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Poll

Which one?

Bayonetta 100%
- 0 (0%)
Random dungeoncrawl 100%
- 0 (0%)
Mixture between the two
- 2 (100%)
Something else you dingdong (Post in thread)
- 0 (0%)

Total Members Voted: 2

Voting closed: October 05, 2014, 06:04:34 pm


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Author Topic: (ISG RPG) Bayonetta dungeoncrawl!  (Read 7870 times)

Shadestyle

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Re: (ISG RPG) Bayonetta dungeoncrawl!
« Reply #75 on: October 15, 2014, 04:43:58 pm »



Kyle goes up, entering the skirmish about to happen.

Maginus goes left, down the pathway to join Blurble and Stalapotothornir.

Stalapotothornir Pokes the Face with his cane. (16) But thankfully it doesn't rip free from it's stony prison and start attacking him or anything, and merely continues dribbling the explosive liquid.

(1) (16, 4, 5) The dear reels back before ramming into Bodxcyuelq, dealing 15 damage.

(2) (9, 1, 15, 10, 7) Ignisvolans attacks the first Decoration, Dealing 28 damage to it, the decoration explodes in a burst of white light.

(1) (2, 1, 18, 11, 1, 2, 14, 6, 11, 6) Kyle Strikes at the Dear Twice, Dealing 58 Damage in total.

(36) The scythe hits the dear, dealing 36 damage before returning to Bodxcyuelq, with two charges left.

(2) The Dear begins charging up something.

(4) (18, 7, 10, 5, 9) Kyle strikes the 5th Decoration, Crushing it immediately with 31 damage.

(2) The Decoration piddles around, doing very little.

(1) (14, 11, 16, 8, 14) Ignisvolans attacks the Dear, hitting it for 35 damage. It falls to the ground, exploding in a flash.

(2) The Decoration loafs around, making itself not useful.

(2) The Decoration sits around looking pretty.

Spoiler: BATTLE (click to show/hide)

Spoiler: kj1225 (click to show/hide)

Spoiler: Shadow Hammer (click to show/hide)

Spoiler: PrivateNomad (click to show/hide)

Spoiler: Lyeos (click to show/hide)

Spoiler: SaberToothTiger (click to show/hide)

Spoiler: BlitzDungeoneer (click to show/hide)

Spoiler: Scionox (click to show/hide)
« Last Edit: October 16, 2014, 02:02:21 pm by Shadestyle »
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SaberToothTiger

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Re: (ISG RPG) Bayonetta dungeoncrawl!
« Reply #76 on: October 15, 2014, 04:56:55 pm »

Hit it with my cane! With incredible strength!
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I gaze into its milky depths, searching the wheat and sugar for the meanings I can never find.
It's like tea leaf divination, but with cartoon leprechauns.
There are only two sure things in life: death and taxes and lists and poor arithmetic and overlong jokes and poor memory and probably a few more things.

kj1225

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Re: (ISG RPG) Bayonetta dungeoncrawl!
« Reply #77 on: October 15, 2014, 05:04:30 pm »

Curse the dear. If not able to then use either a (willing) ally as a spring board to jump up to one of the dears and preform an axel kick on it. If no such allies are available use an enemy.
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ShadowHammer

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Re: (ISG RPG) Bayonetta dungeoncrawl!
« Reply #78 on: October 15, 2014, 09:33:50 pm »

Bodxcyuelq serves as a springboard for Kyle, after which he turns the maneuver into a spinning evasive loop (dodge).

((I assume that I cannot both dodge and attack?))
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Scionox

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Re: (ISG RPG) Bayonetta dungeoncrawl!
« Reply #79 on: October 15, 2014, 10:48:00 pm »

Smash up the rest of remaining decorations.
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Lyeos

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Re: (ISG RPG) Bayonetta dungeoncrawl!
« Reply #80 on: October 16, 2014, 02:00:50 pm »

Blurble is gonna try to toss whatshisface past it between the drips.
To check for traps.
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BlitzDungeoneer

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Re: (ISG RPG) Bayonetta dungeoncrawl!
« Reply #81 on: October 17, 2014, 02:07:03 am »

Go Up.
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PrivateNomad

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Re: (ISG RPG) Bayonetta dungeoncrawl!
« Reply #82 on: October 17, 2014, 05:00:31 am »

Examine... thing.

