Rooftops.What?I say we take the rooftops to get past them.Nice plan, until we need to get to the other side. That's a 50 foot drop!We'll improvise, let's go.The closest apartment building was guarded. Was being the key word here. You companion dropped the first guard with a single throwing knife to the throat. You could see her smile as she watched the man bleed to death. The sight of it makes you sad, for some reason.
She will not turn back. That's for sure.
You do the guard a favor by crushing his head with your claymore, and continue through the building. Plenty of rooms are still being used, but nobody has the time to look out and see intruders. Most are busy on opium.
You reach the roof without any trouble. When you arrive, you see a man with a large crossbow sitting down in a lawn chair with a bottle in his hand. Meridinia is already sneaking up on him. When she gets close, he slits his throat. The man starts grasping at his throat, giving out a sickening gurgle. Meridinia, seemingly amused by this, goes ballistic on the man. Stabbing him again and again and again. You let her have her fun. You know better than to interrupt crazy people.
After that, you reach the crossing between the building you're on, and the building that leads to inside the hide-out. There's a jump to be made. Meridinia makes the jump effortlessly with a small running start.
Of course, she isn't the idiot with a large bomb on his back. You take a longer running start and jump as best in your ability.
You don't make it. You slam against the wall and just barely manage to the grasp the edge. You feel the concrete marking itself in your hands as you do your damnedest to hang on.You don't scream, but you can feel your heart hammering in your throat as you feel your grip slipping.
Meridinia then grabs your arms and helps pulling you up. When you reach the top, you take a short moment to collect yourself.
You've been eating too much at Filippe, Brohm, you used to do those jumps all the time.How about you carry a giant explosive box next time? Excuses ,excuses. Anyway, we've got a great view from up here. Look at this!From where you're up, you can see the entire place. There's a surprising amount of guards around, nasty looking punks. You can see a small series of basement windows that keep going for a bit, and the look like they start at the building your on. As for the courtyard itself, it looks to be an abandoned construction yard. There's a small tower in the back, with a staircase. There's a single guard on top of it, with a crossbow. Other then that, the rest of the guards are in groups, talking about things. The whole place is shaped like an H.
There! That building over there is where we need to place the bomb.You carve out a little map on some workable stone. The X-es are the small tower, the dollar signs are your target and the B's are the connected basements. The groups are unpredictable, so you don't mark them down. You can basically assume resistance at any spots in the middle, but if you stay by the wall you can probably avoid direct contact.
The building you're on has a door leading to the courtyard, and you assume there's a basement here as well.
Remember, it's a timed bomb.If we can set it up without them noticing us, we'll get way more in just one blow!Map
BBBBBBBBBBBBB
########## xxxxxxxxxxxx ##########B
########## xxxxxxxxxx ##########B
########## xxxx ##########B
$$$$$##########################B
$$$$$##########################B
$$$$$##########################B
$$$$$##########################B
########## You ##########B
########## are ##########B
########## here ##########B
BBBBBBBBBBBBB
The X-es are the small tower, the dollar signs are your target and the B's are the connected basements. The #'es are open space.
90 percent of this has been copy pasted.
Health: A few bruises.
Energy: Awake and well fed
Inventory:
Dirty and chipped claymore
Pocket knife
Old trenchcoat(being worn)
Box containing bomb
Broken Flashlight
Thoughts:I can't make maps for shit.