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Should the map be rendered unusable, what path should the game take?

Adventure!
Deathmatch!

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Author Topic: Looter's Delight 3: STILL ALIVE  (Read 49594 times)

Xantalos

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Re: Looter's Delight 3: Slamming, Jamming, and Thank You Mamming
« Reply #315 on: October 09, 2014, 01:33:34 am »

BEEEEEIIIIIIIIIIRRRRRUUUUUUUSSSSSSSSS
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Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

Wwolin

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Re: Looter's Delight 3: Slamming, Jamming, and Thank You Mamming
« Reply #316 on: October 09, 2014, 01:38:12 am »

BEEEEEIIIIIIIIIIRRRRRUUUUUUUSSSSSSSSS
COngratulations! Your scream of anguish has made its way into the thread title!
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I meant we'd start stabbing the walls and floor for points and not just for science.

Xantalos

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Re: Looter's Delight 3: "BEEEEEIIIIIIIIIIRRRRRUUUUUUUSSSSSSSSS"
« Reply #317 on: October 09, 2014, 01:42:38 am »

Ooray!
Also, I'm calling that he gets killed by a dude with no artifact. Sneak attack or something, but it's gonna happen.
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Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

TamerVirus

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Re: Looter's Delight 3: "BEEEEEIIIIIIIIIIRRRRRUUUUUUUSSSSSSSSS"
« Reply #318 on: October 09, 2014, 01:46:42 am »

Oh....oh my. This wasn't in the PowerPoint!

Head East
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What can mysteriously disappear can mysteriously reappear
*Shakes fist at TamerVirus*

taat

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Re: Looter's Delight 3: "BEEEEEIIIIIIIIIIRRRRRUUUUUUUSSSSSSSSS"
« Reply #319 on: October 09, 2014, 02:00:05 am »

I have a gun so the obvious thing is:

Head to a high place where I can better overview the area
« Last Edit: October 10, 2014, 12:49:19 am by taat »
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Hypothesis: I will kill all dwarves in a horrible fashion

Kingbodz

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Re: Looter's Delight 3: "BEEEEEIIIIIIIIIIRRRRRUUUUUUUSSSSSSSSS"
« Reply #320 on: October 09, 2014, 02:10:50 am »

((Well at least the wait list moved.))
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Known as Redblaze3000 on BYOND

Sarrak

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Re: Looter's Delight 3: "BEEEEEIIIIIIIIIIRRRRRUUUUUUUSSSSSSSSS"
« Reply #321 on: October 09, 2014, 03:19:51 am »

"Oh gods... Where the heck I am now?!"

After screaming out his amusement and frustration, Hakkar has quickly calmed down as his rational personality sorted things out.
Click paw, person and eye, giving time for each to work. But if someone wants to kill me immediately - click shield, deflect attack, and use rifle.
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Science is always important. But it needs more flaming cats. Can't we build bridge-based catapults and fling flaming cats at the dust and goo?

It's time for the ATHATH Death Counter to increase once more in celebration for the end of the world.

+!!scientist!!+

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Re: Looter's Delight 3: "BEEEEEIIIIIIIIIIRRRRRUUUUUUUSSSSSSSSS"
« Reply #322 on: October 09, 2014, 04:59:58 am »

Put on hat, dodge any incoming attacks, and run towards the crumbling palace.

"Anyone not shooting at me is welcome to join me!"
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"what are all these shapes? Why are they moving around. What do they want from me?"

Cptn Kaladin Anrizlokum

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Re: Looter's Delight 3: "BEEEEEIIIIIIIIIIRRRRRUUUUUUUSSSSSSSSS"
« Reply #323 on: October 09, 2014, 07:18:41 am »

Head towards the palace, keeping my gauntlets in a defensive position.
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Toaster

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Re: Looter's Delight 3: "BEEEEEIIIIIIIIIIRRRRRUUUUUUUSSSSSSSSS"
« Reply #324 on: October 09, 2014, 07:55:40 am »

I notice that four died and six spawned in.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Persus13

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Re: Looter's Delight 3: "BEEEEEIIIIIIIIIIRRRRRUUUUUUUSSSSSSSSS"
« Reply #325 on: October 09, 2014, 09:12:28 am »

Pretty sure Beirus is the new Osbourne.

Figure out how my staff works.
« Last Edit: October 09, 2014, 09:14:35 am by Persus13 »
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Congratulations Persus, now you are forced to have the same personal text for an entire year!
Longbowmen horsearcher doomstacks that suffer no attrition and can navigate all major rivers without ships.
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High tyrol

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Re: Looter's Delight 3: "BEEEEEIIIIIIIIIIRRRRRUUUUUUUSSSSSSSSS"
« Reply #326 on: October 09, 2014, 09:59:18 am »

New character

Name the incredible mr.  light warp
 A very thin man wearing a white and yellow spandex tightsuit
Strength 6-
Speed 6+
Affinity 3+
Endurance 3-
Luck0+-
Dexterity 0+-

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Wwolin

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Re: Looter's Delight 3: "BEEEEEIIIIIIIIIIRRRRRUUUUUUUSSSSSSSSS"
« Reply #327 on: October 09, 2014, 10:36:22 am »

I notice that four died and six spawned in.
Yep. I'm trying to find a balance between having people too spaced out and the insanity that was LD 1. So 10 players for now, with the possibility for more or less as time goes on.
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I meant we'd start stabbing the walls and floor for points and not just for science.

Beirus

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Re: Looter's Delight 3: "BEEEEEIIIIIIIIIIRRRRRUUUUUUUSSSSSSSSS"
« Reply #328 on: October 09, 2014, 11:02:14 am »

((So it is open world now? Also, I'm not as evil as Osbourne. I'm more of a chaotic neutral.))
« Last Edit: October 09, 2014, 11:11:38 am by Beirus »
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Because everything is Megaman when you have an arm cannon.

darkpaladin109

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Re: Looter's Delight 3: Slamming, Jamming, and Thank You Mamming
« Reply #329 on: October 09, 2014, 12:09:50 pm »

BEEEEEIIIIIIIIIIRRRRRUUUUUUUSSSSSSSSS
Anyways, new char time.
Name: Grandmaster Ian Van Corgini
Looks: A big, humanoid corgi wearing only a blue wizard hat.
Stats:
Strength: -6
Endurance: -2
Dexterity: -1
Speed: +1
Affinity: +4
Luck: +4
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