Shadestyle

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Re: (ISG RPG) Bayonetta dungeoncrawl!
« Reply #83 on: October 19, 2014, 10:03:08 am »


Stalapotothornir Strikes the object as hard as he can. (15) It shudders and drips a fat glob of the explosive substance, which explodes on the ground in spectacular fashion, damaging everyone for 8 damage, cracks appear in the floor.

The dear is dead, there are only decorations.

Iskander lashes out at the decorations, (5,19,15,13,12) Dividing 13 damage to the rest of them of them, killing them in one cleaving strike.

The entire group Earns a divided (280) Halos.

Iskander goes up to join them

Maginus Takes a good look at the object, a deformed human face dripping an explosive substance.

Blurble bodily tosses Stalapotothornir across the room, (19) He doesen't land on a trap.

Spoiler: kj1225 (click to show/hide)

Spoiler: Shadow Hammer (click to show/hide)

Spoiler: PrivateNomad (click to show/hide)

Spoiler: Lyeos (click to show/hide)

Spoiler: SaberToothTiger (click to show/hide)

Spoiler: BlitzDungeoneer (click to show/hide)

Spoiler: Scionox (click to show/hide)
((No, Unless you have two turns right next to one another. there may be items or skills to guarantee that however  :P))
« Last Edit: October 19, 2014, 10:09:40 am by Shadestyle »
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SaberToothTiger

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Re: (ISG RPG) Bayonetta dungeoncrawl!
« Reply #84 on: October 19, 2014, 10:05:02 am »

Go left.
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I gaze into its milky depths, searching the wheat and sugar for the meanings I can never find.
It's like tea leaf divination, but with cartoon leprechauns.
There are only two sure things in life: death and taxes and lists and poor arithmetic and overlong jokes and poor memory and probably a few more things.

Lyeos

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kj1225

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Re: (ISG RPG) Bayonetta dungeoncrawl!
« Reply #86 on: October 19, 2014, 10:34:33 am »

Dash over and kick open the door. It is the way dungeon crawlers do things.
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ShadowHammer

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Re: (ISG RPG) Bayonetta dungeoncrawl!
« Reply #87 on: October 19, 2014, 04:12:46 pm »

((No, Unless you have two turns right next to one another. there may be items or skills to guarantee that however  :P))
((Alright.))

Go left.
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Scionox

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Re: (ISG RPG) Bayonetta dungeoncrawl!
« Reply #88 on: October 20, 2014, 07:14:34 am »

If kj1225 fails to kick the door open, burn through the door with fire breath, and either way continue to the next room.
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Shadestyle

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Re: (ISG RPG) Bayonetta dungeoncrawl!
« Reply #89 on: October 21, 2014, 05:23:21 pm »



Stalapotothornir and Blurble continue left, and come to some strange room, a weird staff that looks like a ladle stuck in a pedestal in the middle and etchings on the wall.

Kyle Kicks open the stone door, and Bodxcyuelq, him, and Ignisvolans enter an even stranger room, a sliding puzzle with strange blue artwork at the top, depicting a lake or ocean of some kind, a well sits to the farthest left.

Spoiler: kj1225 (click to show/hide)

Spoiler: Shadow Hammer (click to show/hide)

Spoiler: PrivateNomad (click to show/hide)

Spoiler: Lyeos (click to show/hide)

Spoiler: SaberToothTiger (click to show/hide)

Spoiler: BlitzDungeoneer (click to show/hide)

Spoiler: Scionox (click to show/hide)
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