me. [✔]
Refrain from Defeating a boss using something stupid. Wait, no stop giving them ideas. []
Complete a dungeon in one straight go. (1 Montage Token) []
Opt in to a max difficulty dungeon and complete it. Upgrade the difficulty of a dungeon in this instance by requesting it. (1 Plot Armor Token) []